Player Matchup

Cliodhna
Cliodhna
Br33Zzy1015
Cliodhna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,555 Elo+
Party 1
Fenrir
Fenrir
Darkskinn
Fenrir
Level 116
God Stats
0W - 4L
1,092 SR
Queue Stats
63W - 58L
1,562 Elo+
Party 1
Eset
Eset
DominAsiian
Eset
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,624 Elo+
Party 1
Osiris
Osiris
EliteMeatX
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
RoadmanJim
Cthulhu
Level 138
God Stats
8W - 1L
2,042 SR
Queue Stats
69W - 48L
1,597 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,575 Elo+

VS

Team Averages
Level 130
1,547 SR
1,555 Elo+
Cupid
Cupid
Awesome0libra
Cupid
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 127L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
LittleSam09
Zhong Kui
Level 129
God Stats
6W - 3L
1,537 SR
Queue Stats
358W - 396L
1,510 Elo+
Solo
Skadi
Skadi
Luis-F32
Skadi
Level 139
God Stats
1W - 1L
1,485 SR
Queue Stats
23W - 16L
1,624 Elo+
Solo
Artemis
Artemis
STOP THE TOXIC
Artemis
Level 105
God Stats
2W - 2L
1,710 SR
Queue Stats
194W - 188L
1,490 Elo+
Solo
Sobek
Sobek
T0NYB0NES
Sobek
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 93L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Br33Zzy1015
Cliodhna
14
1 / 4 / 2
7,734
645
6,915
11,398
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Darkskinn
Fenrir
15
3 / 6 / 6
8,829
736
4,481
12,449
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 1
9,110
759
11,523
10,513
4,794
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
EliteMeatX
Osiris
13
0 / 5 / 4
7,391
616
7,887
12,340
13,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
RoadmanJim
Cthulhu
15
0 / 3 / 5
8,497
708
19,019
16,064
18,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
9,820
818
9,829
11,594
5,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LittleSam09
Zhong Kui
16
8 / 3 / 12
10,194
850
18,962
14,321
12,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Luis-F32
Skadi
15
1 / 2 / 16
8,883
740
8,878
11,021
4,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 14
10,057
838
14,879
10,075
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
T0NYB0NES
Sobek
16
3 / 2 / 18
10,030
836
6,378
14,474
16,557
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
7
Kills
23
23
Deaths
9
18
Assists
73
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Cliodhna
Br33Zzy1015
Cliodhna
1
4
2
0.5
L
Fenrir
Darkskinn
Fenrir
3
6
6
1
L
3
5
1
0.7
L
Osiris
EliteMeatX
Osiris
0
5
4
0.4
W
Zhong Kui
LittleSam09
Zhong Kui
8
3
12
4.67
W
Skadi
Luis-F32
Skadi
1
2
16
4.5
L
Cthulhu
RoadmanJim
Cthulhu
0
3
5
0.83
W
7
1
14
14
W
Sobek
T0NYB0NES
Sobek
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,825
Damage
58,926
62,764
Taken
61,485
49,922
Mitigated
44,700
13,115
Healing
30,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,829
5,507
8,089
5,543
11,594
5,618
1,869
6,408
4,926
0
23,296
L
Cliodhna
Br33Zzy1015
Cliodhna
6,915
199
1,008
1,563
11,398
5,766
0
4,470
6,928
0
14,651
L
Fenrir
Darkskinn
Fenrir
4,481
302
327
631
12,449
7,273
0
6,232
6,217
0
7,429
L
11,523
477
1,082
1,315
10,513
4,794
0
4,807
5,706
28,305
691
L
Osiris
EliteMeatX
Osiris
7,887
1,603
511
980
12,340
13,482
0
3,496
8,844
0
9,600
W
Zhong Kui
LittleSam09
Zhong Kui
18,962
985
2,117
2,674
14,321
12,676
735
5,896
8,110
28,466
3,191
W
Skadi
Luis-F32
Skadi
8,878
3,828
461
2,028
11,021
4,689
1,855
5,584
5,437
0
23,190
L
Cthulhu
RoadmanJim
Cthulhu
19,019
0
2,508
3,190
16,064
18,607
0
5,343
10,721
33,956
2,583
W
14,879
4,492
651
770
10,075
5,160
603
3,852
6,174
0
30,367
W
Sobek
T0NYB0NES
Sobek
6,378
197
2,765
5,223
14,474
16,557
335
6,024
8,109
10,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
48,984
114
Minions Killed
138
0
Camps Cleared
0
1,015,757
Distance Traveled
1,109,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,820
818
35
3
0
218,367
0
L
Cliodhna
7,734
645
17
1
0
225,742
0
L
Fenrir
8,829
736
8
1
0
177,250
0
L
Eset
9,110
759
46
4
0
215,430
0
L
Osiris
7,391
616
9
1
0
188,642
0
W
Zhong Kui
10,194
850
22
2
0
201,729
0
W
Skadi
8,883
740
28
2
0
214,333
0
L
Cthulhu
8,497
708
34
3
0
208,693
0
W
Artemis
10,057
838
42
4
0
215,382
0
W
Sobek
10,030
836
11
1
0
259,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role