Player Matchup

Awilix
Awilix
Diamond II
Exhort
Awilix
Diamond II
Level 116
God Stats
47W - 28L
1,752 SR
Queue Stats
265W - 229L
2,404 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
ItsIntegrity
Morgan Le Fay
Diamond I
Level 79
God Stats
10W - 10L
1,463 SR
Queue Stats
104W - 79L
2,441 MMR
Solo
Bacchus
Bacchus
Masters
Tranquillize
Bacchus
Masters
Level 205
God Stats
4W - 6L
1,369 SR
Queue Stats
465W - 453L
2,425 MMR
Solo
Vamana
Vamana
Diamond III
Xertrr
Vamana
Diamond III
Level 156
God Stats
2W - 0L
2,047 SR
Queue Stats
117W - 107L
2,235 MMR
Solo
Neith
Neith
Diamond III
cohdein
Neith
Diamond III
Level 146
God Stats
2W - 2L
1,309 SR
Queue Stats
219W - 215L
2,140 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,588 SR
2,329 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,562 SR
2,336 MMR
Susano
Susano
Diamond IV
CreativeWarrior
Susano
Diamond IV
Level 155
God Stats
17W - 21L
1,621 SR
Queue Stats
162W - 144L
2,230 MMR
Solo
Bellona
Bellona
Diamond III
Jormmungand
Bellona
Diamond III
Level 197
God Stats
10W - 11L
1,535 SR
Queue Stats
220W - 205L
2,199 MMR
Solo
Xbalanque
Xbalanque
Platinum II
MikeFoos
Xbalanque
Platinum II
Level 196
God Stats
4W - 3L
1,653 SR
Queue Stats
129W - 122L
2,078 MMR
Solo
Charon
Charon
Diamond III
TablePepper
Charon
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 46L
2,216 MMR
Solo
Artemis
Artemis
Masters
perçules
Artemis
Masters
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 49L
2,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Exhort
Awilix
14
5 / 3 / 6
8,399
600
10,448
12,744
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
ItsIntegrity
Morgan Le Fay
15
4 / 3 / 4
9,104
650
10,703
9,434
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Tranquillize
Bacchus
11
2 / 1 / 5
7,452
532
5,950
10,870
10,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Xertrr
Vamana
13
1 / 2 / 2
8,386
599
10,266
16,541
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
cohdein
Neith
15
2 / 0 / 5
8,640
617
9,421
9,370
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ThothThanatosEsetSun Wukong

VS

Bans
UllrAresGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
7,378
527
6,030
14,142
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Jormmungand
Bellona
14
2 / 2 / 3
8,526
609
13,252
18,097
16,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xbalanque
MikeFoos
Xbalanque
12
0 / 2 / 1
6,743
482
4,078
8,849
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
11
0 / 1 / 1
6,426
459
4,212
11,663
8,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
perçules
Artemis
13
4 / 4 / 2
7,703
550
9,584
12,021
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
9
9
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Awilix
Exhort
Awilix
5
3
6
2.67
W
Morgan Le Fay
ItsIntegrity
Morgan Le Fay
4
3
4
2
L
Bellona
Jormmungand
Bellona
2
2
3
1.75
L
Xbalanque
MikeFoos
Xbalanque
0
2
1
0.25
L
Charon
0
1
1
0.5
W
Bacchus
Tranquillize
Bacchus
2
1
5
4.5
W
Vamana
Xertrr
Vamana
1
2
2
1
W
Neith
cohdein
Neith
2
0
5
4.5
L
Artemis
perçules
Artemis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,788
Damage
37,156
58,959
Taken
64,772
37,306
Mitigated
39,940
21,251
Healing
22,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,030
1,621
0
5,137
14,142
5,973
0
3,515
10,547
0
59,739
W
Awilix
Exhort
Awilix
10,448
4,461
0
3,512
12,744
4,944
0
510
12,234
0
59,434
W
Morgan Le Fay
ItsIntegrity
Morgan Le Fay
10,703
519
0
2,083
9,434
4,061
0
137
9,297
71,562
513
L
Bellona
Jormmungand
Bellona
13,252
4,520
0
10,108
18,097
16,622
0
1,329
15,749
0
77,773
L
Xbalanque
MikeFoos
Xbalanque
4,078
805
0
1,890
8,849
3,480
210
1,612
7,237
0
50,851
L
Charon
4,212
1,001
0
2,207
11,663
8,848
0
3,206
8,457
24,272
2,301
W
Bacchus
Tranquillize
Bacchus
5,950
1,139
0
2,525
10,870
10,241
0
1,596
9,274
23,675
0
W
Vamana
Xertrr
Vamana
10,266
5,444
0
8,005
16,541
13,751
0
0
16,541
0
70,443
W
Neith
cohdein
Neith
9,421
2,541
0
5,126
9,370
4,309
0
1,862
7,508
0
77,376
L
Artemis
perçules
Artemis
9,584
2,977
0
3,166
12,021
5,017
0
6,943
5,078
0
60,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
36,776
470
Minions Killed
439
0
Camps Cleared
0
1,527,503
Distance Traveled
1,389,886
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,378
527
98
7
0
312,457
4
W
Awilix
8,399
600
91
7
0
348,691
0
W
Morgan Le Fay
9,104
650
105
8
0
299,243
0
L
Bellona
8,526
609
119
9
0
274,762
0
L
Xbalanque
6,743
482
91
7
0
259,015
0
L
Charon
6,426
459
25
2
0
293,011
6
W
Bacchus
7,452
532
18
1
0
328,887
7
W
Vamana
8,386
599
120
9
0
284,188
2
W
Neith
8,640
617
136
10
0
266,494
4
L
Artemis
7,703
550
106
8
0
250,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role