Player Matchup

Zeus
Zeus
AewyreToryn
Zeus
Level 156
God Stats
3W - 0L
1,813 SR
Queue Stats
42W - 37L
1,514 Elo+
Party 1
Tyr
Tyr
Blue4DeLady
Tyr
Level 156
God Stats
3W - 0L
1,504 SR
Queue Stats
54W - 61L
1,532 Elo+
Party 1
Fenrir
Fenrir
BolaDeQueijo
Fenrir
Level 154
God Stats
3W - 2L
1,532 SR
Queue Stats
47W - 50L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
Jagger425
Baron Samedi
Level 152
God Stats
1W - 2L
1,511 SR
Queue Stats
44W - 47L
1,525 Elo+
Party 1
Neith
Neith
harryfernandes
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,667 Elo+
Party 1
Team Averages
Level 155
1,572 SR
1,557 Elo+

VS

Team Averages
Level 115
1,564 SR
1,507 Elo+
Surtr
Surtr
Choko-_FiLD3R
Surtr
Level 105
God Stats
8W - 4L
1,777 SR
Queue Stats
244W - 250L
1,544 Elo+
Party 3
Medusa
Medusa
CroqueScooby
Medusa
Level 125
God Stats
0W - 2L
1,334 SR
Queue Stats
72W - 75L
1,497 Elo+
Party 3
Janus
Janus
LeoJPrns77
Janus
Level 86
God Stats
25W - 25L
1,552 SR
Queue Stats
88W - 96L
1,490 Elo+
Party 3
Terra
Terra
jagersk8
Terra
Level 106
God Stats
2W - 2L
1,658 SR
Queue Stats
165W - 190L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
kikinhovgn
Ratatoskr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 166L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,941
594
4,332
3,689
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
3 / 1 / 2
6,436
644
8,994
10,289
8,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
5 / 0 / 4
6,261
626
4,734
7,158
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Jagger425
Baron Samedi
10
4 / 1 / 5
6,349
635
5,187
6,150
3,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 6
6,531
653
7,252
5,249
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,359
536
5,315
11,738
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
8
0 / 4 / 1
4,427
443
2,459
6,830
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
10
1 / 3 / 0
5,046
505
3,474
6,600
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
jagersk8
Terra
7
0 / 2 / 0
4,572
457
1,662
9,001
5,905
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
kikinhovgn
Ratatoskr
9
0 / 3 / 0
4,726
473
2,384
8,223
3,072
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
1
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
3
1
2
4
W
Fenrir
5
0
4
7
L
0
4
1
0.13
L
Medusa
0
4
1
0.13
W
Baron Samedi
Jagger425
Baron Samedi
4
1
5
6.5
L
Janus
1
3
0
0.33
W
3
0
6
6
L
Terra
jagersk8
Terra
0
2
0
0
L
Ratatoskr
kikinhovgn
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
15,294
32,535
Taken
42,392
18,135
Mitigated
21,633
17,511
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,332
1,035
0
1,379
3,689
1,210
0
1,163
2,326
46,297
2,278
W
8,994
1,506
0
5,040
10,289
8,121
0
452
9,062
0
48,541
W
Fenrir
4,734
842
0
5,212
7,158
3,058
0
663
6,361
0
40,566
L
5,315
2,347
0
3,365
11,738
7,808
0
0
11,738
1,140
33,392
L
Medusa
2,459
584
0
693
6,830
2,287
0
2,276
4,504
0
29,753
W
Baron Samedi
Jagger425
Baron Samedi
5,187
1,006
617
3,296
6,150
3,827
10
1,014
5,034
21,575
0
L
Janus
3,474
0
0
1,182
6,600
2,561
0
3,112
3,129
26,947
568
W
7,252
3,177
0
1,967
5,249
1,919
260
1,414
3,755
0
53,425
L
Terra
jagersk8
Terra
1,662
236
1,106
2,509
9,001
5,905
0
2,842
6,071
14,560
0
L
Ratatoskr
kikinhovgn
Ratatoskr
2,384
342
0
2,974
8,223
3,072
0
735
7,440
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
24,130
349
Minions Killed
253
0
Camps Cleared
0
981,467
Distance Traveled
935,839
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,941
594
94
9
0
211,480
0
W
Tyr
6,436
644
94
9
0
194,501
0
W
Fenrir
6,261
626
67
7
0
216,234
0
L
Surtr
5,359
536
65
7
0
179,816
0
L
Medusa
4,427
443
44
4
0
184,677
0
W
Baron Samedi
6,349
635
15
2
0
182,700
2
L
Janus
5,046
505
60
6
0
192,594
0
W
Neith
6,531
653
79
8
0
176,552
2
L
Terra
4,572
457
28
3
0
164,584
0
L
Ratatoskr
4,726
473
56
6
0
214,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role