Player Matchup

Hades
Hades
Silver I
TheBrutalGod1
Hades
Silver I
Level 195
God Stats
33W - 33L
1,547 SR
Queue Stats
321W - 418L
1,284 MMR
Solo
Chaac
Chaac
Gold V
endragon_mehdi
Chaac
Gold V
Level 85
God Stats
5W - 9L
1,598 SR
Queue Stats
28W - 41L
1,433 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
issiguiahi
Danzaburou
Bronze III
Level 97
God Stats
1W - 1L
1,318 SR
Queue Stats
64W - 71L
978 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,488 SR
1,231 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,665 SR
1,358 MMR
Aphrodite
Aphrodite
Gold V
Talf1
Aphrodite
Gold V
Level 58
God Stats
3W - 6L
1,549 SR
Queue Stats
43W - 50L
1,503 MMR
Party 2
Nemesis
Nemesis
Gold IV
carlerator
Nemesis
Gold IV
Level 125
God Stats
1W - 2L
1,966 SR
Queue Stats
105W - 117L
1,440 MMR
Party 2
Amaterasu
Amaterasu
Silver II
sexanetyoopsa
Amaterasu
Silver II
Level 107
God Stats
17W - 22L
1,479 SR
Queue Stats
30W - 40L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,576
798
12,010
10,155
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 6
9,777
815
12,638
15,836
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
issiguiahi
Danzaburou
15
3 / 0 / 5
9,477
790
7,477
4,680
2,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
VulcanThothJanusCthulhuAres

VS

Bans
Ne ZhaAchillesHou YiHerculesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Talf1
Aphrodite
12
0 / 2 / 0
7,552
629
5,090
9,156
8,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
carlerator
Nemesis
12
0 / 5 / 0
7,664
639
8,787
14,824
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
sexanetyoopsa
Amaterasu
12
0 / 3 / 0
7,774
648
7,163
14,910
10,755
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Talf1
Aphrodite
0
2
0
0
W
3
0
7
6.5
L
Nemesis
carlerator
Nemesis
0
5
0
0
W
4
0
6
7
W
Danzaburou
issiguiahi
Danzaburou
3
0
5
5.5
L
Amaterasu
sexanetyoopsa
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
21,040
30,671
Taken
38,890
24,532
Mitigated
27,295
14,055
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Talf1
Aphrodite
5,090
637
3,370
3,139
9,156
8,784
0
2,258
6,573
20,337
0
W
12,010
805
1,399
5,355
10,155
5,798
495
1,723
8,082
46,679
849
L
Nemesis
carlerator
Nemesis
8,787
2,483
0
1,760
14,824
7,756
0
5,582
8,638
0
34,967
W
12,638
1,512
0
5,984
15,836
16,630
534
2,813
12,694
0
31,948
W
Danzaburou
issiguiahi
Danzaburou
7,477
2,933
0
1,317
4,680
2,104
1,882
592
4,038
0
37,593
L
Amaterasu
sexanetyoopsa
Amaterasu
7,163
2,985
0
3,033
14,910
10,755
0
3,597
10,749
0
30,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,830
Gold Earned
22,990
173
Minions Killed
154
0
Camps Cleared
0
698,753
Distance Traveled
706,159
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,552
629
43
4
0
224,215
0
W
Hades
9,576
798
86
7
0
236,550
3
L
Nemesis
7,664
639
54
5
0
246,526
0
W
Chaac
9,777
815
29
2
0
236,709
0
W
Danzaburou
9,477
790
58
5
0
225,494
0
L
Amaterasu
7,774
648
57
5
0
235,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role