Player Matchup

Chronos
Chronos
Itsab
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 233L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Yaldes
Jormungandr
Level 68
God Stats
2W - 2L
1,577 SR
Queue Stats
218W - 211L
1,503 Elo+
Party 1
Bakasura
Bakasura
greenpont
Bakasura
Level 40
God Stats
2W - 3L
1,660 SR
Queue Stats
112W - 111L
1,495 Elo+
Party 1
Team Averages
Level 59
1,579 SR
1,502 Elo+

VS

Team Averages
Level 156
1,612 SR
1,621 Elo+
Thor
Thor
Brelin
Thor
Level 163
God Stats
1W - 0L
1,765 SR
Queue Stats
16W - 10L
1,637 Elo+
Party 2
Ix Chel
Ix Chel
H4rdCC
Ix Chel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,608 Elo+
Party 2
Chaac
Chaac
curlyky1e
Chaac
Level 146
God Stats
3W - 0L
1,573 SR
Queue Stats
11W - 5L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Itsab
Chronos
12
0 / 5 / 3
7,701
700
4,585
10,554
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Yaldes
Jormungandr
13
3 / 4 / 1
8,619
784
7,410
14,483
9,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
greenpont
Bakasura
12
1 / 6 / 3
7,639
694
2,930
12,288
5,964
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Brelin
Thor
15
7 / 3 / 7
9,881
898
10,835
11,189
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
H4rdCC
Ix Chel
16
6 / 1 / 8
9,828
893
13,575
7,709
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
curlyky1e
Chaac
15
2 / 2 / 13
9,216
838
8,670
13,630
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
15
15
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
Brelin
Thor
7
3
7
3.5
W
Ix Chel
H4rdCC
Ix Chel
6
1
8
10
L
Chronos
Itsab
Chronos
0
5
3
0.3
L
Jormungandr
Yaldes
Jormungandr
3
4
1
0.88
W
Chaac
curlyky1e
Chaac
2
2
13
4.25
L
Bakasura
greenpont
Bakasura
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
33,080
37,325
Taken
32,528
19,290
Mitigated
20,320
4,482
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Brelin
Thor
10,835
1,147
0
960
11,189
4,636
618
3,519
7,404
0
43,835
W
Ix Chel
H4rdCC
Ix Chel
13,575
1,961
1,468
3,082
7,709
3,402
1,178
3,248
4,128
49,444
0
L
Chronos
Itsab
Chronos
4,585
1,285
0
1,116
10,554
4,053
0
2,898
7,137
32,217
0
L
Jormungandr
Yaldes
Jormungandr
7,410
1,323
0
595
14,483
9,273
0
6,239
7,334
16,899
792
W
Chaac
curlyky1e
Chaac
8,670
1,833
0
2,801
13,630
12,282
96
4,271
8,801
0
25,602
L
Bakasura
greenpont
Bakasura
2,930
1,699
0
2,771
12,288
5,964
0
3,371
8,140
0
12,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
28,925
125
Minions Killed
181
0
Camps Cleared
0
569,239
Distance Traveled
686,105
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,881
898
46
4
0
218,333
0
W
Ix Chel
9,828
893
95
9
0
230,696
0
L
Chronos
7,701
700
68
6
0
182,517
0
L
Jormungandr
8,619
784
21
2
0
195,948
0
W
Chaac
9,216
838
40
4
0
237,076
0
L
Bakasura
7,639
694
36
3
0
190,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role