Player Matchup

Ne Zha
Ne Zha
Back_camp_goblin
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,659 Elo+
Solo
Ah Puch
Ah Puch
BigBlokeTings
Ah Puch
Level 123
God Stats
1W - 1L
1,814 SR
Queue Stats
83W - 77L
1,577 Elo+
Solo
Ares
Ares
FILTHLADEN
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,581 Elo+
Solo
Bellona
Bellona
SadLocs
Bellona
Level 145
God Stats
2W - 4L
1,622 SR
Queue Stats
67W - 59L
1,515 Elo+
Solo
Cernunnos
Cernunnos
beefcheezburger
Cernunnos
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 23L
1,581 Elo+
Solo
Team Averages
Level 126
1,587 SR
1,583 Elo+

VS

Team Averages
Level 130
1,584 SR
1,559 Elo+
Odin
Odin
BustedEggroll
Odin
Level 105
God Stats
1W - 3L
1,278 SR
Queue Stats
130W - 118L
1,579 Elo+
Solo
Zeus
Zeus
JTBGUY
Zeus
Level 116
God Stats
1W - 0L
1,784 SR
Queue Stats
30W - 20L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Loud_As_420
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,600 Elo+
Solo
Arachne
Arachne
Skizzmarkx
Arachne
Level 155
God Stats
17W - 6L
1,705 SR
Queue Stats
217W - 185L
1,557 Elo+
Solo
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 129
God Stats
36W - 29L
1,650 SR
Queue Stats
141W - 120L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,471
497
3,793
10,462
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
12
1 / 1 / 0
6,312
574
4,073
5,188
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
6,070
552
4,225
10,307
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
SadLocs
Bellona
11
1 / 2 / 0
6,525
593
5,167
10,573
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cernunnos
beefcheezburger
Cernunnos
11
0 / 1 / 1
5,779
525
4,594
7,202
3,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,473
588
7,509
9,919
7,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Zeus
JTBGUY
Zeus
13
2 / 0 / 2
7,054
641
6,218
4,234
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Loud_As_420
Danzaburou
12
1 / 0 / 1
6,652
605
5,703
8,324
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Skizzmarkx
Arachne
12
6 / 2 / 3
6,869
624
5,908
12,765
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
10
0 / 0 / 3
6,133
558
2,548
6,463
2,401
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Ah Puch
1
1
0
1
W
0
1
5
2.5
L
1
2
0
0.5
W
Zeus
JTBGUY
Zeus
2
0
2
3
W
Danzaburou
Loud_As_420
Danzaburou
1
0
1
1.5
L
Bellona
SadLocs
Bellona
1
2
0
0.5
W
Arachne
Skizzmarkx
Arachne
6
2
3
3.75
L
Cernunnos
beefcheezburger
Cernunnos
0
1
1
0.5
W
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
27,886
43,732
Taken
41,705
26,233
Mitigated
19,297
13,019
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,793
1,160
0
717
10,462
4,831
0
2,133
8,197
0
49,157
L
Ah Puch
4,073
177
0
2,010
5,188
1,910
0
2,274
2,550
50,053
0
W
7,509
1,492
0
1,250
9,919
7,422
20
1,555
8,364
0
49,209
L
4,225
403
0
2,954
10,307
8,462
0
2,659
7,578
21,800
1,456
W
Zeus
JTBGUY
Zeus
6,218
714
0
995
4,234
1,519
0
1,871
2,363
49,403
1,619
W
Danzaburou
Loud_As_420
Danzaburou
5,703
1,294
0
1,505
8,324
3,367
638
2,005
6,319
0
59,802
L
Bellona
SadLocs
Bellona
5,167
2,147
0
4,479
10,573
8,024
0
133
10,440
0
48,987
W
Arachne
Skizzmarkx
Arachne
5,908
3,513
0
7,222
12,765
4,588
103
1,251
11,514
0
45,624
L
Cernunnos
beefcheezburger
Cernunnos
4,594
2,299
0
2,859
7,202
3,006
0
544
6,658
0
50,449
W
Aphrodite
2,548
543
5,249
4,719
6,463
2,401
304
2,065
4,398
22,329
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
33,181
378
Minions Killed
422
0
Camps Cleared
0
1,146,102
Distance Traveled
1,116,076
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,471
497
72
7
0
251,108
0
L
Ah Puch
6,312
574
103
9
0
227,460
1
W
Odin
6,473
588
83
8
0
232,972
2
L
Ares
6,070
552
33
3
0
242,781
3
W
Zeus
7,054
641
130
12
0
209,599
4
W
Danzaburou
6,652
605
96
9
0
211,483
0
L
Bellona
6,525
593
86
8
0
224,802
2
W
Arachne
6,869
624
60
5
0
250,651
0
L
Cernunnos
5,779
525
84
8
0
199,951
0
W
Aphrodite
6,133
558
53
5
0
211,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role