Player Matchup

Janus
Janus
Eliels
Janus
Level 65
God Stats
68W - 82L
1,419 SR
Queue Stats
373W - 404L
1,362 Elo+
Solo
Bellona
Bellona
Ossamwel
Bellona
Level 62
God Stats
2W - 1L
1,918 SR
Queue Stats
22W - 18L
1,454 Elo+
Solo
Hou Yi
Hou Yi
remi1
Hou Yi
Level 109
God Stats
2W - 1L
1,746 SR
Queue Stats
50W - 90L
1,211 Elo+
Solo
Team Averages
Level 79
1,694 SR
1,342 Elo+

VS

Team Averages
Level 57
1,597 SR
1,493 Elo+
Neith
Neith
BananenbrotBerta
Neith
Level 62
God Stats
4W - 1L
1,652 SR
Queue Stats
17W - 15L
1,562 Elo+
Party 1
Tyr
Tyr
Snork1991
Tyr
Level 66
God Stats
157W - 149L
1,486 SR
Queue Stats
175W - 169L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
nixs_j
Tsukuyomi
Level 44
God Stats
3W - 0L
1,652 SR
Queue Stats
25W - 22L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eliels
Janus
16
4 / 5 / 0
10,925
683
10,114
13,541
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ossamwel
Bellona
14
1 / 5 / 5
10,450
653
15,597
21,820
27,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
remi1
Hou Yi
15
1 / 3 / 4
10,084
630
5,686
12,352
7,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
10,962
685
8,588
10,169
4,114
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 4
13,075
817
17,949
17,016
18,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
nixs_j
Tsukuyomi
18
4 / 4 / 6
12,116
757
14,451
17,749
7,994
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
13
13
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Janus
Eliels
Janus
4
5
0
0.8
L
Bellona
Ossamwel
Bellona
1
5
5
0.7
W
8
0
4
10
W
Tsukuyomi
nixs_j
Tsukuyomi
4
4
6
1.75
L
Hou Yi
remi1
Hou Yi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
40,988
47,713
Taken
44,934
40,532
Mitigated
30,326
5,199
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,588
2,237
0
2,784
10,169
4,114
1,161
3,494
6,675
0
39,131
L
Janus
Eliels
Janus
10,114
152
0
480
13,541
6,039
756
0
13,500
45,000
0
L
Bellona
Ossamwel
Bellona
15,597
4,814
0
4,719
21,820
27,218
118
67
21,648
0
49,614
W
17,949
2,575
0
6,283
17,016
18,218
694
3,557
13,399
0
54,880
W
Tsukuyomi
nixs_j
Tsukuyomi
14,451
3,952
0
5,267
17,749
7,994
681
3,999
13,680
0
48,068
L
Hou Yi
remi1
Hou Yi
5,686
1,731
0
0
12,352
7,275
440
40
12,251
0
19,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
36,153
160
Minions Killed
185
0
Camps Cleared
0
829,317
Distance Traveled
905,085
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,962
685
50
3
0
224,269
0
L
Janus
10,925
683
80
5
0
252,467
0
L
Bellona
10,450
653
55
3
0
323,080
0
W
Tyr
13,075
817
83
5
0
353,859
5
W
Tsukuyomi
12,116
757
52
3
0
326,957
0
L
Hou Yi
10,084
630
25
2
0
253,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role