Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FST_migasdaniel
King Arthur
Level 48
God Stats
1W - 2L
1,293 SR
Queue Stats
75W - 100L
1,397 Elo+
Party 1
Freya
Freya
NaveSilva
Freya
Level 153
God Stats
2W - 2L
1,466 SR
Queue Stats
344W - 380L
1,482 Elo+
Party 1
Nike
Nike
The_Void33
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 125L
1,457 Elo+
Solo
Bakasura
Bakasura
finnrd
Bakasura
Level 111
God Stats
1W - 3L
1,320 SR
Queue Stats
205W - 237L
1,442 Elo+
Party 1
Team Averages
Level 108
1,416 SR
1,456 Elo+

VS

Team Averages
Level 46
1,604 SR
1,375 Elo+
Surtr
Surtr
BaboonSon
Surtr
Level 8
God Stats
10W - 19L
1,436 SR
Queue Stats
56W - 87L
1,342 Elo+
Party 2
Hun Batz
Hun Batz
Eldruf
Hun Batz
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 165L
1,417 Elo+
Party 2
Cerberus
Cerberus
Xempp
Cerberus
Level 7
God Stats
8W - 7L
1,708 SR
Queue Stats
119W - 135L
1,210 Elo+
Party 2
Izanami
Izanami
dunningISback
Izanami
Level 21
God Stats
1W - 1L
1,295 SR
Queue Stats
74W - 72L
1,429 Elo+
Party 2
Persephone
Persephone
xBlackFabzxx
Persephone
Level 128
God Stats
11W - 3L
2,083 SR
Queue Stats
281W - 279L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 1
7,788
556
8,626
7,459
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
FST_migasdaniel
King Arthur
11
0 / 2 / 2
6,469
462
3,295
12,403
9,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Freya
NaveSilva
Freya
12
1 / 1 / 0
7,123
509
4,910
9,633
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 3
9,584
685
12,290
17,163
11,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
finnrd
Bakasura
12
3 / 2 / 2
7,252
518
2,969
13,622
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BaboonSon
Surtr
10
1 / 6 / 0
6,519
466
7,850
15,469
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Eldruf
Hun Batz
13
2 / 1 / 5
7,372
527
7,427
12,615
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Xempp
Cerberus
10
1 / 1 / 4
7,343
525
3,771
11,668
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
12
2 / 1 / 2
7,189
514
6,633
8,632
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
xBlackFabzxx
Persephone
14
1 / 1 / 0
8,315
594
6,509
6,804
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
10
Kills
7
7
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
W
Surtr
BaboonSon
Surtr
1
6
0
0.17
W
Hun Batz
Eldruf
Hun Batz
2
1
5
4.5
L
King Arthur
FST_migasdaniel
King Arthur
0
2
2
0.5
L
Freya
NaveSilva
Freya
1
1
0
1
L
5
1
3
6.5
W
Cerberus
Xempp
Cerberus
1
1
4
3
W
Izanami
2
1
2
3
L
Bakasura
finnrd
Bakasura
3
2
2
2
W
Persephone
xBlackFabzxx
Persephone
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,090
Damage
32,190
60,280
Taken
55,188
31,966
Mitigated
27,048
13,990
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,626
287
0
725
7,459
2,306
0
3,916
3,375
75,325
0
W
Surtr
BaboonSon
Surtr
7,850
3,397
0
2,718
15,469
9,156
8
774
14,639
481
28,779
W
Hun Batz
Eldruf
Hun Batz
7,427
1,249
0
5,710
12,615
4,658
399
2,073
10,365
0
63,511
L
King Arthur
FST_migasdaniel
King Arthur
3,295
335
289
1,697
12,403
9,298
182
3,162
9,107
0
29,837
L
Freya
NaveSilva
Freya
4,910
1,175
0
3,332
9,633
3,425
240
1,029
8,604
47,257
4,170
L
12,290
2,043
0
5,448
17,163
11,371
0
542
15,868
0
89,614
W
Cerberus
Xempp
Cerberus
3,771
64
0
3,043
11,668
7,965
48
4,141
6,977
19,421
2,247
W
Izanami
6,633
4,941
0
3,567
8,632
3,065
574
2,472
5,840
0
60,252
L
Bakasura
finnrd
Bakasura
2,969
2,073
0
2,499
13,622
5,566
93
2,988
10,533
0
32,054
W
Persephone
xBlackFabzxx
Persephone
6,509
0
0
1,827
6,804
2,204
0
3,511
3,292
61,704
1,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
36,738
472
Minions Killed
413
0
Camps Cleared
0
1,472,101
Distance Traveled
1,481,801
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,788
556
121
9
0
304,007
0
W
Surtr
6,519
466
40
3
0
292,355
0
W
Hun Batz
7,372
527
96
7
0
342,021
2
L
King Arthur
6,469
462
43
3
0
277,999
0
L
Freya
7,123
509
89
6
0
250,516
0
L
Nike
9,584
685
165
12
0
298,918
4
W
Cerberus
7,343
525
50
4
0
310,747
0
W
Izanami
7,189
514
102
7
0
251,010
0
L
Bakasura
7,252
518
54
4
0
340,661
2
W
Persephone
8,315
594
125
9
0
285,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role