Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Coconut7326
Morgan Le Fay
Level 63
God Stats
9W - 2L
1,904 SR
Queue Stats
167W - 147L
1,520 Elo+
Solo
Bellona
Bellona
DrTibex
Bellona
Level 208
God Stats
22W - 13L
1,856 SR
Queue Stats
257W - 260L
1,599 Elo+
Solo
Rama
Rama
bwuckbwuck
Rama
Level 48
God Stats
10W - 8L
1,724 SR
Queue Stats
123W - 131L
1,448 Elo+
Solo
Team Averages
Level 121
1,697 SR
1,514 Elo+

VS

Team Averages
Level 117
1,495 SR
1,503 Elo+
Baron Samedi
Baron Samedi
CTEJIC
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Ekkø
Cupid
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 136L
1,493 Elo+
Party 1
Poseidon
Poseidon
Josarf
Poseidon
Level 103
God Stats
3W - 5L
1,331 SR
Queue Stats
226W - 219L
1,449 Elo+
Party 1
He Bo
He Bo
SmiteGOD2000000
He Bo
Level 120
God Stats
0W - 1L
1,645 SR
Queue Stats
122W - 105L
1,572 Elo+
Solo
Ares
Ares
killca
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 0 / 3
7,017
702
6,757
8,064
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
 
Ymir
8
0 / 1 / 3
4,654
465
5,389
7,806
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Coconut7326
Morgan Le Fay
10
2 / 0 / 1
6,109
611
3,418
3,542
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DrTibex
Bellona
12
3 / 1 / 0
6,492
649
4,451
9,624
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 2 / 1
5,525
553
3,651
5,011
1,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CTEJIC
Baron Samedi
9
1 / 4 / 0
4,982
498
4,018
8,998
4,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Ekkø
Cupid
9
1 / 3 / 0
4,718
472
4,332
5,506
1,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Josarf
Poseidon
10
0 / 3 / 1
5,200
520
3,695
5,983
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,039
504
2,996
7,303
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
killca
Ares
8
1 / 2 / 0
4,748
475
3,448
8,575
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
4
4
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
3
9.5
W
Ymir
 
Ymir
0
1
3
1.5
L
Baron Samedi
CTEJIC
Baron Samedi
1
4
0
0.25
W
Morgan Le Fay
Coconut7326
Morgan Le Fay
2
0
1
2.5
W
Bellona
DrTibex
Bellona
3
1
0
3
L
Cupid
Ekkø
Cupid
1
3
0
0.33
L
Poseidon
Josarf
Poseidon
0
3
1
0.17
L
1
3
0
0.33
W
2
2
1
1.25
L
Ares
killca
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,666
Damage
18,489
34,047
Taken
36,365
17,338
Mitigated
15,079
9,302
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,757
2,365
0
1,567
8,064
3,538
0
3,125
4,939
0
52,660
W
Ymir
 
Ymir
5,389
1,662
0
1,250
7,806
3,923
0
3,313
4,493
19,133
749
L
Baron Samedi
CTEJIC
Baron Samedi
4,018
677
0
3,311
8,998
4,368
0
0
8,998
28,246
0
W
Morgan Le Fay
Coconut7326
Morgan Le Fay
3,418
150
0
558
3,542
1,278
0
2,184
1,358
35,176
0
W
Bellona
DrTibex
Bellona
4,451
897
0
4,078
9,624
6,901
0
4,355
5,269
0
44,450
L
Cupid
Ekkø
Cupid
4,332
2,400
78
1,676
5,506
1,594
0
863
4,507
0
30,193
L
Poseidon
Josarf
Poseidon
3,695
500
0
1,277
5,983
2,121
0
2,833
3,056
38,067
1,350
L
2,996
132
0
3,136
7,303
2,033
0
1,250
5,985
35,901
0
W
3,651
2,916
0
1,849
5,011
1,698
833
1,168
3,843
0
38,132
L
Ares
killca
Ares
3,448
907
0
1,787
8,575
4,963
0
2,834
5,441
9,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
24,687
335
Minions Killed
231
0
Camps Cleared
0
1,039,004
Distance Traveled
941,334
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,017
702
83
8
0
242,475
0
W
Ymir
4,654
465
20
2
0
195,151
5
L
Baron Samedi
4,982
498
32
3
0
156,861
0
W
Morgan Le Fay
6,109
611
74
7
0
205,936
0
W
Bellona
6,492
649
89
9
0
217,698
0
L
Cupid
4,718
472
54
5
0
181,553
0
L
Poseidon
5,200
520
74
7
0
199,515
0
L
He Bo
5,039
504
66
7
0
207,254
0
W
Rama
5,525
553
69
7
0
177,744
0
L
Ares
4,748
475
5
1
0
196,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role