Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Guerra04
Shiva
Level 156
God Stats
9W - 1L
1,714 SR
Queue Stats
477W - 286L
1,638 Elo+
Party 2
Erlang Shen
Erlang Shen
Lucky7797
Erlang Shen
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 79L
1,632 Elo+
Party 2
Set
Set
Necroharmonixer
Set
Level 146
God Stats
4W - 5L
1,322 SR
Queue Stats
136W - 136L
1,530 Elo+
Solo
Artio
Artio
WailordRider03
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 104L
1,687 Elo+
Party 2
Team Averages
Level 119
1,507 SR
1,597 Elo+

VS

Team Averages
Level 146
1,510 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
DarkAgentOne
Morgan Le Fay
Level 178
God Stats
9W - 13L
1,722 SR
Queue Stats
538W - 560L
1,537 Elo+
Solo
Izanami
Izanami
HalloWren
Izanami
Level 106
God Stats
0W - 1L
1,338 SR
Queue Stats
3W - 9L
1,370 Elo+
Party 1
Lancelot
Lancelot
LurkLord Pup
Lancelot
Level 139
God Stats
17W - 14L
1,487 SR
Queue Stats
527W - 542L
1,589 Elo+
Solo
Bastet
Bastet
Matyraxes
Bastet
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,422 Elo+
Solo
Artio
Artio
myflin
Artio
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
8 / 1 / 14
10,025
1,003
14,688
9,040
3,463
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Guerra04
Shiva
15
1 / 1 / 22
9,092
909
13,978
10,484
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Lucky7797
Erlang Shen
14
1 / 2 / 15
8,537
854
4,300
13,789
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
13 / 2 / 9
10,411
1,041
8,834
12,094
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 1 / 15
9,638
964
8,027
13,005
8,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkAgentOne
Morgan Le Fay
16
3 / 3 / 3
8,692
869
12,056
7,713
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
HalloWren
Izanami
13
1 / 7 / 4
7,717
772
6,514
12,024
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LurkLord Pup
Lancelot
13
1 / 3 / 5
7,593
759
4,309
7,790
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Matyraxes
Bastet
13
1 / 4 / 1
7,517
752
7,933
9,452
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
myflin
Artio
13
1 / 9 / 3
8,374
837
6,794
17,707
14,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
26
Kills
7
7
Deaths
26
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
14
15
L
Morgan Le Fay
DarkAgentOne
Morgan Le Fay
3
3
3
1.5
W
Shiva
Guerra04
Shiva
1
1
22
12
L
Izanami
HalloWren
Izanami
1
7
4
0.43
W
Erlang Shen
Lucky7797
Erlang Shen
1
2
15
4.25
L
Lancelot
LurkLord Pup
Lancelot
1
3
5
1.17
L
Bastet
Matyraxes
Bastet
1
4
1
0.38
W
13
2
9
8.75
W
3
1
15
10.5
L
Artio
myflin
Artio
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,827
Damage
37,606
58,412
Taken
54,686
41,563
Mitigated
28,669
22,929
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,688
873
768
1,749
9,040
3,463
2,240
2,323
6,717
26,412
0
L
Morgan Le Fay
DarkAgentOne
Morgan Le Fay
12,056
184
423
804
7,713
3,601
0
2,671
4,956
30,796
1,052
W
Shiva
Guerra04
Shiva
13,978
911
4,542
2,460
10,484
7,329
538
2,165
8,319
0
25,635
L
Izanami
HalloWren
Izanami
6,514
4,259
156
1,387
12,024
3,743
792
4,439
7,497
0
17,358
W
Erlang Shen
Lucky7797
Erlang Shen
4,300
1,173
1,586
3,670
13,789
13,572
734
5,604
8,185
0
16,635
L
Lancelot
LurkLord Pup
Lancelot
4,309
396
970
941
7,790
3,120
521
4,685
3,054
0
9,056
L
Bastet
Matyraxes
Bastet
7,933
1,878
232
1,197
9,452
3,387
0
3,077
6,236
0
10,841
W
8,834
3,484
0
1,536
12,094
8,925
3,330
3,254
8,840
0
29,770
W
8,027
1,580
2,506
4,112
13,005
8,274
454
4,609
8,396
12,572
0
L
Artio
myflin
Artio
6,794
318
1,218
2,381
17,707
14,818
0
7,843
9,506
11,585
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
39,893
127
Minions Killed
98
0
Camps Cleared
0
982,526
Distance Traveled
888,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,025
1,003
30
3
0
197,794
0
L
Morgan Le Fay
8,692
869
35
4
0
191,680
0
W
Shiva
9,092
909
33
3
0
214,134
0
L
Izanami
7,717
772
25
3
0
141,886
0
W
Erlang Shen
8,537
854
18
2
0
173,142
0
L
Lancelot
7,593
759
11
1
0
173,200
0
L
Bastet
7,517
752
7
1
0
206,878
0
W
Set
10,411
1,041
33
3
0
193,212
0
W
Artio
9,638
964
13
1
0
204,244
0
L
Artio
8,374
837
20
2
0
174,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role