Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Gorbags bag
Pele
Level 36
God Stats
0W - 3L
1,445 SR
Queue Stats
22W - 28L
1,490 Elo+
Solo
Cupid
Cupid
KILMCKIL
Cupid
Level 29
God Stats
2W - 3L
1,441 SR
Queue Stats
41W - 50L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
SPLiPHEE
Gilgamesh
Level 63
God Stats
0W - 1L
1,714 SR
Queue Stats
7W - 13L
1,402 Elo+
Solo
Khepri
Khepri
darkshire2
Khepri
Level 65
God Stats
15W - 13L
1,590 SR
Queue Stats
65W - 65L
1,462 Elo+
Party 1
Team Averages
Level 52
1,538 SR
1,460 Elo+

VS

Team Averages
Level 74
1,488 SR
1,511 Elo+
Vamana
Vamana
CortéX
Vamana
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 109L
1,386 Elo+
Solo
Ah Puch
Ah Puch
Deathxitachi528
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,525 Elo+
Solo
He Bo
He Bo
Sindaryqtpie
He Bo
Level 63
God Stats
12W - 11L
1,335 SR
Queue Stats
227W - 198L
1,564 Elo+
Solo
Izanami
Izanami
grayson951
Izanami
Level 84
God Stats
40W - 27L
1,605 SR
Queue Stats
51W - 48L
1,531 Elo+
Solo
Cabrakan
Cabrakan
xCKlader
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 131L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 0
7,390
528
4,566
6,247
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 3 / 0
5,333
381
2,702
7,737
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
KILMCKIL
Cupid
12
3 / 3 / 1
7,097
507
11,751
12,385
6,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SPLiPHEE
Gilgamesh
12
1 / 4 / 0
7,383
527
4,429
15,129
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
darkshire2
Khepri
12
1 / 2 / 3
7,272
519
3,349
9,513
9,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CortéX
Vamana
15
3 / 1 / 1
9,228
659
10,383
10,837
12,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 1
8,945
639
5,336
7,114
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 1 / 3
8,645
618
9,416
11,072
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
grayson951
Izanami
13
2 / 0 / 1
7,551
539
7,705
5,898
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
xCKlader
Cabrakan
12
0 / 3 / 4
7,284
520
3,338
10,689
11,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Vamana
CortéX
Vamana
3
1
1
3.5
W
4
1
1
4.5
L
0
3
0
0
L
Cupid
KILMCKIL
Cupid
3
3
1
1.17
L
Gilgamesh
SPLiPHEE
Gilgamesh
1
4
0
0.25
W
6
1
3
7.5
L
Khepri
darkshire2
Khepri
1
2
3
1.25
W
Izanami
grayson951
Izanami
2
0
1
2.5
W
Cabrakan
xCKlader
Cabrakan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
36,178
51,011
Taken
45,610
31,133
Mitigated
33,635
12,125
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,566
123
0
582
6,247
2,088
0
3,842
2,405
63,640
1,760
W
Vamana
CortéX
Vamana
10,383
4,763
0
1,714
10,837
12,901
219
297
9,794
3,622
78,313
W
5,336
167
0
2,086
7,114
2,832
435
3,490
3,624
57,011
295
L
2,702
492
0
1,488
7,737
2,787
0
3,675
3,943
0
20,008
L
Cupid
KILMCKIL
Cupid
11,751
8,177
87
4,054
12,385
6,045
0
7,068
5,317
0
63,417
L
Gilgamesh
SPLiPHEE
Gilgamesh
4,429
1,305
0
3,750
15,129
10,785
0
1,326
12,907
0
51,197
W
9,416
980
0
4,122
11,072
3,956
0
2,119
8,909
88,432
0
L
Khepri
darkshire2
Khepri
3,349
486
0
2,164
9,513
9,428
0
2,945
6,568
20,744
0
W
Izanami
grayson951
Izanami
7,705
5,854
0
1,637
5,898
2,362
329
622
5,276
0
69,343
W
Cabrakan
xCKlader
Cabrakan
3,338
617
0
1,575
10,689
11,584
0
1,501
9,188
20,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
41,653
400
Minions Killed
512
0
Camps Cleared
0
1,259,860
Distance Traveled
1,305,777
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,390
528
136
10
0
273,272
0
W
Vamana
9,228
659
132
9
0
238,345
2
W
Ah Puch
8,945
639
102
7
0
247,170
0
L
Pele
5,333
381
38
3
0
184,517
2
L
Cupid
7,097
507
114
8
0
246,604
0
L
Gilgamesh
7,383
527
86
6
0
271,657
2
W
He Bo
8,645
618
132
9
0
310,346
0
L
Khepri
7,272
519
26
2
0
283,810
2
W
Izanami
7,551
539
120
9
0
258,483
0
W
Cabrakan
7,284
520
26
2
0
251,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role