Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Damecrazylegs88
Mulan
Level 103
God Stats
32W - 33L
1,501 SR
Queue Stats
166W - 145L
1,517 Elo+
Party 1
Loki
Loki
JRAKAGREATNESS
Loki
Level 268
God Stats
3W - 2L
1,917 SR
Queue Stats
65W - 82L
1,540 Elo+
Party 1
Persephone
Persephone
MaabeeRick
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
514W - 481L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
NAHRNAHR
Gilgamesh
Level 159
God Stats
0W - 1L
1,579 SR
Queue Stats
299W - 343L
1,524 Elo+
Party 1
Team Averages
Level 161
1,599 SR
1,520 Elo+

VS

Team Averages
Level 120
1,549 SR
1,514 Elo+
Tiamat
Tiamat
Ant22105
Tiamat
Level 144
God Stats
4W - 2L
1,441 SR
Queue Stats
130W - 123L
1,504 Elo+
Solo
Lancelot
Lancelot
FitToad
Lancelot
Level 144
God Stats
9W - 5L
1,628 SR
Queue Stats
238W - 210L
1,570 Elo+
Solo
Neith
Neith
GH05TRICK
Neith
Level 81
God Stats
4W - 7L
1,222 SR
Queue Stats
113W - 106L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
Van Devok
Sun Wukong
Level 149
God Stats
12W - 2L
1,953 SR
Queue Stats
266W - 268L
1,457 Elo+
Solo
Sobek
Sobek
WinstonVison
Sobek
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 0
5,331
485
2,551
8,845
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,166
470
4,765
8,056
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 1 / 0
6,218
565
4,725
8,866
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
MaabeeRick
Persephone
6
0 / 4 / 0
4,787
435
2,007
4,862
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
NAHRNAHR
Gilgamesh
11
0 / 2 / 1
6,290
572
5,300
13,712
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ant22105
Tiamat
13
5 / 0 / 0
7,702
700
4,507
4,793
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
FitToad
Lancelot
12
3 / 2 / 2
7,051
641
6,085
9,786
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
GH05TRICK
Neith
10
0 / 2 / 0
5,710
519
4,524
6,001
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Van Devok
Sun Wukong
12
0 / 0 / 1
6,782
617
7,631
9,660
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
6,206
564
3,316
7,062
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
8
8
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
0
1
W
Tiamat
Ant22105
Tiamat
5
0
0
5
L
0
1
1
0.5
W
Lancelot
FitToad
Lancelot
3
2
2
2
W
Neith
GH05TRICK
Neith
0
2
0
0
L
3
1
0
3
L
Persephone
MaabeeRick
Persephone
0
4
0
0
L
Gilgamesh
NAHRNAHR
Gilgamesh
0
2
1
0.25
W
Sun Wukong
Van Devok
Sun Wukong
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
26,063
44,341
Taken
37,302
24,386
Mitigated
24,071
14,970
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,551
109
90
4,381
8,845
6,147
0
1,755
7,090
19,118
0
W
Tiamat
Ant22105
Tiamat
4,507
440
0
1,904
4,793
2,559
528
1,157
3,459
55,838
1,020
L
4,765
640
0
1,366
8,056
4,722
0
2,570
5,486
0
32,581
W
Lancelot
FitToad
Lancelot
6,085
2,094
0
4,423
9,786
4,460
0
886
8,776
0
56,870
W
Neith
GH05TRICK
Neith
4,524
2,074
0
1,205
6,001
2,263
539
541
5,460
0
43,928
L
4,725
2,107
0
2,991
8,866
2,783
0
1,406
7,460
0
39,092
L
Persephone
MaabeeRick
Persephone
2,007
293
0
1,074
4,862
1,254
0
1,660
3,109
17,310
485
L
Gilgamesh
NAHRNAHR
Gilgamesh
5,300
1,507
0
5,068
13,712
9,480
0
0
13,712
0
47,196
W
Sun Wukong
Van Devok
Sun Wukong
7,631
1,454
0
2,505
9,660
9,405
15
0
8,835
0
51,906
W
3,316
209
0
3,901
7,062
5,384
189
1,761
5,301
19,465
2,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
33,451
259
Minions Killed
375
0
Camps Cleared
0
1,061,826
Distance Traveled
1,144,508
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,331
485
24
2
0
255,811
0
W
Tiamat
7,702
700
99
9
0
222,013
0
L
Mulan
5,166
470
58
5
0
227,048
2
W
Lancelot
7,051
641
89
8
0
298,578
2
W
Neith
5,710
519
69
6
0
211,913
0
L
Loki
6,218
565
56
5
0
259,598
0
L
Persephone
4,787
435
38
3
0
111,378
0
L
Gilgamesh
6,290
572
83
8
0
207,991
1
W
Sun Wukong
6,782
617
89
8
0
201,356
0
W
Sobek
6,206
564
29
3
0
210,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role