Player Matchup

Mulan
Mulan
AngelSavior7054
Mulan
Level 119
God Stats
122W - 83L
1,592 SR
Queue Stats
304W - 280L
1,494 Elo+
Party 2
Bellona
Bellona
Kazekiryu
Bellona
Level 182
God Stats
10W - 4L
1,773 SR
Queue Stats
375W - 357L
1,481 Elo+
Solo
Da Ji
Da Ji
Keherbo
Da Ji
Level 157
God Stats
3W - 0L
1,537 SR
Queue Stats
231W - 223L
1,494 Elo+
Party 2
Sol
Sol
SrMetapod
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,410 Elo+
Solo
Scylla
Scylla
Yawnadon
Scylla
Level 92
God Stats
4W - 9L
1,275 SR
Queue Stats
126W - 109L
1,437 Elo+
Solo
Team Averages
Level 136
1,535 SR
1,463 Elo+

VS

Team Averages
Level 109
1,486 SR
1,471 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
TheStranger69
Arachne
Level 102
God Stats
28W - 26L
1,428 SR
Queue Stats
79W - 89L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
Timbo256
Jormungandr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
cghlreinsn
Bellona
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 241L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,469
497
4,429
7,161
4,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Kazekiryu
Bellona
13
2 / 0 / 1
7,258
660
6,006
9,251
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Keherbo
Da Ji
13
7 / 0 / 2
7,260
660
4,712
9,063
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 2
6,271
570
8,738
5,150
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Scylla
Yawnadon
Scylla
10
1 / 0 / 3
6,221
566
2,592
4,532
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 2 / 0
5,168
470
4,145
3,502
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
8
0 / 2 / 0
4,693
427
3,853
6,486
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
8
0 / 3 / 0
4,536
412
1,859
8,856
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
Timbo256
Jormungandr
8
0 / 1 / 0
4,952
450
1,925
8,996
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
cghlreinsn
Bellona
10
0 / 4 / 0
5,562
506
5,421
11,191
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
0
0
L
Cernunnos
 
Cernunnos
0
2
0
0
W
0
0
2
1
W
Bellona
Kazekiryu
Bellona
2
0
1
2.5
W
Da Ji
Keherbo
Da Ji
7
0
2
8
W
2
0
2
3
L
Arachne
0
3
0
0
L
Jormungandr
Timbo256
Jormungandr
0
1
0
0
W
Scylla
Yawnadon
Scylla
1
0
3
2.5
L
Bellona
cghlreinsn
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
17,203
35,157
Taken
39,031
18,430
Mitigated
21,248
13,293
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,145
241
0
206
3,502
956
0
833
2,547
42,379
0
L
Cernunnos
 
Cernunnos
3,853
1,510
0
1,400
6,486
2,189
0
2,509
3,977
0
29,303
W
4,429
679
0
1,874
7,161
4,362
0
1,121
5,995
0
20,700
W
Bellona
Kazekiryu
Bellona
6,006
1,399
0
3,166
9,251
7,097
0
0
8,599
0
59,444
W
Da Ji
Keherbo
Da Ji
4,712
1,499
0
4,350
9,063
3,799
0
579
8,446
0
53,643
W
8,738
4,753
0
3,056
5,150
1,625
528
705
4,445
44,384
6,094
L
Arachne
1,859
1,531
0
3,077
8,856
2,813
0
1,880
6,874
0
17,138
L
Jormungandr
Timbo256
Jormungandr
1,925
364
256
1,074
8,996
5,701
0
5,622
3,320
21,366
0
W
Scylla
Yawnadon
Scylla
2,592
509
0
847
4,532
1,547
0
3,665
867
37,852
2,206
L
Bellona
cghlreinsn
Bellona
5,421
1,837
0
3,228
11,191
9,589
0
0
10,478
0
43,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
24,911
379
Minions Killed
265
0
Camps Cleared
0
1,061,273
Distance Traveled
1,047,702
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,168
470
79
7
0
199,796
0
L
Cernunnos
4,693
427
39
4
0
186,855
0
W
Mulan
5,469
497
34
3
0
210,054
4
W
Bellona
7,258
660
110
10
0
199,580
0
W
Da Ji
7,260
660
85
8
0
246,177
0
W
Sol
6,271
570
74
7
0
210,146
2
L
Arachne
4,536
412
35
3
0
242,478
0
L
Jormungandr
4,952
450
30
3
0
192,023
0
W
Scylla
6,221
566
76
7
0
195,316
1
L
Bellona
5,562
506
82
7
0
226,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role