Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bobytics
Nemesis
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 501L
1,528 Elo+
Party 1
Nut
Nut
Savemegod
Nut
Level 124
God Stats
30W - 16L
1,544 SR
Queue Stats
143W - 158L
1,463 Elo+
Solo
Khepri
Khepri
UNNEYNEY
Khepri
Level 164
God Stats
5W - 5L
1,320 SR
Queue Stats
218W - 257L
1,526 Elo+
Party 1
Neith
Neith
ninjackks
Neith
Level 176
God Stats
26W - 30L
1,513 SR
Queue Stats
380W - 430L
1,578 Elo+
Party 1
Team Averages
Level 147
1,476 SR
1,519 Elo+

VS

Team Averages
Level 120
1,595 SR
1,468 Elo+
Danzaburou
Danzaburou
Andrixuss
Danzaburou
Level 157
God Stats
0W - 1L
1,723 SR
Queue Stats
87W - 115L
1,506 Elo+
Party 3
Bellona
Bellona
Chit013
Bellona
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 75L
1,489 Elo+
Party 3
Agni
Agni
MYMAINISSUPPORT
Agni
Level 156
God Stats
2W - 5L
1,381 SR
Queue Stats
361W - 331L
1,473 Elo+
Solo
Bacchus
Bacchus
Widfist
Bacchus
Level 19
God Stats
1W - 3L
1,595 SR
Queue Stats
2W - 8L
1,398 Elo+
Party 2
Lancelot
Lancelot
Zeldrexx
Lancelot
Level 146
God Stats
3W - 2L
1,776 SR
Queue Stats
109W - 96L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 1
6,972
697
3,100
5,002
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Bobytics
Nemesis
10
0 / 1 / 2
5,604
560
2,619
9,361
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

11
3 / 2 / 2
6,634
663
9,412
9,154
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
UNNEYNEY
Khepri
10
0 / 0 / 4
5,889
589
3,006
5,885
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ninjackks
Neith
11
2 / 1 / 2
6,297
630
5,662
5,217
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrixuss
Danzaburou
10
1 / 1 / 0
5,250
525
5,682
8,222
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bellona
Chit013
Bellona
3
0 / 2 / 0
3,941
394
279
2,493
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 0
6,093
609
5,438
5,009
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Widfist
Bacchus
8
0 / 5 / 3
5,087
509
3,914
10,076
8,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Lancelot
Zeldrexx
Lancelot
10
1 / 1 / 1
5,385
539
6,422
9,620
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
L
Danzaburou
Andrixuss
Danzaburou
1
1
0
1
W
Nemesis
Bobytics
Nemesis
0
1
2
1
L
Bellona
Chit013
Bellona
0
2
0
0
L
2
0
0
2
W
3
2
2
2
W
Khepri
UNNEYNEY
Khepri
0
0
4
2
L
Bacchus
Widfist
Bacchus
0
5
3
0.3
L
Lancelot
Zeldrexx
Lancelot
1
1
1
1.5
W
Neith
ninjackks
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
21,735
34,619
Taken
35,420
16,058
Mitigated
18,209
13,757
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,100
182
0
3,066
5,002
2,180
0
1,550
3,324
50,302
802
L
Danzaburou
Andrixuss
Danzaburou
5,682
3,053
0
2,251
8,222
2,917
0
490
7,732
0
39,846
W
Nemesis
Bobytics
Nemesis
2,619
561
0
2,367
9,361
3,756
0
1,518
7,637
0
40,328
L
Bellona
Chit013
Bellona
279
0
0
325
2,493
859
0
1,181
1,312
0
5,483
L
5,438
707
0
1,144
5,009
1,728
0
449
4,560
36,373
886
W
9,412
6,476
0
4,625
9,154
3,879
477
993
8,161
0
56,003
W
Khepri
UNNEYNEY
Khepri
3,006
748
0
2,173
5,885
4,508
0
2,145
3,648
11,471
1,062
L
Bacchus
Widfist
Bacchus
3,914
851
0
2,319
10,076
8,546
0
2,097
7,979
9,603
680
L
Lancelot
Zeldrexx
Lancelot
6,422
1,973
0
4,681
9,620
4,159
0
1,690
7,930
0
44,589
W
Neith
ninjackks
Neith
5,662
1,782
0
1,526
5,217
1,735
6
2,179
2,858
0
44,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
25,756
368
Minions Killed
255
0
Camps Cleared
0
1,098,950
Distance Traveled
956,513
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,972
697
86
9
0
183,829
0
L
Danzaburou
5,250
525
71
7
0
211,607
2
W
Nemesis
5,604
560
72
7
0
267,762
0
L
Bellona
3,941
394
13
1
0
45,206
0
L
Agni
6,093
609
97
10
0
221,382
0
W
Nut
6,634
663
92
9
0
190,572
1
W
Khepri
5,889
589
30
3
0
225,473
2
L
Bacchus
5,087
509
7
1
0
212,433
0
L
Lancelot
5,385
539
67
7
0
265,885
2
W
Neith
6,297
630
88
9
0
231,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role