Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ArdRuinn
Bellona
Level 129
God Stats
4W - 1L
1,622 SR
Queue Stats
55W - 39L
1,627 Elo+
Solo
Agni
Agni
LordMech
Agni
Level 146
God Stats
3W - 3L
1,686 SR
Queue Stats
61W - 64L
1,511 Elo+
Solo
Kali
Kali
ryanmci
Kali
Level 87
God Stats
2W - 0L
1,526 SR
Queue Stats
156W - 141L
1,516 Elo+
Solo
Team Averages
Level 125
1,567 SR
1,531 Elo+

VS

Team Averages
Level 106
1,578 SR
1,529 Elo+
Nut
Nut
AWES0M3 ichu
Nut
Level 114
God Stats
4W - 1L
1,884 SR
Queue Stats
215W - 194L
1,483 Elo+
Party 1
Scylla
Scylla
FacePunches
Scylla
Level 59
God Stats
2W - 2L
1,819 SR
Queue Stats
22W - 15L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
NyxReborn
Kuzenbo
Level 149
God Stats
2W - 2L
1,517 SR
Queue Stats
57W - 49L
1,526 Elo+
Solo
Mercury
Mercury
XxD JeixPr
Mercury
Level 88
God Stats
2W - 5L
1,407 SR
Queue Stats
175W - 143L
1,541 Elo+
Party 1
Bake Kujira
Bake Kujira
bigjow77
Bake Kujira
Level 119
God Stats
1W - 5L
1,261 SR
Queue Stats
199W - 183L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
2 / 0 / 0
4,378
730
1,945
3,095
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sylvanus
 
Sylvanus
7
0 / 0 / 2
4,327
721
2,087
4,272
2,910
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bellona
ArdRuinn
Bellona
8
0 / 0 / 0
4,591
765
3,038
3,998
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Agni
8
0 / 0 / 0
4,206
701
874
2,522
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kali
ryanmci
Kali
6
0 / 1 / 0
3,569
595
1,451
5,497
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,720
620
3,715
4,623
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
9
1 / 0 / 0
4,500
750
1,977
2,649
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
NyxReborn
Kuzenbo
7
0 / 0 / 0
3,889
648
1,960
5,546
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
XxD JeixPr
Mercury
7
0 / 0 / 1
3,697
616
1,805
4,899
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
bigjow77
Bake Kujira
1
0 / 1 / 0
2,791
465
169
960
514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
0
2
W
Sylvanus
 
Sylvanus
0
0
2
1
L
0
1
0
0
W
Bellona
ArdRuinn
Bellona
0
0
0
0
L
Scylla
1
0
0
1
W
Agni
0
0
0
0
L
Kuzenbo
NyxReborn
Kuzenbo
0
0
0
0
L
Mercury
XxD JeixPr
Mercury
0
0
1
0.5
L
Bake Kujira
bigjow77
Bake Kujira
0
1
0
0
W
Kali
ryanmci
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,395
Damage
9,626
19,384
Taken
18,677
9,011
Mitigated
9,196
8,137
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,945
1,357
0
858
3,095
955
0
53
3,042
0
27,441
W
Sylvanus
 
Sylvanus
2,087
880
426
1,773
4,272
2,910
0
116
4,156
13,394
1,356
L
3,715
2,171
0
2,475
4,623
1,407
0
1,027
3,596
0
24,299
W
Bellona
ArdRuinn
Bellona
3,038
1,018
0
2,573
3,998
2,530
0
1,505
2,241
0
32,217
L
Scylla
1,977
518
0
933
2,649
691
0
510
2,139
28,442
570
W
Agni
874
40
0
360
2,522
669
0
985
1,379
23,854
537
L
Kuzenbo
NyxReborn
Kuzenbo
1,960
603
0
750
5,546
4,848
0
0
5,149
17,980
40
L
Mercury
XxD JeixPr
Mercury
1,805
306
0
750
4,899
1,736
0
978
3,921
0
20,278
L
Bake Kujira
bigjow77
Bake Kujira
169
72
0
24
960
514
0
342
618
781
0
W
Kali
ryanmci
Kali
1,451
696
0
2,147
5,497
1,947
0
895
4,530
0
15,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
18,597
217
Minions Killed
175
0
Camps Cleared
0
672,914
Distance Traveled
578,005
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,378
730
38
6
0
126,318
0
W
Sylvanus
4,327
721
25
4
0
113,826
0
L
Nut
3,720
620
39
7
0
128,279
0
W
Bellona
4,591
765
63
11
0
129,758
0
L
Scylla
4,500
750
60
10
0
126,823
1
W
Agni
4,206
701
58
10
0
141,016
0
L
Kuzenbo
3,889
648
39
7
0
135,358
0
L
Mercury
3,697
616
37
6
0
156,627
0
L
Bake Kujira
2,791
465
0
0
0
30,918
0
W
Kali
3,569
595
33
6
0
161,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role