Player Matchup

Guan Yu
Guan Yu
ASlay28
Guan Yu
Level 127
God Stats
43W - 55L
1,486 SR
Queue Stats
678W - 737L
1,394 Elo+
Solo
Xing Tian
Xing Tian
applejack1789
Xing Tian
Level 29
God Stats
4W - 1L
1,515 SR
Queue Stats
31W - 35L
1,419 Elo+
Party 1
Skadi
Skadi
wudha
Skadi
Level 84
God Stats
6W - 6L
1,345 SR
Queue Stats
49W - 38L
1,485 Elo+
Party 1
Team Averages
Level 80
1,449 SR
1,433 Elo+

VS

Team Averages
Level 87
1,510 SR
1,336 Elo+
Merlin
Merlin
BronyPower
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,405 Elo+
Solo
Zeus
Zeus
ROBOWOLF54
Zeus
Level 140
God Stats
2W - 2L
1,599 SR
Queue Stats
45W - 39L
1,376 Elo+
Party 2
Horus
Horus
wolfeater28
Horus
Level 36
God Stats
1W - 6L
1,432 SR
Queue Stats
12W - 17L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASlay28
Guan Yu
10
0 / 1 / 4
6,394
639
842
7,568
4,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
applejack1789
Xing Tian
11
2 / 3 / 4
7,179
718
5,122
9,340
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
wudha
Skadi
14
4 / 0 / 1
8,269
827
6,187
7,487
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BronyPower
Merlin
9
0 / 3 / 3
6,131
613
4,555
5,406
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 0
7,036
704
9,987
4,520
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 3
6,290
629
3,561
5,527
3,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
4
4
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASlay28
Guan Yu
0
1
4
2
L
Merlin
BronyPower
Merlin
0
3
3
0.5
L
3
2
0
1.5
W
Xing Tian
applejack1789
Xing Tian
2
3
4
1.33
L
1
1
3
2.5
W
Skadi
wudha
Skadi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
18,103
24,395
Taken
15,453
13,778
Mitigated
7,228
3,732
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASlay28
Guan Yu
842
0
848
1,168
7,568
4,472
0
3,898
3,260
0
11,647
L
Merlin
BronyPower
Merlin
4,555
345
0
240
5,406
2,024
0
1,844
3,371
21,321
0
L
9,987
426
0
1,250
4,520
1,475
0
1,461
2,738
24,472
0
W
Xing Tian
applejack1789
Xing Tian
5,122
516
0
524
9,340
6,374
381
4,541
4,499
13,041
0
L
3,561
1,491
230
701
5,527
3,729
0
1,190
4,127
0
6,803
W
Skadi
wudha
Skadi
6,187
1,913
0
1,192
7,487
2,932
288
4,818
2,057
0
38,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
19,457
111
Minions Killed
85
0
Camps Cleared
0
530,892
Distance Traveled
481,168
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,394
639
17
2
0
171,878
0
L
Merlin
6,131
613
32
3
0
159,458
1
L
Zeus
7,036
704
49
5
0
159,306
0
W
Xing Tian
7,179
718
21
2
0
166,846
2
L
Horus
6,290
629
4
0
0
162,404
0
W
Skadi
8,269
827
73
7
0
192,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role