Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Disembodii
Janus
Silver II
Level 88
God Stats
15W - 26L
1,333 SR
Queue Stats
325W - 354L
1,092 MMR
Solo
Freya
Freya
Silver II
Driipytachi-
Freya
Silver II
Level 137
God Stats
150W - 120L
1,572 SR
Queue Stats
471W - 499L
1,123 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ImNotOkayAgain
Tsukuyomi
Silver II
Level 67
God Stats
1W - 1L
1,687 SR
Queue Stats
88W - 90L
1,108 MMR
Solo
Khepri
Khepri
Silver III
v Killi
Khepri
Silver III
Level 126
God Stats
0W - 3L
1,078 SR
Queue Stats
32W - 45L
1,106 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,434 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,430 SR
1,162 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
Chaperona23
Zhong Kui
Silver V
Level 129
God Stats
11W - 17L
1,543 SR
Queue Stats
71W - 99L
954 MMR
Party 1
Xbalanque
Xbalanque
Silver I
ILikeBread2
Xbalanque
Silver I
Level 148
God Stats
7W - 7L
1,335 SR
Queue Stats
184W - 188L
1,125 MMR
Solo
Loki
Loki
Silver I
Sarada_F
Loki
Silver I
Level 145
God Stats
3W - 9L
1,200 SR
Queue Stats
112W - 133L
1,116 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
YayaDime
Sun Wukong
Silver II
Level 153
God Stats
17W - 17L
1,572 SR
Queue Stats
163W - 178L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 5 / 0
6,018
430
7,442
7,799
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
9
0 / 3 / 1
5,667
405
3,493
5,915
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
6,553
468
3,441
6,407
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
ImNotOkayAgain
Tsukuyomi
13
2 / 3 / 1
6,796
485
7,781
12,144
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
v Killi
Khepri
10
1 / 2 / 2
6,502
464
2,362
8,821
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Bake KujiraAphroditeCernunnos

VS

Bans
AthenaArachneLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 6
7,535
538
5,570
11,718
12,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Chaperona23
Zhong Kui
13
4 / 0 / 0
7,511
537
6,227
10,976
9,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ILikeBread2
Xbalanque
14
2 / 1 / 1
8,396
600
5,032
6,212
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
13
3 / 2 / 5
7,547
539
4,966
11,444
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
YayaDime
Sun Wukong
14
5 / 1 / 3
8,982
642
6,099
10,587
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
W
Bacchus
 
Bacchus
1
0
6
4
W
Zhong Kui
Chaperona23
Zhong Kui
4
0
0
4
L
Janus
0
3
1
0.17
L
0
2
1
0.25
W
Xbalanque
ILikeBread2
Xbalanque
2
1
1
2.5
L
Tsukuyomi
ImNotOkayAgain
Tsukuyomi
2
3
1
0.83
W
Loki
3
2
5
2.75
W
Sun Wukong
YayaDime
Sun Wukong
5
1
3
6.5
L
Khepri
v Killi
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
27,894
41,086
Taken
50,937
20,931
Mitigated
34,835
10,273
Healing
23,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,442
1,557
0
924
7,799
3,077
0
4,518
3,281
45,122
0
W
Bacchus
 
Bacchus
5,570
1,024
282
3,936
11,718
12,889
128
4,884
6,694
23,823
0
W
Zhong Kui
Chaperona23
Zhong Kui
6,227
1,514
0
7,234
10,976
9,146
576
4,476
6,468
62,616
6,373
L
Janus
3,493
198
0
605
5,915
1,551
0
51
5,864
26,755
0
L
3,441
1,077
0
1,875
6,407
2,690
0
1,573
4,834
43,990
5,736
W
Xbalanque
ILikeBread2
Xbalanque
5,032
2,531
0
2,853
6,212
2,627
2,012
2,559
3,595
0
73,015
L
Tsukuyomi
ImNotOkayAgain
Tsukuyomi
7,781
1,408
0
4,775
12,144
4,936
0
1,145
10,999
0
54,253
W
Loki
4,966
1,004
0
5,668
11,444
4,446
0
2,384
8,948
0
51,195
W
Sun Wukong
YayaDime
Sun Wukong
6,099
1,179
0
3,981
10,587
5,727
22
1,679
8,702
0
61,238
L
Khepri
v Killi
Khepri
2,362
103
0
2,094
8,821
8,677
0
4,314
4,507
21,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
39,971
329
Minions Killed
469
0
Camps Cleared
0
1,207,909
Distance Traveled
1,388,177
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,018
430
67
5
0
198,973
0
W
Bacchus
7,535
538
22
2
0
279,217
6
W
Zhong Kui
7,511
537
125
9
0
265,642
4
L
Janus
5,667
405
53
4
0
196,295
2
L
Freya
6,553
468
88
6
0
243,165
4
W
Xbalanque
8,396
600
130
9
0
244,081
2
L
Tsukuyomi
6,796
485
88
6
0
294,814
0
W
Loki
7,547
539
87
6
0
333,426
0
W
Sun Wukong
8,982
642
105
8
0
265,811
6
L
Khepri
6,502
464
33
2
0
274,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role