Player Matchup

Awilix
Awilix
Bronze I
ERyK-lo1-
Awilix
Bronze I
Level 68
God Stats
2W - 4L
1,518 SR
Queue Stats
56W - 64L
1,068 MMR
Solo
Kukulkan
Kukulkan
Gold V
ElvisCochon
Kukulkan
Gold V
Level 127
God Stats
0W - 9L
1,510 SR
Queue Stats
184W - 191L
1,184 MMR
Solo
Hercules
Hercules
Silver IV
IX_TakeNotes_Xl
Hercules
Silver IV
Level 152
God Stats
0W - 4L
1,115 SR
Queue Stats
14W - 25L
1,090 MMR
Solo
Charybdis
Charybdis
Silver I
MacNationSGT
Charybdis
Silver I
Level 181
God Stats
26W - 30L
1,501 SR
Queue Stats
164W - 195L
1,174 MMR
Solo
Ymir
Ymir
Silver V
Z Herdo1006
Ymir
Silver V
Level 63
God Stats
0W - 3L
1,260 SR
Queue Stats
46W - 76L
1,113 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,381 SR
1,126 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,461 SR
1,284 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold IV
chopito27
Eset
Gold IV
Level 128
God Stats
8W - 8L
1,546 SR
Queue Stats
107W - 116L
1,196 MMR
Solo
Khepri
Khepri
Silver I
poisonfellow
Khepri
Silver I
Level 159
God Stats
2W - 2L
1,215 SR
Queue Stats
201W - 223L
1,169 MMR
Solo
Anhur
Anhur
Silver II
riahbhee
Anhur
Silver II
Level 141
God Stats
32W - 35L
1,543 SR
Queue Stats
161W - 176L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ERyK-lo1-
Awilix
10
0 / 4 / 0
5,670
436
4,449
9,851
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ElvisCochon
Kukulkan
13
0 / 4 / 0
6,626
510
3,849
8,708
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
0 / 4 / 0
7,051
542
4,065
12,197
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MacNationSGT
Charybdis
12
0 / 2 / 0
6,301
485
6,579
7,855
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 0
5,330
410
1,931
14,310
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThorZeusArachneAo Kuang

VS

Bans
AthenaBake KujiraCharonOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 0 / 6
8,046
619
8,688
9,788
7,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
 
Bastet
13
6 / 0 / 9
7,812
601
9,545
11,116
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eset
14
4 / 0 / 6
8,282
637
5,567
5,938
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
3 / 0 / 5
7,174
552
4,230
9,973
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
riahbhee
Anhur
13
6 / 0 / 3
8,069
621
8,179
6,297
2,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
20
20
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
W
Bastet
 
Bastet
6
0
9
10.5
L
Awilix
ERyK-lo1-
Awilix
0
4
0
0
L
Kukulkan
ElvisCochon
Kukulkan
0
4
0
0
L
Hercules
0
4
0
0
L
Charybdis
MacNationSGT
Charybdis
0
2
0
0
L
0
6
0
0
W
Eset
4
0
6
7
W
Khepri
3
0
5
5.5
W
Anhur
riahbhee
Anhur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
36,209
52,921
Taken
43,112
23,935
Mitigated
26,900
11,282
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,688
566
75
3,386
9,788
7,962
0
113
9,184
57,921
2,503
W
Bastet
 
Bastet
9,545
3,261
0
3,170
11,116
5,541
0
1,032
10,084
0
60,790
L
Awilix
ERyK-lo1-
Awilix
4,449
1,427
0
3,157
9,851
2,959
0
1,225
8,522
0
35,470
L
Kukulkan
ElvisCochon
Kukulkan
3,849
147
0
500
8,708
3,128
0
3,227
5,151
49,656
1,633
L
Hercules
4,065
1,480
0
3,309
12,197
7,433
0
8,072
4,030
0
54,345
L
Charybdis
MacNationSGT
Charybdis
6,579
3,568
0
3,309
7,855
2,332
0
1,137
6,718
0
54,633
L
1,931
702
0
1,007
14,310
8,083
0
3,245
10,985
21,604
4,108
W
Eset
5,567
574
292
859
5,938
2,244
0
1,732
4,206
53,719
442
W
Khepri
4,230
987
0
1,486
9,973
8,287
0
2,091
7,882
18,204
1,786
W
Anhur
riahbhee
Anhur
8,179
5,057
0
3,083
6,297
2,866
665
1,021
5,276
0
55,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
39,383
428
Minions Killed
408
0
Camps Cleared
0
1,242,302
Distance Traveled
1,350,080
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,046
619
97
7
0
241,230
0
W
Bastet
7,812
601
83
6
0
311,848
2
L
Awilix
5,670
436
76
6
0
282,903
0
L
Kukulkan
6,626
510
101
8
0
251,425
0
L
Hercules
7,051
542
111
9
0
258,926
0
L
Charybdis
6,301
485
99
8
0
216,500
0
L
Ymir
5,330
410
41
3
0
232,548
0
W
Eset
8,282
637
112
9
0
284,978
2
W
Khepri
7,174
552
17
1
0
269,595
2
W
Anhur
8,069
621
99
8
0
242,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role