Player Matchup

Bacchus
Bacchus
Bennonite
Bacchus
Level 138
God Stats
2W - 1L
1,860 SR
Queue Stats
69W - 62L
1,579 Elo+
Party 1
Awilix
Awilix
MemotheFaun
Awilix
Level 160
God Stats
4W - 5L
1,570 SR
Queue Stats
71W - 75L
1,506 Elo+
Party 2
Charybdis
Charybdis
NartMcGart
Charybdis
Level 138
God Stats
13W - 13L
1,425 SR
Queue Stats
86W - 65L
1,601 Elo+
Party 1
Agni
Agni
Simbacor
Agni
Level 168
God Stats
15W - 22L
1,271 SR
Queue Stats
369W - 383L
1,494 Elo+
Party 2
Bellona
Bellona
Thramutos
Bellona
Level 144
God Stats
5W - 6L
1,499 SR
Queue Stats
79W - 65L
1,599 Elo+
Party 1
Team Averages
Level 150
1,525 SR
1,556 Elo+

VS

Team Averages
Level 162
1,566 SR
1,547 Elo+
Ares
Ares
AxiMundi
Ares
Level 154
God Stats
11W - 5L
1,843 SR
Queue Stats
393W - 392L
1,491 Elo+
Solo
Awilix
Awilix
Cσnstantine
Awilix
Level 159
God Stats
20W - 23L
1,476 SR
Queue Stats
281W - 274L
1,561 Elo+
Party 3
Aphrodite
Aphrodite
DrTrace3
Aphrodite
Level 161
God Stats
15W - 13L
1,450 SR
Queue Stats
128W - 123L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Neoniac
Kuzenbo
Level 156
God Stats
4W - 1L
1,438 SR
Queue Stats
63W - 48L
1,630 Elo+
Party 3
Nut
Nut
XSnIPeZ44X
Nut
Level 179
God Stats
26W - 16L
1,621 SR
Queue Stats
149W - 132L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bennonite
Bacchus
5
1 / 2 / 2
3,594
719
2,613
5,144
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
6
0 / 0 / 0
3,181
636
760
3,260
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NartMcGart
Charybdis
6
2 / 1 / 0
3,802
760
4,615
4,252
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
6
0 / 0 / 0
3,533
707
1,465
1,396
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Thramutos
Bellona
3
0 / 0 / 0
2,832
566
744
1,447
847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 1 / 2
3,883
777
1,647
4,190
2,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
6
2 / 0 / 0
3,560
712
3,146
4,599
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DrTrace3
Aphrodite
7
0 / 0 / 0
3,596
719
372
3,266
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Neoniac
Kuzenbo
7
0 / 0 / 0
3,746
749
710
2,142
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 2
3,229
646
2,395
4,197
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
2
2
L
Bacchus
Bennonite
Bacchus
1
2
2
1
W
Awilix
2
0
0
2
W
Aphrodite
DrTrace3
Aphrodite
0
0
0
0
L
Awilix
0
0
0
0
L
Charybdis
NartMcGart
Charybdis
2
1
0
2
W
Kuzenbo
Neoniac
Kuzenbo
0
0
0
0
L
Agni
0
0
0
0
L
Bellona
Thramutos
Bellona
0
0
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,197
Damage
8,270
15,499
Taken
18,394
7,915
Mitigated
8,437
5,445
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,647
177
0
1,425
4,190
2,812
0
989
3,201
8,064
0
L
Bacchus
Bennonite
Bacchus
2,613
549
0
1,431
5,144
4,173
0
1,129
4,015
7,831
0
W
Awilix
3,146
1,518
0
1,295
4,599
1,696
0
957
3,642
0
15,964
W
Aphrodite
DrTrace3
Aphrodite
372
156
426
2,384
3,266
1,067
0
1,108
2,158
20,191
0
L
Awilix
760
309
0
1,259
3,260
1,200
0
262
2,998
0
15,944
L
Charybdis
NartMcGart
Charybdis
4,615
2,791
0
1,755
4,252
1,300
0
518
3,734
0
21,299
W
Kuzenbo
Neoniac
Kuzenbo
710
188
0
777
2,142
1,440
0
0
2,057
15,162
2,034
L
Agni
1,465
138
0
340
1,396
395
0
110
1,286
21,519
0
L
Bellona
Thramutos
Bellona
744
330
0
660
1,447
847
0
591
756
0
6,218
W
2,395
1,568
0
1,257
4,197
1,422
0
1,024
3,173
0
17,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,942
Gold Earned
18,014
131
Minions Killed
135
0
Camps Cleared
0
484,146
Distance Traveled
507,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,883
777
11
2
0
119,311
0
L
Bacchus
3,594
719
6
1
0
107,021
0
W
Awilix
3,560
712
23
5
0
115,039
0
W
Aphrodite
3,596
719
46
9
0
88,672
0
L
Awilix
3,181
636
30
6
0
128,282
0
L
Charybdis
3,802
760
42
8
0
103,716
0
W
Kuzenbo
3,746
749
30
6
0
86,428
0
L
Agni
3,533
707
36
7
0
109,045
0
L
Bellona
2,832
566
17
3
0
36,082
0
W
Nut
3,229
646
25
5
0
98,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role