Player Matchup

Chiron
Chiron
DonkeyKong552
Chiron
Level 45
God Stats
4W - 1L
1,766 SR
Queue Stats
46W - 57L
1,370 Elo+
Party 1
Shiva
Shiva
Hotgeorge255
Shiva
Level 105
God Stats
6W - 3L
1,779 SR
Queue Stats
136W - 131L
1,475 Elo+
Solo
Ymir
Ymir
SilverArenaMain
Ymir
Level 124
God Stats
1W - 0L
1,782 SR
Queue Stats
43W - 48L
1,378 Elo+
Party 1
Thoth
Thoth
Yayer_
Thoth
Level 114
God Stats
3W - 2L
1,180 SR
Queue Stats
46W - 53L
1,478 Elo+
Solo
Bellona
Bellona
ljroldan
Bellona
Level 128
God Stats
15W - 5L
1,532 SR
Queue Stats
57W - 73L
1,360 Elo+
Party 1
Team Averages
Level 103
1,608 SR
1,412 Elo+

VS

Team Averages
Level 106
1,620 SR
1,449 Elo+
Cupid
Cupid
SouPDeRiTiZ
Cupid
Level 54
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Ra
Ra
heartless1820
Ra
Level 127
God Stats
2W - 6L
1,481 SR
Queue Stats
92W - 95L
1,496 Elo+
Party 2
Discordia
Discordia
organic4loko
Discordia
Level 101
God Stats
3W - 2L
1,843 SR
Queue Stats
131W - 128L
1,454 Elo+
Solo
Loki
Loki
thesnail805
Loki
Level 127
God Stats
1W - 2L
1,455 SR
Queue Stats
130W - 119L
1,497 Elo+
Solo
Bake Kujira
Bake Kujira
zerakhal
Bake Kujira
Level 123
God Stats
0W - 1L
1,682 SR
Queue Stats
51W - 48L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,893
494
10,827
8,523
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 1 / 0
10,909
606
11,555
14,936
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 2 / 4
8,735
485
8,315
18,930
19,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Yayer_
Thoth
14
1 / 5 / 3
8,347
464
6,604
11,143
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ljroldan
Bellona
18
7 / 2 / 2
9,977
554
9,576
18,432
17,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,338
463
14,071
11,431
4,134
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 0
9,690
538
5,895
12,894
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
organic4loko
Discordia
17
4 / 3 / 2
10,357
575
7,862
9,420
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 4 / 1
8,527
474
8,943
15,017
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
zerakhal
Bake Kujira
12
1 / 5 / 4
7,818
434
7,593
18,576
18,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
13
13
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
1
1
0
1
W
2
2
4
2
L
3
1
4
5
W
Thoth
Yayer_
Thoth
1
5
3
0.5
L
1
1
0
1
W
Bellona
ljroldan
Bellona
7
2
2
4
L
Discordia
organic4loko
Discordia
4
3
2
1.67
L
4
4
1
1.13
L
Bake Kujira
zerakhal
Bake Kujira
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,877
Damage
44,364
71,964
Taken
67,338
53,519
Mitigated
38,301
19,850
Healing
25,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,827
5,102
1,073
1,674
8,523
3,600
351
1,669
6,854
0
70,722
W
11,555
2,158
0
4,052
14,936
8,118
876
5,336
9,537
0
113,595
W
8,315
2,620
184
1,721
18,930
19,775
93
5,646
13,284
40,718
3,282
L
14,071
8,975
934
4,309
11,431
4,134
0
1,710
9,721
0
57,674
W
Thoth
Yayer_
Thoth
6,604
38
0
1,526
11,143
4,268
0
6,420
4,723
58,600
0
L
5,895
503
752
10,126
12,894
5,492
0
0
12,894
67,055
733
W
Bellona
ljroldan
Bellona
9,576
3,367
0
9,620
18,432
17,758
12
1,816
16,616
0
102,035
L
Discordia
organic4loko
Discordia
7,862
201
0
1,500
9,420
3,734
4
5,159
4,261
74,684
1,487
L
8,943
2,874
0
4,897
15,017
6,088
0
2,506
12,511
0
52,290
L
Bake Kujira
zerakhal
Bake Kujira
7,593
4,627
104
3,374
18,576
18,853
0
4,898
13,678
39,533
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
44,730
557
Minions Killed
470
0
Camps Cleared
0
1,717,903
Distance Traveled
1,715,880
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,893
494
115
6
0
315,234
1
W
Shiva
10,909
606
188
10
0
369,338
0
W
Ymir
8,735
485
44
2
0
346,588
5
L
Cupid
8,338
463
76
4
0
334,655
0
W
Thoth
8,347
464
89
5
0
297,328
6
L
Ra
9,690
538
125
7
0
317,952
1
W
Bellona
9,977
554
121
7
0
389,415
0
L
Discordia
10,357
575
117
7
0
327,966
0
L
Loki
8,527
474
94
5
0
404,583
0
L
Bake Kujira
7,818
434
58
3
0
330,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role