Player Matchup

Mulan
Mulan
BeansKing
Mulan
Level 81
God Stats
3W - 3L
1,424 SR
Queue Stats
190W - 176L
1,503 Elo+
Solo
Yemoja
Yemoja
KingValhallx-
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 196L
1,435 Elo+
Party 2
Neith
Neith
Monikikie
Neith
Level 53
God Stats
4W - 4L
1,494 SR
Queue Stats
94W - 95L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
PurpleBuffPirate
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,878 Elo+
Party 1
Ah Puch
Ah Puch
TiddleySteak
Ah Puch
Level 89
God Stats
2W - 4L
1,487 SR
Queue Stats
26W - 27L
1,487 Elo+
Party 1
Team Averages
Level 77
1,481 SR
1,545 Elo+

VS

Team Averages
Level 106
1,442 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrushTheBurdens
Janus
Level 93
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 39L
1,605 Elo+
Solo
Medusa
Medusa
XPIXER
Medusa
Level 101
God Stats
4W - 7L
1,210 SR
Queue Stats
186W - 175L
1,507 Elo+
Party 3
King Arthur
King Arthur
fidel1109
King Arthur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 186L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BeansKing
Mulan
9
1 / 4 / 0
6,670
417
4,127
11,294
9,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
7,575
473
4,401
12,278
9,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Monikikie
Neith
12
0 / 4 / 0
6,884
430
3,113
11,633
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PurpleBuffPirate
Danzaburou
15
4 / 1 / 1
8,435
527
7,788
12,080
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TiddleySteak
Ah Puch
14
2 / 5 / 5
8,514
532
8,298
9,886
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 2 / 1
8,896
556
6,629
11,794
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
 
Ares
14
1 / 0 / 9
7,339
459
7,556
13,065
12,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 5 / 3
8,327
520
6,724
8,789
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
XPIXER
Medusa
15
3 / 0 / 5
8,865
554
7,817
4,693
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
fidel1109
King Arthur
15
6 / 1 / 2
9,368
586
8,674
12,592
12,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
1
3.75
W
Ares
 
Ares
1
0
9
5.5
L
Mulan
BeansKing
Mulan
1
4
0
0.25
W
1
5
3
0.5
L
1
4
1
0.38
L
Neith
Monikikie
Neith
0
4
0
0
L
Danzaburou
PurpleBuffPirate
Danzaburou
4
1
1
4.5
L
Ah Puch
TiddleySteak
Ah Puch
2
5
5
0.9
W
Medusa
XPIXER
Medusa
3
0
5
5.5
W
King Arthur
fidel1109
King Arthur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
37,400
57,171
Taken
50,933
33,670
Mitigated
34,897
14,917
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,629
1,738
0
4,332
11,794
4,887
0
2,209
9,585
0
59,702
W
Ares
 
Ares
7,556
963
0
3,829
13,065
12,180
0
3,021
10,044
32,136
3,097
L
Mulan
BeansKing
Mulan
4,127
672
0
3,280
11,294
9,981
0
0
11,294
0
33,861
W
6,724
190
0
250
8,789
3,592
0
4,602
4,187
65,524
1,759
L
4,401
1,182
896
1,739
12,278
9,991
260
4,524
7,620
26,701
0
L
Neith
Monikikie
Neith
3,113
1,236
0
1,630
11,633
4,543
0
3,375
8,258
0
53,773
L
Danzaburou
PurpleBuffPirate
Danzaburou
7,788
2,508
0
6,616
12,080
5,382
0
1,871
10,115
0
77,053
L
Ah Puch
TiddleySteak
Ah Puch
8,298
245
0
756
9,886
3,773
0
3,832
5,714
56,678
603
W
Medusa
XPIXER
Medusa
7,817
3,104
0
2,172
4,693
2,017
1,596
963
3,730
0
65,955
W
King Arthur
fidel1109
King Arthur
8,674
1,419
0
2,253
12,592
12,221
236
1,816
10,776
0
59,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
42,795
396
Minions Killed
421
0
Camps Cleared
0
1,327,345
Distance Traveled
1,533,752
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,896
556
73
5
0
336,420
4
W
Ares
7,339
459
33
2
0
326,264
6
L
Mulan
6,670
417
55
3
0
146,071
0
W
Janus
8,327
520
126
8
0
285,697
1
L
Yemoja
7,575
473
31
2
0
282,279
0
L
Neith
6,884
430
88
6
0
283,917
0
L
Danzaburou
8,435
527
120
8
0
324,925
1
L
Ah Puch
8,514
532
102
6
0
290,153
0
W
Medusa
8,865
554
97
6
0
301,893
3
W
King Arthur
9,368
586
92
6
0
283,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role