Player Matchup

Nu Wa
Nu Wa
Alexis21Malafe
Nu Wa
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
27W - 90L
1,356 Elo+
Party 1
Thor
Thor
NeverConsensual
Thor
Level 72
God Stats
3W - 2L
1,667 SR
Queue Stats
27W - 30L
1,452 Elo+
Solo
Bacchus
Bacchus
ShackminSupport
Bacchus
Level 66
God Stats
4W - 8L
1,378 SR
Queue Stats
40W - 111L
1,373 Elo+
Party 1
Xbalanque
Xbalanque
l-xWARNINGx-l
Xbalanque
Level 142
God Stats
0W - 2L
1,277 SR
Queue Stats
80W - 70L
1,541 Elo+
Solo
Sylvanus
Sylvanus
luissilva202
Sylvanus
Level 147
God Stats
6W - 4L
1,617 SR
Queue Stats
73W - 89L
1,519 Elo+
Solo
Team Averages
Level 91
1,448 SR
1,448 Elo+

VS

Team Averages
Level 136
1,484 SR
1,455 Elo+
Neith
Neith
 
Neith
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HOD-Ghost
Anubis
Level 116
God Stats
2W - 5L
1,412 SR
Queue Stats
11W - 14L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
VIOLETTA16RS
Kuzenbo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 157L
1,493 Elo+
Party 2
Mercury
Mercury
gamesprot
Mercury
Level 80
God Stats
1W - 0L
1,494 SR
Queue Stats
23W - 29L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXbubu bastaXx
Morgan Le Fay
Level 208
God Stats
8W - 9L
1,517 SR
Queue Stats
604W - 616L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,873
687
2,694
8,746
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 4 / 0
7,400
740
3,558
10,643
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 0 / 2
7,092
709
6,322
11,970
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
l-xWARNINGx-l
Xbalanque
15
2 / 3 / 1
8,318
832
4,577
9,194
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
luissilva202
Sylvanus
13
0 / 1 / 1
7,551
755
3,559
11,431
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 5
8,036
804
10,732
4,333
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HOD-Ghost
Anubis
17
5 / 0 / 6
9,083
908
10,228
6,465
3,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
VIOLETTA16RS
Kuzenbo
13
1 / 1 / 5
7,437
744
4,315
9,248
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
gamesprot
Mercury
14
3 / 2 / 4
8,069
807
7,754
7,216
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
xXbubu bastaXx
Morgan Le Fay
16
3 / 0 / 6
9,081
908
9,717
3,288
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
13
13
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
0
5
1
0.1
W
Anubis
HOD-Ghost
Anubis
5
0
6
8
L
1
4
0
0.25
L
0
0
2
1
W
Kuzenbo
VIOLETTA16RS
Kuzenbo
1
1
5
3.5
W
Mercury
gamesprot
Mercury
3
2
4
2.5
L
Xbalanque
l-xWARNINGx-l
Xbalanque
2
3
1
0.83
L
Sylvanus
luissilva202
Sylvanus
0
1
1
0.5
W
Morgan Le Fay
xXbubu bastaXx
Morgan Le Fay
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
42,746
51,984
Taken
30,550
34,005
Mitigated
21,047
15,526
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,732
2,409
0
1,734
4,333
1,886
1,793
2,086
2,247
0
38,810
L
2,694
1,289
56
186
8,746
3,292
264
6,277
2,384
9,907
0
W
Anubis
HOD-Ghost
Anubis
10,228
510
274
2,766
6,465
3,308
588
2,030
4,187
36,947
0
L
3,558
483
0
750
10,643
4,296
0
4,686
5,780
0
25,065
L
6,322
284
0
4,850
11,970
11,346
0
3,748
8,059
14,809
0
W
Kuzenbo
VIOLETTA16RS
Kuzenbo
4,315
1,950
0
458
9,248
11,658
126
3,160
5,961
8,276
0
W
Mercury
gamesprot
Mercury
7,754
3,501
0
700
7,216
2,777
702
3,409
3,633
0
14,546
L
Xbalanque
l-xWARNINGx-l
Xbalanque
4,577
1,477
0
1,806
9,194
3,686
969
4,191
4,962
0
31,046
L
Sylvanus
luissilva202
Sylvanus
3,559
760
3,054
4,824
11,431
11,385
0
3,680
7,562
12,728
0
W
Morgan Le Fay
xXbubu bastaXx
Morgan Le Fay
9,717
1,058
0
321
3,288
1,418
900
1,251
1,947
36,833
3,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
41,706
183
Minions Killed
255
0
Camps Cleared
0
888,043
Distance Traveled
1,056,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,036
804
69
7
0
218,636
0
L
Nu Wa
6,873
687
22
2
0
144,349
0
W
Anubis
9,083
908
67
7
0
197,584
0
L
Thor
7,400
740
48
5
0
191,484
0
L
Bacchus
7,092
709
23
2
0
190,814
0
W
Kuzenbo
7,437
744
7
1
0
192,085
0
W
Mercury
8,069
807
18
2
0
234,293
0
L
Xbalanque
8,318
832
67
7
0
174,957
0
L
Sylvanus
7,551
755
23
2
0
186,439
0
W
Morgan Le Fay
9,081
908
94
9
0
213,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role