Player Matchup

Achilles
Achilles
Lavazutch
Achilles
Level 143
God Stats
7W - 11L
1,441 SR
Queue Stats
310W - 325L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Lit_dancer9
Aphrodite
Level 106
God Stats
3W - 2L
1,694 SR
Queue Stats
83W - 86L
1,583 Elo+
Party 4
Rama
Rama
N1MAI
Rama
Level 117
God Stats
5W - 2L
1,917 SR
Queue Stats
94W - 87L
1,505 Elo+
Party 3
Nemesis
Nemesis
SpawnVision2001
Nemesis
Level 144
God Stats
3W - 3L
1,900 SR
Queue Stats
111W - 110L
1,583 Elo+
Party 4
Geb
Geb
TAYL10R G4NG
Geb
Level 108
God Stats
14W - 11L
1,558 SR
Queue Stats
88W - 88L
1,523 Elo+
Party 3
Team Averages
Level 124
1,702 SR
1,525 Elo+

VS

Team Averages
Level 96
1,554 SR
1,484 Elo+
Janus
Janus
A OmegaWolf
Janus
Level 43
God Stats
9W - 4L
1,536 SR
Queue Stats
82W - 58L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
BashfulGoon
Baron Samedi
Level 119
God Stats
4W - 3L
1,463 SR
Queue Stats
84W - 72L
1,441 Elo+
Party 1
Neith
Neith
CPTDeadpoolio
Neith
Level 128
God Stats
4W - 0L
1,644 SR
Queue Stats
41W - 29L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
VoidsKingdomYt
Ao Kuang
Level 101
God Stats
14W - 8L
1,625 SR
Queue Stats
55W - 43L
1,446 Elo+
Party 1
Camazotz
Camazotz
parasiticXskies
Camazotz
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 30L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lavazutch
Achilles
13
0 / 0 / 1
7,285
486
2,220
7,829
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Lit_dancer9
Aphrodite
12
2 / 4 / 1
7,379
492
5,232
9,743
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
N1MAI
Rama
12
1 / 2 / 0
6,490
433
1,609
11,736
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 3
7,125
475
8,826
13,689
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 5 / 2
5,816
388
6,442
16,431
9,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,854
590
9,238
7,130
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
BashfulGoon
Baron Samedi
15
2 / 1 / 4
7,896
526
7,882
8,232
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 6
8,093
540
12,265
6,328
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
15
0 / 1 / 1
8,730
582
3,000
8,882
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
16
7 / 1 / 2
9,085
606
8,038
16,148
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
14
14
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Baron Samedi
BashfulGoon
Baron Samedi
2
1
4
4
W
3
0
6
6
L
Achilles
Lavazutch
Achilles
0
0
1
0.5
L
Aphrodite
Lit_dancer9
Aphrodite
2
4
1
0.63
L
Rama
N1MAI
Rama
1
2
0
0.5
L
2
3
3
1.17
L
0
5
2
0.2
W
Ao Kuang
0
1
1
0.5
W
Camazotz
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
40,423
59,428
Taken
46,720
30,179
Mitigated
21,594
17,704
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,238
800
0
1,600
7,130
2,393
742
1,391
5,739
63,337
0
W
Baron Samedi
BashfulGoon
Baron Samedi
7,882
238
465
2,961
8,232
4,368
590
2,279
5,953
54,595
0
W
12,265
4,390
0
1,902
6,328
2,460
1,334
2,066
4,262
0
60,296
L
Achilles
Lavazutch
Achilles
2,220
562
0
2,400
7,829
6,674
0
2,324
5,505
0
41,276
L
Aphrodite
Lit_dancer9
Aphrodite
5,232
1,022
930
3,981
9,743
3,749
0
3,848
5,437
45,464
1,117
L
Rama
N1MAI
Rama
1,609
1,128
0
3,836
11,736
4,004
0
3,202
7,933
0
39,340
L
8,826
3,179
0
1,820
13,689
5,926
0
3,806
9,435
0
54,427
L
6,442
327
0
4,737
16,431
9,826
0
4,588
11,226
33,094
0
W
Ao Kuang
3,000
926
0
3,461
8,882
5,907
1,200
956
7,449
52,666
4,399
W
Camazotz
8,038
1,990
0
10,037
16,148
6,466
162
4,801
11,347
0
72,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
42,658
358
Minions Killed
471
0
Camps Cleared
0
1,460,377
Distance Traveled
1,488,380
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,854
590
116
8
0
296,622
0
W
Baron Samedi
7,896
526
79
5
0
294,162
0
W
Neith
8,093
540
85
6
0
273,341
5
L
Achilles
7,285
486
74
5
0
240,670
4
L
Aphrodite
7,379
492
80
5
0
268,453
0
L
Rama
6,490
433
90
6
0
303,804
7
L
Nemesis
7,125
475
86
6
0
336,480
2
L
Geb
5,816
388
28
2
0
310,970
0
W
Ao Kuang
8,730
582
86
6
0
278,734
0
W
Camazotz
9,085
606
105
7
0
345,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role