Player Matchup

Cerberus
Cerberus
DracoGamer_LXIV
Cerberus
Level 15
God Stats
2W - 1L
1,597 SR
Queue Stats
6W - 5L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
EightMDB
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,583 Elo+
Solo
Ullr
Ullr
JingBaeIsMyWaifu
Ullr
Level 26
God Stats
2W - 2L
1,893 SR
Queue Stats
63W - 37L
1,727 Elo+
Party 2
Sobek
Sobek
Kotaku
Sobek
Level 53
God Stats
1W - 2L
1,777 SR
Queue Stats
43W - 26L
1,641 Elo+
Party 2
Scylla
Scylla
VoltaicRay
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,573 Elo+
Solo
Team Averages
Level 74
1,653 SR
1,632 Elo+

VS

Team Averages
Level 108
1,598 SR
1,562 Elo+
Erlang Shen
Erlang Shen
Anthem Adder
Erlang Shen
Level 113
God Stats
2W - 4L
1,481 SR
Queue Stats
207W - 204L
1,553 Elo+
Solo
Arachne
Arachne
Darthgabe100
Arachne
Level 79
God Stats
9W - 2L
1,847 SR
Queue Stats
173W - 146L
1,544 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Funfireball99
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,786 SR
Queue Stats
125W - 99L
1,625 Elo+
Party 3
Merlin
Merlin
Mapleocolypse
Merlin
Level 158
God Stats
4W - 6L
1,454 SR
Queue Stats
208W - 199L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
TheBirb
Cthulhu
Level 161
God Stats
9W - 7L
1,419 SR
Queue Stats
160W - 130L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 0
5,886
420
658
7,471
5,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
EightMDB
Gilgamesh
12
1 / 2 / 0
6,578
470
4,623
10,665
4,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 1
6,940
496
4,850
12,500
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Kotaku
Sobek
10
0 / 3 / 1
6,198
443
3,047
12,003
11,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
VoltaicRay
Scylla
12
0 / 3 / 0
6,958
497
2,709
9,160
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anthem Adder
Erlang Shen
13
2 / 0 / 4
7,649
546
6,614
10,729
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Darthgabe100
Arachne
14
4 / 0 / 2
7,902
564
6,007
13,919
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Funfireball99
Ah Muzen Cab
14
2 / 0 / 2
7,935
567
6,825
5,352
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 2
8,286
592
6,278
4,851
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
TheBirb
Cthulhu
14
4 / 1 / 4
9,167
655
7,906
7,759
7,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Anthem Adder
Erlang Shen
2
0
4
4
W
Arachne
Darthgabe100
Arachne
4
0
2
5
L
Cerberus
0
4
0
0
L
Gilgamesh
EightMDB
Gilgamesh
1
2
0
0.5
W
Ah Muzen Cab
Funfireball99
Ah Muzen Cab
2
0
2
3
L
2
3
1
0.83
L
Sobek
Kotaku
Sobek
0
3
1
0.17
W
2
2
2
1.5
W
Cthulhu
TheBirb
Cthulhu
4
1
4
6
L
Scylla
VoltaicRay
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
33,630
51,799
Taken
42,610
29,927
Mitigated
24,749
6,917
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Anthem Adder
Erlang Shen
6,614
3,894
0
7,045
10,729
7,201
0
2,117
8,612
0
41,113
W
Arachne
Darthgabe100
Arachne
6,007
3,579
0
11,586
13,919
5,594
0
635
13,284
0
59,813
L
Cerberus
658
201
0
935
7,471
5,470
0
3,466
3,690
26,720
1,006
L
Gilgamesh
EightMDB
Gilgamesh
4,623
2,006
0
1,729
10,665
4,922
0
0
10,665
0
46,668
W
Ah Muzen Cab
Funfireball99
Ah Muzen Cab
6,825
2,747
0
1,106
5,352
2,412
72
883
4,469
0
76,195
L
4,850
1,517
0
1,272
12,500
5,124
0
3,057
9,277
0
55,030
L
Sobek
Kotaku
Sobek
3,047
521
0
2,405
12,003
11,019
0
1,196
10,757
14,593
0
W
6,278
60
0
240
4,851
2,025
399
1,265
3,586
58,203
1,085
W
Cthulhu
TheBirb
Cthulhu
7,906
994
82
1,391
7,759
7,517
213
1,747
6,012
57,751
1,845
L
Scylla
VoltaicRay
Scylla
2,709
399
0
576
9,160
3,392
0
5,178
3,872
58,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
40,939
417
Minions Killed
484
0
Camps Cleared
0
1,328,824
Distance Traveled
1,465,224
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,649
546
65
5
0
308,811
0
W
Arachne
7,902
564
90
6
0
324,574
0
L
Cerberus
5,886
420
82
6
0
231,683
0
L
Gilgamesh
6,578
470
98
7
0
271,350
0
W
Ah Muzen Cab
7,935
567
109
8
0
299,641
4
L
Ullr
6,940
496
109
8
0
292,074
0
L
Sobek
6,198
443
23
2
0
276,158
0
W
Merlin
8,286
592
104
7
0
259,203
0
W
Cthulhu
9,167
655
116
8
0
272,995
2
L
Scylla
6,958
497
105
8
0
257,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role