Player Matchup

Bakasura
Bakasura
FlyguyInaBeehive
Bakasura
Level 28
God Stats
15W - 10L
1,501 SR
Queue Stats
129W - 122L
1,492 Elo+
Party 1
Neith
Neith
HotHeadedGAMERs
Neith
Level 45
God Stats
1W - 5L
1,482 SR
Queue Stats
22W - 51L
1,246 Elo+
Solo
Kukulkan
Kukulkan
Kary_20192020
Kukulkan
Level 45
God Stats
15W - 7L
1,811 SR
Queue Stats
163W - 173L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
klinking
Cu Chulainn
Level 54
God Stats
3W - 5L
1,388 SR
Queue Stats
135W - 145L
1,488 Elo+
Party 1
Medusa
Medusa
tbh-_-Bdean406
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,807 Elo+
Party 1
Team Averages
Level 40
1,536 SR
1,481 Elo+

VS

Team Averages
Level 51
1,488 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ItsKarmaX12
Fenrir
Level 38
God Stats
3W - 1L
1,578 SR
Queue Stats
70W - 71L
1,390 Elo+
Party 3
Sylvanus
Sylvanus
Koroestiaro
Sylvanus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mr KoKo1228
Cu Chulainn
Level 76
God Stats
19W - 20L
1,364 SR
Queue Stats
127W - 117L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
5,722
572
3,447
11,115
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
4,993
499
5,459
7,704
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Kary_20192020
Kukulkan
8
0 / 1 / 0
4,773
477
2,177
5,156
2,037
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
klinking
Cu Chulainn
9
0 / 2 / 0
4,992
499
2,404
8,905
7,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 1
4,476
448
4,932
7,478
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
6,261
626
4,196
4,885
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
 
Ullr
11
3 / 1 / 3
5,845
585
5,309
8,447
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
3 / 0 / 2
6,072
607
6,160
9,228
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Koroestiaro
Sylvanus
10
4 / 1 / 4
6,580
658
2,090
7,780
4,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Mr KoKo1228
Cu Chulainn
11
1 / 0 / 1
6,478
648
4,998
6,165
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Ullr
 
Ullr
3
1
3
4.5
L
3
2
0
1.5
L
0
4
2
0.25
W
Fenrir
3
0
2
4
L
Kukulkan
Kary_20192020
Kukulkan
0
1
0
0
W
Sylvanus
Koroestiaro
Sylvanus
4
1
4
6
W
Cu Chulainn
Mr KoKo1228
Cu Chulainn
1
0
1
1.5
L
Cu Chulainn
klinking
Cu Chulainn
0
2
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,419
Damage
22,753
40,358
Taken
36,505
19,631
Mitigated
17,998
6,679
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,196
750
0
2,412
4,885
1,773
934
974
3,851
45,354
2,632
W
Ullr
 
Ullr
5,309
2,526
0
1,319
8,447
3,189
0
403
8,044
0
36,822
L
3,447
2,483
0
3,061
11,115
5,148
0
1,299
9,725
0
34,149
L
5,459
1,198
0
1,169
7,704
2,477
0
1,162
6,542
0
30,715
W
Fenrir
6,160
1,527
0
3,960
9,228
3,510
0
118
8,688
0
39,217
L
Kukulkan
Kary_20192020
Kukulkan
2,177
216
0
0
5,156
2,037
0
2,337
2,819
23,533
0
W
Sylvanus
Koroestiaro
Sylvanus
2,090
832
2,452
2,285
7,780
4,777
0
682
7,058
15,040
0
W
Cu Chulainn
Mr KoKo1228
Cu Chulainn
4,998
739
0
1,716
6,165
4,749
353
0
6,110
0
46,856
L
Cu Chulainn
klinking
Cu Chulainn
2,404
433
0
1,636
8,905
7,844
0
0
8,194
0
26,996
L
4,932
1,565
0
813
7,478
2,125
0
1,229
6,249
0
23,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
31,236
234
Minions Killed
300
0
Camps Cleared
0
1,026,600
Distance Traveled
1,000,649
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,261
626
86
9
0
176,543
0
W
Ullr
5,845
585
61
6
0
198,531
0
L
Bakasura
5,722
572
70
7
0
255,237
0
L
Neith
4,993
499
37
4
0
174,332
0
W
Fenrir
6,072
607
66
7
0
241,037
0
L
Kukulkan
4,773
477
45
5
0
192,823
0
W
Sylvanus
6,580
658
18
2
0
187,322
0
W
Cu Chulainn
6,478
648
69
7
0
197,216
1
L
Cu Chulainn
4,992
499
49
5
0
208,229
0
L
Medusa
4,476
448
33
3
0
195,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role