Player Matchup

Freya
Freya
BIGGM4M4DA
Freya
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Mulan
Mulan
Dumlek
Mulan
Level 61
God Stats
10W - 3L
1,504 SR
Queue Stats
155W - 157L
1,378 Elo+
Solo
Nut
Nut
ElijahGerb
Nut
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 27L
1,378 Elo+
Solo
Surtr
Surtr
PaceMaker777850
Surtr
Level 82
God Stats
38W - 23L
1,470 SR
Queue Stats
374W - 385L
1,511 Elo+
Solo
Ymir
Ymir
zamorahamlet
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,113 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,415 Elo+

VS

Team Averages
Level 59
1,485 SR
1,399 Elo+
Arachne
Arachne
PANDAH850
Arachne
Level 35
God Stats
0W - 5L
1,257 SR
Queue Stats
97W - 127L
1,151 Elo+
Solo
Yemoja
Yemoja
Pukelips
Yemoja
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 309L
1,526 Elo+
Solo
Chaac
Chaac
Teetortotters
Chaac
Level 52
God Stats
2W - 1L
1,805 SR
Queue Stats
2W - 5L
1,429 Elo+
Solo
Merlin
Merlin
kasiserjojo
Merlin
Level 76
God Stats
0W - 1L
1,247 SR
Queue Stats
33W - 30L
1,455 Elo+
Solo
Hou Yi
Hou Yi
menacingmac333
Hou Yi
Level 66
God Stats
18W - 11L
1,615 SR
Queue Stats
204W - 190L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
1 / 3 / 2
6,397
492
5,386
8,137
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Dumlek
Mulan
12
3 / 1 / 0
6,778
521
6,935
8,653
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
6,296
484
6,172
8,078
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
8,302
639
7,045
9,525
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 2
6,291
484
5,701
11,721
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PANDAH850
Arachne
11
4 / 2 / 1
6,485
499
5,750
13,037
5,278
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yemoja
Pukelips
Yemoja
10
0 / 0 / 0
6,139
472
4,311
8,785
5,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,789
445
3,818
7,606
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
11
1 / 2 / 2
6,707
516
4,767
6,467
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 1
5,539
426
6,294
11,858
4,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
6
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
1
3
2
0.67
W
Mulan
Dumlek
Mulan
3
1
0
3
W
0
1
2
1
L
Arachne
PANDAH850
Arachne
4
2
1
2.25
W
3
1
1
3.5
L
Yemoja
Pukelips
Yemoja
0
0
0
0
L
0
2
1
0.25
L
Merlin
1
2
2
1
L
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
24,940
46,114
Taken
47,753
26,662
Mitigated
21,817
15,983
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
5,386
1,793
0
2,529
8,137
3,205
585
3,049
5,088
34,883
0
W
Mulan
Dumlek
Mulan
6,935
779
0
2,515
8,653
4,696
0
1,759
6,894
0
53,771
W
6,172
3,181
0
2,844
8,078
3,200
0
1,013
7,065
0
51,460
L
Arachne
PANDAH850
Arachne
5,750
4,396
0
5,278
13,037
5,278
0
1,939
11,002
0
40,051
W
7,045
2,729
0
4,268
9,525
7,103
27
0
9,525
2,056
50,710
L
Yemoja
Pukelips
Yemoja
4,311
2,467
3,272
2,622
8,785
5,171
104
1,347
7,438
24,828
0
L
3,818
790
0
2,252
7,606
4,128
0
393
6,809
0
31,664
L
Merlin
4,767
1,482
0
750
6,467
2,515
0
3,703
2,764
39,045
0
L
6,294
3,709
0
3,933
11,858
4,725
384
4,270
7,588
0
35,230
W
5,701
1,489
193
3,634
11,721
8,458
0
3,257
8,464
17,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
30,659
341
Minions Killed
271
0
Camps Cleared
0
1,126,232
Distance Traveled
1,049,284
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,397
492
53
4
0
194,545
0
W
Mulan
6,778
521
88
7
0
269,755
0
W
Nut
6,296
484
78
6
0
220,254
1
L
Arachne
6,485
499
62
5
0
240,193
7
W
Surtr
8,302
639
100
8
0
232,418
3
L
Yemoja
6,139
472
29
2
0
205,742
3
L
Chaac
5,789
445
58
4
0
163,805
0
L
Merlin
6,707
516
63
5
0
226,896
0
L
Hou Yi
5,539
426
59
5
0
212,648
0
W
Ymir
6,291
484
22
2
0
209,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role