Player Matchup

Maui
Maui
Capn23
Maui
Level 92
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Daetomiks
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
WeefWeef
Ah Puch
Level 121
God Stats
1W - 3L
1,285 SR
Queue Stats
34W - 36L
1,514 Elo+
Solo
Ullr
Ullr
buttlickerjones
Ullr
Level 129
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 4L
1,470 Elo+
Party 1
Discordia
Discordia
msdecay
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Solo
Team Averages
Level 96
1,423 SR
1,437 Elo+

VS

Team Averages
Level 53
1,647 SR
1,519 Elo+
Jormungandr
Jormungandr
GR1ZZLYxREDNECK
Jormungandr
Level 104
God Stats
4W - 2L
1,710 SR
Queue Stats
207W - 186L
1,597 Elo+
Solo
Medusa
Medusa
Juvbat88888
Medusa
Level 49
God Stats
2W - 1L
1,498 SR
Queue Stats
49W - 59L
1,447 Elo+
Solo
Arachne
Arachne
SolitarySprout
Arachne
Level 33
God Stats
10W - 9L
1,363 SR
Queue Stats
385W - 405L
1,487 Elo+
Solo
Artemis
Artemis
Warrow1
Artemis
Level 50
God Stats
4W - 3L
1,792 SR
Queue Stats
271W - 260L
1,507 Elo+
Solo
Shiva
Shiva
YucatecHolkano
Shiva
Level 29
God Stats
3W - 0L
1,869 SR
Queue Stats
36W - 31L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Capn23
Maui
11
1 / 2 / 9
7,193
719
3,456
6,909
6,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Daetomiks
Osiris
15
2 / 3 / 10
7,733
773
9,594
17,055
14,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
WeefWeef
Ah Puch
15
6 / 4 / 8
8,478
848
14,893
10,440
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 8
7,448
745
6,266
9,156
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
msdecay
Discordia
15
5 / 5 / 8
8,418
842
6,498
9,679
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GR1ZZLYxREDNECK
Jormungandr
16
6 / 5 / 7
9,688
969
9,816
13,125
10,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
15
3 / 3 / 11
9,415
942
10,677
10,408
4,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 8
8,326
833
5,039
9,015
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Warrow1
Artemis
15
6 / 4 / 9
9,484
948
13,264
10,693
4,374
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 7
9,666
967
11,574
11,946
11,922
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
60
16
Kills
18
18
Deaths
19
43
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Maui
Capn23
Maui
1
2
9
2.75
L
Osiris
Daetomiks
Osiris
2
3
10
2.33
W
Jormungandr
GR1ZZLYxREDNECK
Jormungandr
6
5
7
1.9
W
Medusa
3
3
11
2.83
W
1
2
8
2.5
W
Artemis
Warrow1
Artemis
6
4
9
2.63
L
Ah Puch
WeefWeef
Ah Puch
6
4
8
2.5
W
2
5
7
1.1
L
2
4
8
1.5
L
Discordia
msdecay
Discordia
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,707
Damage
50,370
53,239
Taken
55,187
34,389
Mitigated
35,544
15,540
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Capn23
Maui
3,456
567
283
1,681
6,909
6,573
0
1,055
5,854
5,240
0
L
Osiris
Daetomiks
Osiris
9,594
2,636
599
7,335
17,055
14,468
0
3,224
13,831
0
15,863
W
Jormungandr
GR1ZZLYxREDNECK
Jormungandr
9,816
1,228
651
875
13,125
10,876
512
3,640
8,927
21,428
418
W
Medusa
10,677
3,849
1,124
2,610
10,408
4,270
2,382
4,881
5,359
0
34,254
W
5,039
3,223
313
3,475
9,015
4,102
2,647
4,743
4,183
0
12,790
W
Artemis
Warrow1
Artemis
13,264
5,573
672
2,698
10,693
4,374
2,164
4,611
5,990
0
19,994
L
Ah Puch
WeefWeef
Ah Puch
14,893
612
1,549
2,893
10,440
4,996
0
882
9,558
32,273
0
W
11,574
1,116
1,354
2,989
11,946
11,922
0
6,972
4,702
0
23,575
L
6,266
1,338
365
708
9,156
3,893
0
1,698
7,458
0
10,986
L
Discordia
msdecay
Discordia
6,498
335
0
127
9,679
4,459
0
2,539
7,140
16,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
46,579
111
Minions Killed
129
0
Camps Cleared
0
783,007
Distance Traveled
951,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,193
719
8
1
0
107,948
0
L
Osiris
7,733
773
29
3
0
198,503
0
W
Jormungandr
9,688
969
24
2
0
162,646
0
W
Medusa
9,415
942
47
5
0
202,149
0
W
Arachne
8,326
833
12
1
0
208,283
0
W
Artemis
9,484
948
15
2
0
190,454
0
L
Ah Puch
8,478
848
47
5
0
154,801
0
W
Shiva
9,666
967
31
3
0
188,218
0
L
Ullr
7,448
745
7
1
0
143,544
0
L
Discordia
8,418
842
20
2
0
178,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role