Player Matchup

Sylvanus
Sylvanus
Cyndaqxil
Sylvanus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,571 Elo+
Party 3
Vamana
Vamana
DoctorMurks
Vamana
Level 106
God Stats
20W - 7L
1,667 SR
Queue Stats
144W - 98L
1,614 Elo+
Solo
Mulan
Mulan
HoshiMoot
Mulan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Player48593
Jormungandr
Level 121
God Stats
8W - 10L
1,693 SR
Queue Stats
73W - 81L
1,559 Elo+
Party 3
Ah Puch
Ah Puch
Uhm Zatanna
Ah Puch
Level 125
God Stats
5W - 0L
1,946 SR
Queue Stats
56W - 44L
1,496 Elo+
Party 1
Team Averages
Level 113
1,661 SR
1,544 Elo+

VS

Team Averages
Level 130
1,579 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ECHO198711
Ra
Level 139
God Stats
2W - 2L
1,632 SR
Queue Stats
172W - 157L
1,621 Elo+
Party 2
Bellona
Bellona
Ht903130
Bellona
Level 129
God Stats
0W - 2L
1,323 SR
Queue Stats
174W - 175L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Muslimwhale
Aphrodite
Level 159
God Stats
2W - 3L
1,694 SR
Queue Stats
151W - 151L
1,602 Elo+
Party 2
Pele
Pele
Yang88_Yin87
Pele
Level 96
God Stats
1W - 4L
1,747 SR
Queue Stats
214W - 199L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cyndaqxil
Sylvanus
12
2 / 0 / 0
6,708
610
4,212
5,580
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
11
0 / 0 / 0
6,531
594
9,029
10,316
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
HoshiMoot
Mulan
14
3 / 0 / 3
7,106
646
6,594
8,592
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
Player48593
Jormungandr
9
1 / 1 / 4
5,383
489
7,210
6,586
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Uhm Zatanna
Ah Puch
12
2 / 0 / 3
6,612
601
6,606
4,936
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 0
5,383
489
4,036
8,359
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,826
530
1,434
6,127
2,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Ht903130
Bellona
12
0 / 0 / 0
6,488
590
7,494
15,016
18,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Aphrodite
Muslimwhale
Aphrodite
9
1 / 1 / 0
5,604
509
2,794
8,444
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
5,755
523
4,444
11,981
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Sylvanus
Cyndaqxil
Sylvanus
2
0
0
2
W
Vamana
0
0
0
0
L
0
1
0
0
W
Mulan
HoshiMoot
Mulan
3
0
3
4.5
L
Bellona
Ht903130
Bellona
0
0
0
0
L
Aphrodite
Muslimwhale
Aphrodite
1
1
0
1
W
Jormungandr
Player48593
Jormungandr
1
1
4
3
W
Ah Puch
Uhm Zatanna
Ah Puch
2
0
3
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,651
Damage
20,202
36,010
Taken
49,927
25,199
Mitigated
35,113
15,678
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,036
2,583
0
1,851
8,359
3,200
0
4,186
4,173
0
40,137
W
Sylvanus
Cyndaqxil
Sylvanus
4,212
1,882
143
1,868
5,580
3,663
0
488
5,092
36,441
15,049
W
Vamana
9,029
3,740
0
4,110
10,316
11,455
0
0
10,316
0
51,887
L
1,434
236
323
2,643
6,127
2,541
0
4,265
1,862
39,496
0
W
Mulan
HoshiMoot
Mulan
6,594
1,574
0
6,368
8,592
4,096
0
484
8,108
0
68,596
L
Bellona
Ht903130
Bellona
7,494
3,593
0
7,137
15,016
18,914
0
0
13,798
0
57,326
L
Aphrodite
Muslimwhale
Aphrodite
2,794
438
2,413
3,373
8,444
5,643
0
5,776
2,668
24,384
752
W
Jormungandr
Player48593
Jormungandr
7,210
2,230
0
1,372
6,586
4,191
0
1,578
5,008
25,590
1,528
W
Ah Puch
Uhm Zatanna
Ah Puch
6,606
100
0
1,817
4,936
1,794
0
1,315
3,621
42,350
2,696
L
4,444
1,091
0
2,016
11,981
4,815
0
3,216
8,765
0
53,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
29,056
414
Minions Killed
370
0
Camps Cleared
0
1,095,977
Distance Traveled
1,086,904
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,383
489
66
6
0
189,706
0
W
Sylvanus
6,708
610
97
9
0
197,143
1
W
Vamana
6,531
594
107
10
0
221,200
0
L
Ra
5,826
530
83
8
0
242,512
0
W
Mulan
7,106
646
106
10
0
252,532
0
L
Bellona
6,488
590
89
8
0
204,599
0
L
Aphrodite
5,604
509
45
4
0
209,530
1
W
Jormungandr
5,383
489
27
2
0
216,876
2
W
Ah Puch
6,612
601
77
7
0
208,226
0
L
Pele
5,755
523
87
8
0
240,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role