Player Matchup

Xbalanque
Xbalanque
BloodWolv
Xbalanque
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,823 Elo+
Party 2
Tyr
Tyr
Cuddleswolv
Tyr
Level 124
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 1L
1,823 Elo+
Party 2
Zeus
Zeus
DonaldTrumpW
Zeus
Level 123
God Stats
19W - 19L
1,569 SR
Queue Stats
362W - 343L
1,560 Elo+
Solo
Bacchus
Bacchus
Nexus2point0
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,823 Elo+
Party 2
Bakasura
Bakasura
thejackster10
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,823 Elo+
Party 2
Team Averages
Level 127
1,552 SR
1,770 Elo+

VS

Team Averages
Level 132
1,512 SR
1,482 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DarkAhS
Ganesha
Level 118
God Stats
2W - 1L
1,658 SR
Queue Stats
54W - 70L
1,451 Elo+
Party 1
Raijin
Raijin
abooofahad
Raijin
Level 145
God Stats
2W - 1L
1,299 SR
Queue Stats
232W - 248L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pinpinnette
Ah Muzen Cab
Level 156
God Stats
31W - 24L
1,604 SR
Queue Stats
233W - 221L
1,492 Elo+
Solo
Osiris
Osiris
vKhaimera2
Osiris
Level 87
God Stats
16W - 10L
1,501 SR
Queue Stats
351W - 385L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BloodWolv
Xbalanque
9
2 / 5 / 2
5,521
460
8,194
11,528
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
5,858
488
2,292
9,752
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,388
532
3,045
4,961
1,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Nexus2point0
Bacchus
9
0 / 4 / 4
5,662
472
4,753
10,373
11,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
thejackster10
Bakasura
11
2 / 4 / 1
5,999
500
5,571
13,845
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
5 / 2 / 5
7,269
606
8,673
10,132
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
DarkAhS
Ganesha
9
0 / 2 / 7
6,164
514
2,693
10,636
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
abooofahad
Raijin
14
9 / 0 / 2
8,008
667
9,098
5,025
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
pinpinnette
Ah Muzen Cab
11
1 / 2 / 8
6,278
523
6,532
10,063
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
vKhaimera2
Osiris
12
2 / 1 / 3
7,526
627
6,650
9,353
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
17
17
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
5
3.75
L
Xbalanque
BloodWolv
Xbalanque
2
5
2
0.6
L
2
3
2
1
W
Ganesha
DarkAhS
Ganesha
0
2
7
1.75
L
1
1
1
1.5
L
Bacchus
Nexus2point0
Bacchus
0
4
4
0.5
W
Raijin
abooofahad
Raijin
9
0
2
10
W
Ah Muzen Cab
pinpinnette
Ah Muzen Cab
1
2
8
2.5
L
Bakasura
thejackster10
Bakasura
2
4
1
0.63
W
Osiris
vKhaimera2
Osiris
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
33,646
50,459
Taken
45,209
27,269
Mitigated
27,354
12,028
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,673
2,199
0
535
10,132
5,119
0
1,987
7,830
0
65,184
L
Xbalanque
BloodWolv
Xbalanque
8,194
3,576
0
3,588
11,528
3,579
0
2,910
8,463
0
47,306
L
2,292
434
0
1,004
9,752
4,829
0
3,149
6,359
0
40,629
W
Ganesha
DarkAhS
Ganesha
2,693
417
0
2,573
10,636
8,192
0
2,217
7,999
22,575
0
L
3,045
530
0
1,948
4,961
1,469
0
1,080
3,698
52,859
0
L
Bacchus
Nexus2point0
Bacchus
4,753
739
0
1,366
10,373
11,039
0
3,535
6,646
14,052
0
W
Raijin
abooofahad
Raijin
9,098
728
0
1,015
5,025
1,840
33
1,544
3,481
51,226
1,486
W
Ah Muzen Cab
pinpinnette
Ah Muzen Cab
6,532
1,664
0
1,488
10,063
3,864
189
1,988
8,005
0
44,690
L
Bakasura
thejackster10
Bakasura
5,571
3,749
0
4,122
13,845
6,353
0
798
12,430
0
29,477
W
Osiris
vKhaimera2
Osiris
6,650
2,989
0
2,119
9,353
8,339
0
885
7,857
0
48,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
35,245
316
Minions Killed
391
0
Camps Cleared
0
1,166,323
Distance Traveled
1,246,431
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,269
606
86
7
0
318,609
0
L
Xbalanque
5,521
460
70
6
0
198,650
0
L
Tyr
5,858
488
64
5
0
261,736
0
W
Ganesha
6,164
514
2
0
0
240,596
2
L
Zeus
6,388
532
107
9
0
234,125
2
L
Bacchus
5,662
472
15
1
0
232,466
1
W
Raijin
8,008
667
112
9
0
240,062
2
W
Ah Muzen Cab
6,278
523
101
8
0
218,723
0
L
Bakasura
5,999
500
60
5
0
239,346
0
W
Osiris
7,526
627
90
8
0
228,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role