Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Its cari lol
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
StnkyGuy
Sun Wukong
Level 9
God Stats
0W - 6L
1,018 SR
Queue Stats
0W - 7L
1,064 Elo+
Party 2
Team Averages
Level 29
1,339 SR
1,261 Elo+

VS

Team Averages
Level 75
1,559 SR
1,458 Elo+
Hou Yi
Hou Yi
Beboz_22
Hou Yi
Level 171
God Stats
21W - 12L
1,603 SR
Queue Stats
508W - 532L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Jakipus
Guan Yu
Level 52
God Stats
6W - 7L
1,574 SR
Queue Stats
48W - 48L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
WhoPlaysThisGod
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 1
6,012
668
3,500
9,407
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
0 / 1 / 0
5,461
607
1,552
4,774
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
StnkyGuy
Sun Wukong
10
0 / 3 / 1
5,832
648
4,970
10,507
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beboz_22
Hou Yi
13
2 / 1 / 4
7,643
849
4,921
5,996
2,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Jakipus
Guan Yu
11
0 / 0 / 7
7,019
780
4,643
6,948
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
13
6 / 0 / 2
8,403
934
10,192
9,338
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
0
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Hou Yi
Beboz_22
Hou Yi
2
1
4
4
L
Medusa
0
1
0
0
W
Guan Yu
Jakipus
Guan Yu
0
0
7
3.5
L
Sun Wukong
StnkyGuy
Sun Wukong
0
3
1
0.17
W
Sylvanus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,022
Damage
19,756
24,688
Taken
22,282
9,871
Mitigated
12,628
2,732
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,500
1,278
0
1,428
9,407
2,465
0
3,530
5,616
22,589
0
W
Hou Yi
Beboz_22
Hou Yi
4,921
2,101
0
1,338
5,996
2,131
630
1,253
4,580
0
27,352
L
Medusa
1,552
444
0
856
4,774
1,274
0
2,213
2,416
0
8,710
W
Guan Yu
Jakipus
Guan Yu
4,643
828
509
2,724
6,948
5,612
412
1,944
4,773
224
20,321
L
Sun Wukong
StnkyGuy
Sun Wukong
4,970
500
0
448
10,507
6,132
0
4,000
6,263
0
12,278
W
Sylvanus
10,192
3,592
1,831
3,686
9,338
4,885
1,119
887
8,290
33,625
7,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,305
Gold Earned
23,065
60
Minions Killed
134
0
Camps Cleared
0
388,785
Distance Traveled
521,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,012
668
36
4
0
153,351
0
W
Hou Yi
7,643
849
41
5
0
161,557
0
L
Medusa
5,461
607
11
1
0
89,110
0
W
Guan Yu
7,019
780
37
4
0
203,213
0
L
Sun Wukong
5,832
648
13
1
0
146,324
0
W
Sylvanus
8,403
934
56
6
0
156,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role