Player Matchup

Xbalanque
Xbalanque
Gold II
DrippyRed
Xbalanque
Gold II
Level 109
God Stats
3W - 5L
1,595 SR
Queue Stats
194W - 189L
1,516 MMR
Solo
Arachne
Arachne
Gold III
ElClappo69
Arachne
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,512 MMR
Solo
Bellona
Bellona
Gold IV
Hooded Raw
Bellona
Gold IV
Level 157
God Stats
56W - 45L
1,651 SR
Queue Stats
111W - 113L
1,518 MMR
Solo
Sobek
Sobek
Gold II
TriIIe
Sobek
Gold II
Level 153
God Stats
5W - 0L
1,905 SR
Queue Stats
88W - 90L
1,517 MMR
Solo
Kukulkan
Kukulkan
Platinum III
dagger2thenads
Kukulkan
Platinum III
Level 139
God Stats
3W - 5L
1,580 SR
Queue Stats
156W - 136L
1,537 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,646 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,698 SR
1,517 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
BigCountry3736
Geb
Gold III
Level 149
God Stats
4W - 4L
1,613 SR
Queue Stats
176W - 178L
1,510 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Fairetpersia
Sun Wukong
Bronze III
Level 108
God Stats
0W - 4L
1,877 SR
Queue Stats
6W - 9L
1,538 MMR
Solo
Heimdallr
Heimdallr
Gold III
OzzyEDP
Heimdallr
Gold III
Level 68
God Stats
0W - 1L
1,855 SR
Queue Stats
279W - 278L
1,518 MMR
Solo
Hera
Hera
Gold II
Sodiesarin1
Hera
Gold II
Level 128
God Stats
140W - 110L
1,645 SR
Queue Stats
383W - 382L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrippyRed
Xbalanque
11
3 / 2 / 0
6,271
627
5,125
8,520
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ElClappo69
Arachne
12
9 / 0 / 1
7,062
706
7,200
10,344
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Hooded Raw
Bellona
12
1 / 0 / 2
6,913
691
7,515
8,875
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
TriIIe
Sobek
10
1 / 0 / 5
6,256
626
4,603
8,231
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
0 / 1 / 6
6,518
652
2,889
5,248
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnhurCamazotzPeleThor

VS

Bans
JanusOdinAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 4 / 0
5,338
534
4,689
9,782
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,742
574
4,248
8,473
6,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Fairetpersia
Sun Wukong
10
0 / 2 / 0
5,699
570
4,796
9,937
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
OzzyEDP
Heimdallr
10
0 / 2 / 1
5,224
522
5,070
6,796
2,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
4,896
490
2,934
5,733
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
0
0.5
L
1
2
1
0.75
W
Xbalanque
DrippyRed
Xbalanque
3
2
0
1.5
W
Arachne
ElClappo69
Arachne
9
0
1
9.5
L
Sun Wukong
Fairetpersia
Sun Wukong
0
2
0
0
W
Bellona
Hooded Raw
Bellona
1
0
2
2
L
Heimdallr
OzzyEDP
Heimdallr
0
2
1
0.25
L
0
4
1
0.13
W
Sobek
TriIIe
Sobek
1
0
5
3.5
W
Kukulkan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
21,737
41,218
Taken
40,721
26,713
Mitigated
20,500
16,742
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,689
921
0
2,509
9,782
4,092
0
970
8,812
0
33,595
L
4,248
219
0
1,508
8,473
6,015
0
2,443
6,030
21,450
0
W
Xbalanque
DrippyRed
Xbalanque
5,125
2,786
0
3,756
8,520
3,272
0
1,560
6,960
0
47,682
W
Arachne
ElClappo69
Arachne
7,200
4,671
0
4,328
10,344
4,494
0
962
9,382
0
43,260
L
Sun Wukong
Fairetpersia
Sun Wukong
4,796
1,198
0
1,728
9,937
5,654
0
0
8,913
0
42,046
W
Bellona
Hooded Raw
Bellona
7,515
1,975
0
3,464
8,875
10,531
0
0
8,875
0
53,993
L
Heimdallr
OzzyEDP
Heimdallr
5,070
1,761
0
2,518
6,796
2,640
0
950
5,846
0
36,281
L
2,934
517
0
142
5,733
2,099
0
2,663
3,070
30,670
0
W
Sobek
TriIIe
Sobek
4,603
232
0
4,194
8,231
6,560
189
2,350
5,881
20,362
4,311
W
Kukulkan
2,889
268
0
1,000
5,248
1,856
0
2,310
2,938
45,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
26,899
390
Minions Killed
310
0
Camps Cleared
0
1,087,809
Distance Traveled
1,070,558
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,338
534
77
8
0
225,768
2
L
Geb
5,742
574
23
2
0
223,373
6
W
Xbalanque
6,271
627
95
10
0
207,333
1
W
Arachne
7,062
706
63
6
0
269,519
0
L
Sun Wukong
5,699
570
85
9
0
211,107
0
W
Bellona
6,913
691
112
11
0
182,033
4
L
Heimdallr
5,224
522
64
6
0
199,388
0
L
Hera
4,896
490
61
6
0
210,922
0
W
Sobek
6,256
626
27
3
0
221,953
2
W
Kukulkan
6,518
652
93
9
0
206,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role