Player Matchup

The Morrigan
The Morrigan
ArcticSteve
The Morrigan
Level 149
God Stats
15W - 17L
1,485 SR
Queue Stats
210W - 209L
1,509 Elo+
Party 3
Rama
Rama
Crzybersrker
Rama
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 206L
1,357 Elo+
Solo
Osiris
Osiris
Pickles146
Osiris
Level 101
God Stats
0W - 1L
1,467 SR
Queue Stats
22W - 31L
1,431 Elo+
Party 3
Baron Samedi
Baron Samedi
Reapr153
Baron Samedi
Level 76
God Stats
38W - 25L
1,816 SR
Queue Stats
43W - 33L
1,654 Elo+
Party 3
Cerberus
Cerberus
XxMONYxX
Cerberus
Level 121
God Stats
0W - 2L
1,345 SR
Queue Stats
63W - 62L
1,503 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,491 Elo+

VS

Team Averages
Level 122
1,387 SR
1,343 Elo+
Hachiman
Hachiman
FlowerPotHat
Hachiman
Level 156
God Stats
22W - 22L
1,556 SR
Queue Stats
777W - 863L
1,420 Elo+
Solo
Geb
Geb
KrikaDoce_Gonbi
Geb
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,283 Elo+
Party 1
Olorun
Olorun
b_s_s411_
Olorun
Level 128
God Stats
2W - 3L
1,175 SR
Queue Stats
9W - 15L
1,290 Elo+
Party 1
Thor
Thor
majalera
Thor
Level 159
God Stats
25W - 18L
1,504 SR
Queue Stats
329W - 398L
1,487 Elo+
Party 2
Surtr
Surtr
ranierino
Surtr
Level 29
God Stats
4W - 4L
1,203 SR
Queue Stats
49W - 54L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArcticSteve
The Morrigan
16
4 / 3 / 5
9,180
540
8,854
10,029
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
8,217
483
4,713
12,526
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Pickles146
Osiris
12
1 / 3 / 1
7,733
455
7,846
21,287
18,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Reapr153
Baron Samedi
14
5 / 5 / 2
8,891
523
14,443
13,046
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
XxMONYxX
Cerberus
10
0 / 6 / 1
6,955
409
3,782
17,699
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlowerPotHat
Hachiman
14
5 / 3 / 8
9,269
545
11,160
11,509
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 13
9,449
556
11,165
13,441
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
b_s_s411_
Olorun
14
4 / 4 / 7
8,971
528
8,246
10,105
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
17
5 / 0 / 11
9,915
583
10,114
12,850
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
ranierino
Surtr
15
4 / 2 / 4
9,740
573
13,207
18,476
14,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
22
23
Deaths
11
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArcticSteve
The Morrigan
4
3
5
2.17
L
1
6
3
0.42
W
Hachiman
FlowerPotHat
Hachiman
5
3
8
3
W
4
2
13
5.25
L
Osiris
Pickles146
Osiris
1
3
1
0.5
L
Baron Samedi
Reapr153
Baron Samedi
5
5
2
1.2
L
Cerberus
XxMONYxX
Cerberus
0
6
1
0.08
W
Olorun
b_s_s411_
Olorun
4
4
7
1.88
W
Thor
5
0
11
10.5
W
Surtr
ranierino
Surtr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
53,892
74,587
Taken
66,381
48,642
Mitigated
41,234
19,372
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArcticSteve
The Morrigan
8,854
1,147
0
3,834
10,029
4,429
0
1,361
8,621
70,881
2,899
L
4,713
3,249
0
3,420
12,526
5,024
1,033
3,119
9,407
0
63,598
W
Hachiman
FlowerPotHat
Hachiman
11,160
6,385
0
4,529
11,509
4,209
526
5,198
6,311
0
63,442
W
11,165
1,686
263
2,531
13,441
13,399
23
6,339
7,102
26,567
2,311
L
Osiris
Pickles146
Osiris
7,846
2,839
0
5,495
21,287
18,448
66
3,708
17,579
0
46,026
L
Baron Samedi
Reapr153
Baron Samedi
14,443
1,088
167
3,124
13,046
6,968
266
7,534
5,512
61,855
2,019
L
Cerberus
XxMONYxX
Cerberus
3,782
180
0
3,332
17,699
13,773
0
4,089
13,610
32,189
0
W
Olorun
b_s_s411_
Olorun
8,246
3,822
260
3,187
10,105
4,069
1,259
4,974
5,131
61,551
0
W
Thor
10,114
1,680
0
6,918
12,850
5,350
575
5,730
7,120
0
99,860
W
Surtr
ranierino
Surtr
13,207
3,654
0
6,183
18,476
14,207
79
3,550
14,926
1,871
62,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
47,344
477
Minions Killed
421
0
Camps Cleared
0
1,551,684
Distance Traveled
1,601,351
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,180
540
117
7
0
362,489
1
L
Rama
8,217
483
107
6
0
263,891
0
W
Hachiman
9,269
545
87
5
0
286,395
2
W
Geb
9,449
556
19
1
0
349,330
0
L
Osiris
7,733
455
73
4
0
342,598
0
L
Baron Samedi
8,891
523
104
6
0
289,885
0
L
Cerberus
6,955
409
76
4
0
292,821
0
W
Olorun
8,971
528
75
4
0
298,163
0
W
Thor
9,915
583
148
9
0
392,770
3
W
Surtr
9,740
573
92
5
0
274,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role