Player Matchup

Mercury
Mercury
BreakingCereal
Mercury
Level 147
God Stats
55W - 60L
1,536 SR
Queue Stats
237W - 239L
1,422 Elo+
Solo
King Arthur
King Arthur
Hercinit
King Arthur
Level 175
God Stats
1W - 0L
1,302 SR
Queue Stats
62W - 53L
1,579 Elo+
Solo
Ares
Ares
SeraphAzael
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,487 Elo+
Solo
Neith
Neith
TheSphenwolf09
Neith
Level 143
God Stats
9W - 8L
1,527 SR
Queue Stats
67W - 50L
1,530 Elo+
Solo
Olorun
Olorun
samoansoldier
Olorun
Level 143
God Stats
2W - 0L
1,752 SR
Queue Stats
181W - 177L
1,487 Elo+
Solo
Team Averages
Level 151
1,523 SR
1,501 Elo+

VS

Team Averages
Level 111
1,577 SR
1,499 Elo+
Rama
Rama
AustinThomas435
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
Axsael
Yu Huang
Level 150
God Stats
1W - 1L
1,729 SR
Queue Stats
102W - 119L
1,526 Elo+
Party 1
Poseidon
Poseidon
Elmangos6936
Poseidon
Level 95
God Stats
5W - 5L
1,483 SR
Queue Stats
39W - 37L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
SARlEI_
Ratatoskr
Level 145
God Stats
3W - 4L
1,599 SR
Queue Stats
64W - 60L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
WuK0ngg
Cu Chulainn
Level 120
God Stats
10W - 9L
1,576 SR
Queue Stats
120W - 117L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
5,586
559
2,851
8,037
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Hercinit
King Arthur
11
1 / 1 / 1
5,974
597
3,766
10,371
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 2
5,420
542
4,448
8,382
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 1 / 0
6,337
634
3,355
6,745
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,455
546
3,167
3,386
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,956
496
2,574
4,708
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yu Huang
Axsael
Yu Huang
11
1 / 1 / 1
5,739
574
4,238
4,981
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Poseidon
Elmangos6936
Poseidon
10
2 / 1 / 1
5,321
532
1,745
7,039
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ratatoskr
SARlEI_
Ratatoskr
8
0 / 1 / 0
4,618
462
4,061
7,891
4,209
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cu Chulainn
WuK0ngg
Cu Chulainn
11
1 / 1 / 0
6,206
621
6,510
7,291
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Yu Huang
Axsael
Yu Huang
1
1
1
1.5
W
1
2
3
1.25
L
Poseidon
Elmangos6936
Poseidon
2
1
1
2.5
W
King Arthur
Hercinit
King Arthur
1
1
1
1.5
L
Ratatoskr
SARlEI_
Ratatoskr
0
1
0
0
W
0
0
2
1
W
2
1
0
2
L
Cu Chulainn
WuK0ngg
Cu Chulainn
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,587
Damage
19,128
36,921
Taken
31,910
17,670
Mitigated
16,020
12,936
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,574
1,392
0
1,274
4,708
1,824
0
2,988
1,720
0
30,516
L
Yu Huang
Axsael
Yu Huang
4,238
509
0
1,085
4,981
1,860
0
139
4,842
41,299
0
W
2,851
1,648
0
1,896
8,037
3,153
0
1,355
6,682
0
41,403
L
Poseidon
Elmangos6936
Poseidon
1,745
526
0
1,125
7,039
2,548
0
185
6,854
33,807
0
W
King Arthur
Hercinit
King Arthur
3,766
699
0
3,041
10,371
4,868
0
523
9,848
0
43,936
L
Ratatoskr
SARlEI_
Ratatoskr
4,061
1,126
0
1,357
7,891
4,209
0
4,279
3,612
0
20,832
W
4,448
622
0
2,568
8,382
5,858
0
603
7,779
20,288
0
W
3,355
1,532
0
2,630
6,745
2,262
0
3,502
3,243
0
52,650
L
Cu Chulainn
WuK0ngg
Cu Chulainn
6,510
820
0
1,137
7,291
5,579
0
0
7,291
0
46,283
W
3,167
1,452
540
2,261
3,386
1,529
0
0
3,386
40,119
2,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
26,840
360
Minions Killed
292
0
Camps Cleared
0
1,015,389
Distance Traveled
953,307
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,956
496
51
5
0
167,618
0
L
Yu Huang
5,739
574
72
7
0
200,512
1
W
Mercury
5,586
559
66
7
0
248,456
2
L
Poseidon
5,321
532
65
7
0
201,499
0
W
King Arthur
5,974
597
87
9
0
202,558
0
L
Ratatoskr
4,618
462
23
2
0
218,070
5
W
Ares
5,420
542
21
2
0
198,883
0
W
Neith
6,337
634
97
10
0
184,456
4
L
Cu Chulainn
6,206
621
81
8
0
165,608
0
W
Olorun
5,455
546
89
9
0
181,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role