Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BDraco
Eset
Level 149
God Stats
5W - 4L
1,722 SR
Queue Stats
117W - 93L
1,598 Elo+
Solo
Rama
Rama
HiddenShad0w1
Rama
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,550 Elo+
Solo
Nike
Nike
IncidentaIIy
Nike
Level 119
God Stats
18W - 12L
1,598 SR
Queue Stats
191W - 157L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
Jaydog7075
Erlang Shen
Level 126
God Stats
2W - 2L
1,327 SR
Queue Stats
86W - 57L
1,643 Elo+
Solo
Team Averages
Level 137
1,529 SR
1,584 Elo+

VS

Team Averages
Level 145
1,596 SR
1,552 Elo+
Nemesis
Nemesis
CallMeRwby
Nemesis
Level 143
God Stats
12W - 6L
1,635 SR
Queue Stats
119W - 115L
1,503 Elo+
Solo
Bacchus
Bacchus
Derpapoluzathon
Bacchus
Level 145
God Stats
2W - 2L
1,538 SR
Queue Stats
53W - 41L
1,585 Elo+
Solo
Ra
Ra
JankyPlayer
Ra
Level 162
God Stats
7W - 10L
1,447 SR
Queue Stats
124W - 115L
1,565 Elo+
Party 1
Chronos
Chronos
Máge
Chronos
Level 117
God Stats
12W - 7L
1,654 SR
Queue Stats
52W - 36L
1,583 Elo+
Solo
Osiris
Osiris
WheelsTheLegMan
Osiris
Level 159
God Stats
3W - 2L
1,708 SR
Queue Stats
135W - 119L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 2 / 0
4,820
482
4,309
9,315
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
BDraco
Eset
10
0 / 1 / 0
5,356
536
2,054
4,126
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,730
473
2,383
5,377
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,987
499
3,323
5,379
3,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Jaydog7075
Erlang Shen
10
0 / 1 / 0
5,299
530
3,334
8,946
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallMeRwby
Nemesis
9
1 / 0 / 1
5,015
502
2,759
7,840
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 3
5,882
588
3,577
5,287
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 1
5,924
592
2,323
3,300
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Máge
Chronos
10
3 / 0 / 1
6,100
610
3,856
7,227
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 0
6,189
619
4,891
7,368
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
L
Eset
BDraco
Eset
0
1
0
0
W
Nemesis
CallMeRwby
Nemesis
1
0
1
1.5
W
2
0
3
3.5
L
0
2
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Erlang Shen
Jaydog7075
Erlang Shen
0
1
0
0
W
Chronos
Máge
Chronos
3
0
1
3.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,403
Damage
17,406
33,143
Taken
31,022
16,980
Mitigated
16,219
14,216
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,309
1,595
0
6,086
9,315
3,801
0
2,467
6,704
0
35,901
L
Eset
BDraco
Eset
2,054
41
89
721
4,126
1,190
0
1,574
2,216
43,911
0
W
Nemesis
CallMeRwby
Nemesis
2,759
1,544
0
2,484
7,840
3,234
0
424
7,378
0
31,741
W
3,577
500
0
2,575
5,287
4,611
0
40
5,247
17,845
0
L
2,383
1,955
0
1,876
5,377
1,849
0
2,274
2,959
0
32,128
L
3,323
300
0
2,502
5,379
3,092
0
1,873
3,340
0
20,331
W
2,323
243
584
1,941
3,300
1,390
0
1,092
2,208
51,234
0
L
Erlang Shen
Jaydog7075
Erlang Shen
3,334
1,569
0
2,942
8,946
7,048
0
560
8,326
0
34,034
W
Chronos
Máge
Chronos
3,856
1,070
0
2,805
7,227
2,536
885
294
6,933
37,467
2,014
W
4,891
1,646
0
5,252
7,368
4,448
0
204
6,757
0
45,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
29,110
298
Minions Killed
333
0
Camps Cleared
0
987,728
Distance Traveled
1,062,941
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,820
482
60
6
0
219,803
0
L
Eset
5,356
536
89
9
0
198,640
0
W
Nemesis
5,015
502
53
5
0
229,022
0
W
Bacchus
5,882
588
17
2
0
217,604
4
L
Rama
4,730
473
57
6
0
159,928
1
L
Nike
4,987
499
31
3
0
212,369
4
W
Ra
5,924
592
111
11
0
219,781
2
L
Erlang Shen
5,299
530
61
6
0
196,988
1
W
Chronos
6,100
610
76
8
0
187,317
1
W
Osiris
6,189
619
76
8
0
209,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role