Player Matchup

Discordia
Discordia
BigE040601
Discordia
Level 143
God Stats
10W - 18L
1,425 SR
Queue Stats
98W - 89L
1,532 Elo+
Solo
Cerberus
Cerberus
BigSteppaLeCreme
Cerberus
Level 64
God Stats
4W - 4L
1,558 SR
Queue Stats
89W - 90L
1,508 Elo+
Party 2
Izanami
Izanami
Silver1hand
Izanami
Level 125
God Stats
5W - 1L
1,928 SR
Queue Stats
187W - 155L
1,604 Elo+
Solo
Kali
Kali
VerticalDorito
Kali
Level 96
God Stats
3W - 5L
1,522 SR
Queue Stats
55W - 61L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
rangdasenjoyer
Gilgamesh
Level 93
God Stats
1W - 5L
1,231 SR
Queue Stats
68W - 69L
1,511 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,534 Elo+

VS

Team Averages
Level 141
1,780 SR
1,580 Elo+
Sobek
Sobek
MrSnugglepoo
Sobek
Level 149
God Stats
1W - 0L
1,815 SR
Queue Stats
57W - 45L
1,617 Elo+
Solo
Sol
Sol
Ramen Empire
Sol
Level 127
God Stats
4W - 5L
1,926 SR
Queue Stats
376W - 352L
1,570 Elo+
Solo
Artemis
Artemis
Sisco811
Artemis
Level 155
God Stats
4W - 3L
1,814 SR
Queue Stats
252W - 233L
1,617 Elo+
Solo
Mercury
Mercury
TheJwyatt
Mercury
Level 152
God Stats
4W - 2L
1,843 SR
Queue Stats
83W - 90L
1,547 Elo+
Party 1
Achilles
Achilles
stinkywomp
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 192L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigE040601
Discordia
7
0 / 1 / 0
3,409
682
1,564
1,438
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 2 / 2
3,526
705
2,761
4,456
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Silver1hand
Izanami
6
2 / 1 / 0
3,552
710
1,544
3,980
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
3,049
610
594
4,448
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilgamesh
rangdasenjoyer
Gilgamesh
2
0 / 0 / 0
2,574
515
80
789
302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,511
702
2,084
4,272
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 3
4,009
802
645
2,117
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Sisco811
Artemis
6
1 / 1 / 1
3,422
684
3,222
2,758
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
TheJwyatt
Mercury
7
4 / 0 / 2
4,099
820
2,980
3,027
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
stinkywomp
Achilles
7
0 / 0 / 0
3,799
760
405
2,406
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
BigE040601
Discordia
0
1
0
0
L
0
2
2
0.5
W
1
1
1
1.5
W
0
0
3
1.5
L
Izanami
Silver1hand
Izanami
2
1
0
2
W
Artemis
Sisco811
Artemis
1
1
1
1.5
W
Mercury
TheJwyatt
Mercury
4
0
2
5
L
0
3
0
0
L
Gilgamesh
rangdasenjoyer
Gilgamesh
0
0
0
0
W
Achilles
stinkywomp
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,543
Damage
9,336
15,111
Taken
14,580
5,814
Mitigated
6,714
3,815
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BigE040601
Discordia
1,564
392
0
32
1,438
418
0
616
822
17,134
0
L
2,761
347
0
1,538
4,456
2,626
0
652
3,804
7,972
0
W
2,084
522
0
1,915
4,272
2,895
0
1,458
2,814
8,221
0
W
645
385
0
1,311
2,117
587
464
1,061
1,056
19,391
0
L
Izanami
Silver1hand
Izanami
1,544
1,293
0
1,018
3,980
1,081
0
1,212
2,768
0
19,147
W
Artemis
Sisco811
Artemis
3,222
1,605
0
516
2,758
799
0
1,064
1,694
0
17,036
W
Mercury
TheJwyatt
Mercury
2,980
1,905
0
465
3,027
1,074
0
742
2,285
0
18,119
L
594
276
0
1,195
4,448
1,387
0
249
4,199
0
15,692
L
Gilgamesh
rangdasenjoyer
Gilgamesh
80
0
0
32
789
302
0
0
753
0
2,391
W
Achilles
stinkywomp
Achilles
405
117
0
1,051
2,406
1,359
0
0
2,374
0
19,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,110
Gold Earned
18,840
120
Minions Killed
143
0
Camps Cleared
0
461,227
Distance Traveled
505,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,409
682
24
5
0
95,833
0
L
Cerberus
3,526
705
17
3
0
103,057
0
W
Sobek
3,511
702
11
2
0
110,628
0
W
Sol
4,009
802
34
7
0
89,646
0
L
Izanami
3,552
710
38
8
0
109,645
0
W
Artemis
3,422
684
30
6
0
91,597
0
W
Mercury
4,099
820
35
7
0
126,129
0
L
Kali
3,049
610
34
7
0
116,695
0
L
Gilgamesh
2,574
515
7
1
0
35,997
0
W
Achilles
3,799
760
33
7
0
87,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role