Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Heldersls
Hou Yi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
490W - 328L
1,546 Elo+
Party 2
Arachne
Arachne
WarHammerWolfGuy
Arachne
Level 144
God Stats
8W - 3L
1,985 SR
Queue Stats
511W - 547L
1,560 Elo+
Solo
Vulcan
Vulcan
capitangamer99
Vulcan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,464 Elo+
Solo
Team Averages
Level 145
1,597 SR
1,514 Elo+

VS

Team Averages
Level 144
1,459 SR
1,472 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
PrivatePancakess
Persephone
Level 109
God Stats
3W - 4L
1,591 SR
Queue Stats
136W - 154L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
Veom1
Sun Wukong
Level 145
God Stats
0W - 4L
1,202 SR
Queue Stats
179W - 181L
1,401 Elo+
Party 1
Skadi
Skadi
cliff1under
Skadi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 277L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 0 / 4
5,486
1,097
2,388
3,071
1,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
 
Ymir
9
1 / 1 / 3
5,379
1,076
1,253
4,359
3,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Heldersls
Hou Yi
12
4 / 0 / 2
6,160
1,232
3,645
3,392
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 3
4,579
916
1,911
3,519
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
6,152
1,230
5,317
4,033
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 1
5,329
1,066
5,060
2,176
681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
7
0 / 0 / 3
4,658
932
1,057
1,976
1,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
PrivatePancakess
Persephone
11
3 / 1 / 2
5,967
1,193
4,273
2,840
992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Veom1
Sun Wukong
8
0 / 3 / 5
4,817
963
3,517
5,440
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
5,315
1,063
2,333
3,100
1,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
6
Kills
5
5
Deaths
6
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
4
3
W
Ymir
 
Ymir
1
1
3
2.5
L
Agni
 
Agni
1
1
1
1.5
L
Cthulhu
 
Cthulhu
0
0
3
1.5
W
Hou Yi
Heldersls
Hou Yi
4
0
2
5
L
Persephone
PrivatePancakess
Persephone
3
1
2
4
L
Sun Wukong
Veom1
Sun Wukong
0
3
5
0.83
W
0
2
3
0.75
W
0
2
2
0.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
16,240
18,374
Taken
15,532
9,764
Mitigated
8,905
6,737
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,388
668
169
852
3,071
1,193
53
1,975
1,096
0
6,820
W
Ymir
 
Ymir
1,253
129
1,276
1,825
4,359
3,733
0
2,435
1,924
3,294
1,015
L
Agni
 
Agni
5,060
278
464
194
2,176
681
0
930
1,246
11,916
87
L
Cthulhu
 
Cthulhu
1,057
0
352
129
1,976
1,331
0
1,110
835
2,500
0
W
Hou Yi
Heldersls
Hou Yi
3,645
552
422
685
3,392
1,353
141
2,006
1,386
0
10,184
L
Persephone
PrivatePancakess
Persephone
4,273
330
603
849
2,840
992
0
1,666
1,170
15,506
0
L
Sun Wukong
Veom1
Sun Wukong
3,517
232
0
765
5,440
4,773
0
1,021
4,227
0
5,220
W
1,911
1,221
263
717
3,519
1,858
0
1,558
1,961
0
2,084
W
5,317
1,444
0
528
4,033
1,627
94
2,416
1,617
15,951
0
L
2,333
461
145
919
3,100
1,128
0
1,712
1,388
0
5,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
26,086
53
Minions Killed
60
0
Camps Cleared
0
472,644
Distance Traveled
466,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,486
1,097
4
1
0
115,165
0
W
Ymir
5,379
1,076
4
1
0
84,124
0
L
Agni
5,329
1,066
14
3
0
90,217
0
L
Cthulhu
4,658
932
4
1
0
55,412
0
W
Hou Yi
6,160
1,232
23
5
0
102,030
0
L
Persephone
5,967
1,193
24
5
0
158,442
0
L
Sun Wukong
4,817
963
10
2
0
69,384
0
W
Arachne
4,579
916
1
0
0
76,764
0
W
Vulcan
6,152
1,230
21
4
0
94,561
0
L
Skadi
5,315
1,063
8
2
0
92,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role