Player Matchup

Thor
Thor
BOOMSAUSE007
Thor
Level 135
God Stats
12W - 24L
1,329 SR
Queue Stats
95W - 185L
1,481 Elo+
Party 2
Janus
Janus
BOSSTJONES3
Janus
Level 152
God Stats
9W - 23L
1,586 SR
Queue Stats
137W - 232L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
Level 159
God Stats
4W - 3L
1,966 SR
Queue Stats
160W - 249L
1,497 Elo+
Party 2
Maui
Maui
WhiteBr0nc0
Maui
Level 149
God Stats
8W - 9L
1,441 SR
Queue Stats
131W - 213L
1,489 Elo+
Party 2
Chaac
Chaac
jkindschi34
Chaac
Level 73
God Stats
1W - 3L
1,360 SR
Queue Stats
3W - 6L
1,484 Elo+
Party 2
Team Averages
Level 134
1,536 SR
1,483 Elo+

VS

Team Averages
Level 152
1,512 SR
1,563 Elo+
Arachne
Arachne
ImVeryBad1
Arachne
Level 129
God Stats
11W - 7L
1,809 SR
Queue Stats
135W - 134L
1,580 Elo+
Party 3
Fafnir
Fafnir
SourCell
Fafnir
Level 122
God Stats
5W - 5L
1,498 SR
Queue Stats
82W - 90L
1,555 Elo+
Party 3
Ra
Ra
iOmnideux
Ra
Level 162
God Stats
0W - 1L
1,225 SR
Queue Stats
22W - 17L
1,533 Elo+
Party 1
Artemis
Artemis
johnny2tymes2
Artemis
Level 175
God Stats
37W - 28L
1,526 SR
Queue Stats
246W - 249L
1,595 Elo+
Party 1
Shiva
Shiva
linesofchaos
Shiva
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 183L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,343
529
2,310
9,762
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
6,408
534
4,124
6,809
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
11
2 / 2 / 3
6,482
540
5,080
9,694
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
6,278
523
2,442
6,635
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
5,707
476
3,012
8,477
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImVeryBad1
Arachne
13
4 / 1 / 1
6,801
567
6,646
10,285
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
SourCell
Fafnir
9
0 / 1 / 1
5,624
469
2,100
6,733
5,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 1 / 2
6,927
577
2,941
6,720
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
1 / 2 / 0
5,779
482
4,174
8,029
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 0
7,772
648
6,401
9,477
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
5
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
0
3
1
0.17
W
Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
2
2
3
1.75
L
Arachne
ImVeryBad1
Arachne
4
1
1
4.5
L
Fafnir
SourCell
Fafnir
0
1
1
0.5
W
1
0
3
2.5
L
0
1
2
1
W
0
0
0
0
L
Artemis
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
22,262
41,377
Taken
41,244
23,027
Mitigated
23,089
9,958
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,310
364
0
3,738
9,762
4,002
0
1,175
8,587
0
48,474
W
4,124
88
0
250
6,809
2,607
0
1,953
4,856
62,508
0
W
Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
5,080
1,737
0
690
9,694
3,889
479
582
9,112
0
56,896
L
Arachne
ImVeryBad1
Arachne
6,646
3,772
0
7,878
10,285
4,143
0
715
9,570
0
54,945
L
Fafnir
SourCell
Fafnir
2,100
91
0
1,326
6,733
5,731
0
1,243
5,490
9,406
0
W
2,442
315
252
3,045
6,635
4,892
0
1,265
5,370
17,707
521
L
2,941
510
188
2,777
6,720
2,427
0
3,235
3,485
55,004
1,763
W
3,012
411
0
1,983
8,477
7,637
0
0
8,477
0
38,654
L
Artemis
4,174
1,234
0
2,220
8,029
2,814
0
1,335
6,694
0
45,632
L
6,401
2,162
0
4,552
9,477
7,974
0
0
9,477
0
67,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
32,903
380
Minions Killed
400
0
Camps Cleared
0
1,229,230
Distance Traveled
1,246,680
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,343
529
88
7
0
287,423
0
W
Janus
6,408
534
103
9
0
232,068
0
W
Ah Muzen Cab
6,482
540
89
7
0
235,239
0
L
Arachne
6,801
567
85
7
0
292,336
0
L
Fafnir
5,624
469
11
1
0
250,540
3
W
Maui
6,278
523
32
3
0
252,811
2
L
Ra
6,927
577
104
9
0
251,926
2
W
Chaac
5,707
476
68
6
0
221,689
1
L
Artemis
5,779
482
82
7
0
215,880
5
L
Shiva
7,772
648
118
10
0
235,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role