Player Matchup

Thoth
Thoth
 
Thoth
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ChillenZero
Thanatos
Level 89
God Stats
13W - 15L
1,529 SR
Queue Stats
41W - 56L
1,457 Elo+
Party 1
Surtr
Surtr
LennonNYC
Surtr
Level 185
God Stats
21W - 20L
1,517 SR
Queue Stats
264W - 325L
1,514 Elo+
Party 1
Khepri
Khepri
Snakoid
Khepri
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,576 Elo+
Party 1
Chernobog
Chernobog
zyncinnati
Chernobog
Level 69
God Stats
11W - 15L
1,421 SR
Queue Stats
218W - 294L
1,485 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,506 Elo+

VS

Team Averages
Level 142
1,571 SR
1,578 Elo+
Zeus
Zeus
 
Zeus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
VesselOfMercy2
Sylvanus
Level 153
God Stats
18W - 7L
1,664 SR
Queue Stats
104W - 78L
1,620 Elo+
Solo
Nemesis
Nemesis
WetnReady
Nemesis
Level 85
God Stats
6W - 4L
1,569 SR
Queue Stats
68W - 56L
1,560 Elo+
Party 2
Izanami
Izanami
keyandpele
Izanami
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
509W - 442L
1,647 Elo+
Solo
Loki
Loki
theothore
Loki
Level 149
God Stats
36W - 21L
1,622 SR
Queue Stats
126W - 122L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 4 / 2
5,731
521
3,285
7,810
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ChillenZero
Thanatos
9
2 / 1 / 1
5,572
507
3,316
7,516
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
LennonNYC
Surtr
12
2 / 3 / 0
7,126
648
7,944
10,860
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Snakoid
Khepri
9
1 / 3 / 1
5,628
512
3,198
10,293
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
zyncinnati
Chernobog
10
0 / 3 / 3
5,763
524
3,380
7,727
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 2 / 3
6,658
605
4,460
4,691
1,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
0 / 1 / 7
6,162
560
4,383
9,648
6,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
WetnReady
Nemesis
11
4 / 1 / 1
6,050
550
3,910
8,119
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
keyandpele
Izanami
13
6 / 0 / 0
7,381
671
7,948
5,571
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
11
3 / 2 / 0
6,582
598
6,185
8,343
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
14
14
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
W
Zeus
 
Zeus
1
2
3
1.25
L
Thanatos
ChillenZero
Thanatos
2
1
1
2.5
L
Surtr
LennonNYC
Surtr
2
3
0
0.67
L
Khepri
Snakoid
Khepri
1
3
1
0.5
W
Sylvanus
0
1
7
3.5
W
Nemesis
WetnReady
Nemesis
4
1
1
4.5
W
Izanami
keyandpele
Izanami
6
0
0
6
W
Loki
3
2
0
1.5
L
Chernobog
zyncinnati
Chernobog
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
26,886
44,206
Taken
36,372
22,013
Mitigated
16,936
12,537
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,285
120
0
500
7,810
2,357
0
2,797
4,777
36,740
0
W
Zeus
 
Zeus
4,460
200
0
721
4,691
1,648
646
1,488
3,203
52,525
0
L
Thanatos
ChillenZero
Thanatos
3,316
403
0
4,689
7,516
2,995
0
1,303
6,193
0
33,660
L
Surtr
LennonNYC
Surtr
7,944
2,831
0
3,962
10,860
6,979
0
0
10,860
2,269
48,103
L
Khepri
Snakoid
Khepri
3,198
779
0
1,607
10,293
7,105
0
2,943
7,250
14,614
0
W
Sylvanus
4,383
1,579
799
3,086
9,648
6,844
123
3,217
6,431
14,717
0
W
Nemesis
WetnReady
Nemesis
3,910
1,732
0
3,536
8,119
3,233
24
688
7,291
0
35,933
W
Izanami
keyandpele
Izanami
7,948
6,190
0
2,165
5,571
2,361
670
1,152
4,419
0
69,141
W
Loki
6,185
1,063
0
714
8,343
2,850
0
692
7,230
0
47,570
L
Chernobog
zyncinnati
Chernobog
3,380
1,845
0
1,779
7,727
2,577
42
1,404
6,283
0
45,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
32,833
308
Minions Killed
357
0
Camps Cleared
0
1,159,134
Distance Traveled
1,177,810
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,731
521
59
5
0
229,369
0
W
Zeus
6,658
605
99
9
0
216,970
0
L
Thanatos
5,572
507
55
5
0
251,606
2
L
Surtr
7,126
648
104
9
0
212,906
1
L
Khepri
5,628
512
13
1
0
244,146
3
W
Sylvanus
6,162
560
11
1
0
230,691
2
W
Nemesis
6,050
550
57
5
0
273,761
3
W
Izanami
7,381
671
119
11
0
204,294
2
W
Loki
6,582
598
71
6
0
252,094
0
L
Chernobog
5,763
524
77
7
0
221,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role