Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fertilebasher
Jormungandr
Level 158
God Stats
3W - 3L
1,393 SR
Queue Stats
26W - 28L
1,572 Elo+
Party 2
Vamana
Vamana
IICKYVICKYY
Vamana
Level 128
God Stats
2W - 0L
1,713 SR
Queue Stats
57W - 43L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
Jessaroni
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,535 Elo+
Party 2
Hera
Hera
azuurra
Hera
Level 273
God Stats
4W - 1L
1,491 SR
Queue Stats
62W - 75L
1,548 Elo+
Party 2
Team Averages
Level 168
1,519 SR
1,553 Elo+

VS

Team Averages
Level 157
1,611 SR
1,674 Elo+
Raijin
Raijin
Billy5198
Raijin
Level 157
God Stats
1W - 1L
1,799 SR
Queue Stats
44W - 14L
1,831 Elo+
Party 1
Poseidon
Poseidon
Kuris_X99
Poseidon
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 113L
1,524 Elo+
Solo
Vamana
Vamana
Neees
Vamana
Level 146
God Stats
0W - 2L
1,758 SR
Queue Stats
158W - 148L
1,551 Elo+
Solo
Awilix
Awilix
calettic6
Awilix
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 75L
1,635 Elo+
Solo
Hercules
Hercules
sirhurry
Hercules
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 15L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
7 / 6 / 11
13,648
718
30,619
17,272
10,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Jormungandr
Fertilebasher
Jormungandr
20
5 / 6 / 15
13,225
696
26,220
25,866
29,898
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Vamana
20
10 / 2 / 12
14,694
773
23,314
29,764
40,916
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
Jessaroni
Kuzenbo
20
5 / 4 / 19
14,008
737
13,283
30,043
58,333
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
azuurra
Hera
19
2 / 6 / 17
12,238
644
17,543
15,391
8,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Billy5198
Raijin
20
7 / 3 / 11
13,680
720
31,585
19,952
11,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Kuris_X99
Poseidon
19
4 / 6 / 8
12,010
632
22,389
16,927
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Neees
Vamana
20
3 / 7 / 9
12,440
655
15,134
27,918
29,390
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
calettic6
Awilix
20
6 / 7 / 8
12,906
679
15,568
20,681
11,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
sirhurry
Hercules
19
4 / 6 / 9
13,170
693
14,654
33,302
52,711
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
69
29
Kills
24
24
Deaths
29
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
6
11
2.08
L
Raijin
Billy5198
Raijin
7
3
11
4.17
W
Jormungandr
Fertilebasher
Jormungandr
5
6
15
2.08
W
Vamana
10
2
12
8
W
Kuzenbo
Jessaroni
Kuzenbo
5
4
19
3.63
L
Poseidon
Kuris_X99
Poseidon
4
6
8
1.33
L
Vamana
Neees
Vamana
3
7
9
1.07
W
Hera
azuurra
Hera
2
6
17
1.75
L
Awilix
calettic6
Awilix
6
7
8
1.43
L
Hercules
sirhurry
Hercules
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,979
Damage
99,330
118,336
Taken
118,780
148,586
Mitigated
114,081
34,711
Healing
31,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
30,619
18,559
0
2,619
17,272
10,573
4,222
6,257
10,959
0
59,391
L
Raijin
Billy5198
Raijin
31,585
2,352
396
3,492
19,952
11,534
1,038
8,497
10,112
69,114
0
W
Jormungandr
Fertilebasher
Jormungandr
26,220
875
1,796
3,635
25,866
29,898
881
16,955
8,526
40,547
3,088
W
Vamana
23,314
9,709
6,322
11,133
29,764
40,916
2,420
14,037
15,248
1,813
44,766
W
Kuzenbo
Jessaroni
Kuzenbo
13,283
4,310
3,342
3,618
30,043
58,333
673
12,642
17,215
22,445
166
L
Poseidon
Kuris_X99
Poseidon
22,389
2,477
770
3,770
16,927
8,839
724
7,755
7,362
52,431
0
L
Vamana
Neees
Vamana
15,134
6,619
3,530
4,772
27,918
29,390
481
11,730
14,199
1,367
36,133
W
Hera
azuurra
Hera
17,543
3,085
158
2,088
15,391
8,866
911
4,440
10,806
39,900
803
L
Awilix
calettic6
Awilix
15,568
4,351
3,635
1,301
20,681
11,607
293
9,957
9,686
0
29,668
L
Hercules
sirhurry
Hercules
14,654
2,231
0
9,716
33,302
52,711
296
11,228
20,402
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,813
Gold Earned
64,206
227
Minions Killed
237
0
Camps Cleared
0
1,728,448
Distance Traveled
1,620,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,648
718
74
4
0
295,761
0
L
Raijin
13,680
720
86
5
0
330,090
0
W
Jormungandr
13,225
696
28
1
0
344,237
0
W
Vamana
14,694
773
48
3
0
406,737
0
W
Kuzenbo
14,008
737
20
1
0
364,902
0
L
Poseidon
12,010
632
64
3
0
326,313
0
L
Vamana
12,440
655
41
2
0
321,478
0
W
Hera
12,238
644
57
3
0
316,811
0
L
Awilix
12,906
679
27
1
0
331,441
0
L
Hercules
13,170
693
19
1
0
310,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role