Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LWoooodyL
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,468 SR
Queue Stats
96W - 108L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Shaleeb
Sylvanus
Level 35
God Stats
1W - 2L
1,306 SR
Queue Stats
10W - 22L
1,144 Elo+
Solo
Zeus
Zeus
Suda2151
Zeus
Level 124
God Stats
7W - 4L
1,501 SR
Queue Stats
113W - 102L
1,583 Elo+
Solo
Agni
Agni
URv iGnitixn
Agni
Level 122
God Stats
146W - 115L
1,705 SR
Queue Stats
460W - 436L
1,567 Elo+
Solo
Pele
Pele
turbokitty05
Pele
Level 107
God Stats
8W - 5L
1,291 SR
Queue Stats
34W - 45L
1,353 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,424 Elo+

VS

Team Averages
Level 96
1,511 SR
1,530 Elo+
Hercules
Hercules
ChefBoyRGee
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,474 Elo+
Solo
Olorun
Olorun
DarkEnergy23
Olorun
Level 70
God Stats
13W - 16L
1,518 SR
Queue Stats
347W - 274L
1,552 Elo+
Solo
Cupid
Cupid
DrDNCN
Cupid
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,437 Elo+
Party 1
King Arthur
King Arthur
Rat-_-Bandit
King Arthur
Level 109
God Stats
12W - 14L
1,538 SR
Queue Stats
261W - 238L
1,479 Elo+
Solo
Maui
Maui
ScorchedKobraZ
Maui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LWoooodyL
Ah Muzen Cab
14
2 / 1 / 10
8,542
502
12,492
10,576
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Shaleeb
Sylvanus
14
1 / 1 / 9
7,633
449
5,968
10,090
9,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
15
1 / 3 / 3
9,323
548
4,334
7,371
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 1 / 6
10,126
596
12,873
10,473
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 0 / 5
10,652
627
15,170
15,530
8,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChefBoyRGee
Hercules
14
1 / 6 / 3
7,739
455
6,032
17,571
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
14
2 / 6 / 0
8,149
479
6,378
15,085
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
DrDNCN
Cupid
12
1 / 4 / 2
7,038
414
6,938
10,642
4,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Rat-_-Bandit
King Arthur
15
1 / 2 / 2
9,355
550
6,840
11,783
10,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 1
6,556
386
4,665
16,645
13,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
6
6
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChefBoyRGee
Hercules
1
6
3
0.42
L
Olorun
2
6
0
0.33
L
Cupid
DrDNCN
Cupid
1
4
2
0.5
W
Ah Muzen Cab
LWoooodyL
Ah Muzen Cab
2
1
10
7
L
King Arthur
Rat-_-Bandit
King Arthur
1
2
2
1
L
1
5
1
0.3
W
Sylvanus
Shaleeb
Sylvanus
1
1
9
5.5
W
Zeus
1
3
3
0.83
W
8
1
6
11
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,837
Damage
30,853
54,040
Taken
71,726
29,782
Mitigated
40,947
9,235
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChefBoyRGee
Hercules
6,032
1,362
0
5,768
17,571
7,608
0
4,987
12,528
0
67,762
L
Olorun
6,378
2,507
310
2,655
15,085
5,051
0
7,302
7,783
55,558
0
L
Cupid
DrDNCN
Cupid
6,938
3,166
1,223
3,559
10,642
4,038
300
2,176
8,466
0
53,210
W
Ah Muzen Cab
LWoooodyL
Ah Muzen Cab
12,492
5,667
0
1,784
10,576
4,614
1,497
2,481
8,095
0
76,564
L
King Arthur
Rat-_-Bandit
King Arthur
6,840
50
0
1,500
11,783
10,549
0
3,563
7,696
326
73,623
L
4,665
839
0
2,179
16,645
13,701
29
3,967
12,678
18,886
0
W
Sylvanus
Shaleeb
Sylvanus
5,968
2,143
931
1,509
10,090
9,324
336
2,675
7,415
25,132
985
W
Zeus
4,334
217
0
1,604
7,371
2,181
0
97
7,274
55,578
933
W
12,873
1,158
0
1,072
10,473
5,444
0
4,063
6,410
73,360
1,482
W
15,170
4,834
0
2,335
15,530
8,219
929
2,053
13,477
0
92,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
38,837
528
Minions Killed
472
0
Camps Cleared
0
1,654,997
Distance Traveled
1,557,502
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,739
455
104
6
0
349,110
0
L
Olorun
8,149
479
96
6
0
284,844
2
L
Cupid
7,038
414
97
6
0
292,016
0
W
Ah Muzen Cab
8,542
502
109
6
0
327,071
3
L
King Arthur
9,355
550
134
8
0
315,186
0
L
Maui
6,556
386
41
2
0
316,346
1
W
Sylvanus
7,633
449
41
2
0
313,252
0
W
Zeus
9,323
548
130
8
0
271,576
0
W
Agni
10,126
596
119
7
0
342,531
3
W
Pele
10,652
627
129
8
0
400,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role