Player Matchup

Maui
Maui
Dragovala
Maui
Level 157
God Stats
37W - 28L
1,533 SR
Queue Stats
329W - 317L
1,461 Elo+
Party 1
King Arthur
King Arthur
GaldorStrauss
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,144 Elo+
Solo
Danzaburou
Danzaburou
Jamie The Blend
Danzaburou
Level 136
God Stats
0W - 4L
1,263 SR
Queue Stats
21W - 38L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kom55
Tsukuyomi
Level 145
God Stats
113W - 76L
1,608 SR
Queue Stats
290W - 283L
1,450 Elo+
Solo
Hades
Hades
leventahmet540
Hades
Level 149
God Stats
47W - 26L
1,700 SR
Queue Stats
192W - 179L
1,532 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,395 Elo+

VS

Team Averages
Level 72
1,369 SR
1,473 Elo+
Eset
Eset
 
Eset
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BeechyxD
King Arthur
Level 106
God Stats
2W - 2L
1,362 SR
Queue Stats
34W - 35L
1,471 Elo+
Solo
Kukulkan
Kukulkan
TheRipper555
Kukulkan
Level 107
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 9L
1,577 Elo+
Solo
Lancelot
Lancelot
Viaaa
Lancelot
Level 38
God Stats
16W - 18L
1,205 SR
Queue Stats
47W - 52L
1,369 Elo+
Solo
Charybdis
Charybdis
cianpian
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 2 / 9
8,403
494
4,938
16,939
15,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
GaldorStrauss
King Arthur
5
0 / 2 / 0
5,721
337
828
5,012
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Jamie The Blend
Danzaburou
13
7 / 6 / 3
8,802
518
7,600
15,131
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
kom55
Tsukuyomi
15
2 / 6 / 2
8,409
495
15,577
20,048
9,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 2
9,417
554
11,198
17,679
9,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 5 / 9
8,813
518
10,272
9,933
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
BeechyxD
King Arthur
16
5 / 1 / 4
10,028
590
12,266
16,561
15,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TheRipper555
Kukulkan
17
4 / 3 / 3
10,034
590
8,439
9,108
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
Viaaa
Lancelot
19
8 / 1 / 2
10,570
622
13,436
16,377
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
cianpian
Charybdis
14
2 / 6 / 6
8,600
506
10,069
13,048
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
21
21
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
5
9
1.3
W
King Arthur
BeechyxD
King Arthur
5
1
4
7
L
Maui
2
2
9
3.25
L
King Arthur
GaldorStrauss
King Arthur
0
2
0
0
L
Danzaburou
Jamie The Blend
Danzaburou
7
6
3
1.42
W
Kukulkan
TheRipper555
Kukulkan
4
3
3
1.83
W
Lancelot
Viaaa
Lancelot
8
1
2
9
W
Charybdis
cianpian
Charybdis
2
6
6
0.83
L
Tsukuyomi
kom55
Tsukuyomi
2
6
2
0.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
54,482
74,809
Taken
65,027
44,401
Mitigated
39,880
16,379
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,272
440
284
344
9,933
6,708
1,162
2,854
7,079
48,118
909
W
King Arthur
BeechyxD
King Arthur
12,266
1,461
0
500
16,561
15,514
0
2,856
13,705
1,571
75,382
L
Maui
4,938
728
0
2,554
16,939
15,725
96
5,345
11,594
26,475
2,605
L
King Arthur
GaldorStrauss
King Arthur
828
325
0
830
5,012
2,990
0
0
5,012
0
12,411
L
Danzaburou
Jamie The Blend
Danzaburou
7,600
2,914
0
2,658
15,131
6,299
54
5,103
10,028
0
53,815
W
Kukulkan
TheRipper555
Kukulkan
8,439
1,126
0
1,020
9,108
3,665
1,483
3,535
5,573
77,171
892
W
Lancelot
Viaaa
Lancelot
13,436
2,335
0
9,619
16,377
8,958
468
1,961
14,416
0
107,563
W
Charybdis
cianpian
Charybdis
10,069
5,176
0
1,045
13,048
5,035
1,650
4,591
8,457
0
50,643
L
Tsukuyomi
kom55
Tsukuyomi
15,577
3,937
0
4,265
20,048
9,893
311
3,959
16,089
0
77,876
L
11,198
376
100
5,972
17,679
9,494
786
4,683
12,996
64,318
4,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
48,045
349
Minions Killed
534
0
Camps Cleared
0
1,288,434
Distance Traveled
1,711,824
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,813
518
73
4
0
311,758
0
W
King Arthur
10,028
590
107
6
0
341,674
0
L
Maui
8,403
494
39
2
0
343,205
0
L
King Arthur
5,721
337
26
2
0
82,729
0
L
Danzaburou
8,802
518
79
5
0
273,834
3
W
Kukulkan
10,034
590
146
9
0
320,745
0
W
Lancelot
10,570
622
136
8
0
449,532
0
W
Charybdis
8,600
506
72
4
0
288,115
0
L
Tsukuyomi
8,409
495
107
6
0
297,241
0
L
Hades
9,417
554
98
6
0
291,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role