Player Matchup

Hachiman
Hachiman
Bozdemir
Hachiman
Level 66
God Stats
2W - 1L
1,365 SR
Queue Stats
50W - 43L
1,489 Elo+
Party 1
Surtr
Surtr
Facor
Surtr
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 43L
1,489 Elo+
Party 1
Hera
Hera
Hipectrum
Hera
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,232 Elo+
Party 1
Team Averages
Level 40
1,455 SR
1,404 Elo+

VS

Team Averages
Level 56
1,578 SR
1,440 Elo+
Cthulhu
Cthulhu
Maragonna9562
Cthulhu
Level 83
God Stats
13W - 10L
1,734 SR
Queue Stats
144W - 136L
1,321 Elo+
Solo
Ra
Ra
danielugladiator
Ra
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
elena_18700_
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bozdemir
Hachiman
13
4 / 0 / 6
8,379
762
10,914
6,353
2,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Facor
Surtr
14
6 / 1 / 7
9,000
818
10,306
11,009
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
14
7 / 0 / 7
8,828
803
8,451
3,419
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 0
6,949
632
4,923
14,508
13,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 1
6,680
607
5,805
7,395
2,827
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 10 / 0
6,070
552
672
11,268
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
17
Kills
1
1
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bozdemir
Hachiman
4
0
6
7
W
Surtr
Facor
Surtr
6
1
7
9.5
W
Hera
7
0
7
10.5
L
Cthulhu
1
2
0
0.5
L
0
5
1
0.1
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,671
Damage
11,400
20,781
Taken
33,171
14,447
Mitigated
20,345
5,536
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bozdemir
Hachiman
10,914
6,965
0
616
6,353
2,847
110
3,931
2,342
0
42,277
W
Surtr
Facor
Surtr
10,306
4,066
0
4,323
11,009
9,941
236
4,796
6,139
1,073
32,688
W
Hera
8,451
1,915
0
597
3,419
1,659
68
1,885
1,486
21,191
0
L
Cthulhu
4,923
264
306
1,631
14,508
13,054
0
2,330
11,718
17,148
0
L
5,805
815
682
514
7,395
2,827
0
1,902
5,294
27,964
0
L
672
469
0
20
11,268
4,464
0
4,527
6,541
0
3,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
19,699
141
Minions Killed
89
0
Camps Cleared
0
569,824
Distance Traveled
471,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,379
762
63
6
0
178,956
0
W
Surtr
9,000
818
43
4
0
188,915
0
W
Hera
8,828
803
35
3
0
201,953
0
L
Cthulhu
6,949
632
30
3
0
181,202
2
L
Ra
6,680
607
54
5
0
184,705
0
L
Neith
6,070
552
5
0
0
106,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role