Player Matchup

Erlang Shen
Erlang Shen
ClampGodGage2
Erlang Shen
Level 142
God Stats
1W - 3L
1,450 SR
Queue Stats
339W - 323L
1,537 Elo+
Solo
Cliodhna
Cliodhna
Conqueeeeftador
Cliodhna
Level 102
God Stats
46W - 37L
1,675 SR
Queue Stats
488W - 447L
1,524 Elo+
Solo
Medusa
Medusa
Hollow_DeathZone
Medusa
Level 145
God Stats
7W - 4L
1,773 SR
Queue Stats
55W - 51L
1,604 Elo+
Party 2
Atlas
Atlas
Hollow_GhostPR
Atlas
Level 178
God Stats
1W - 2L
1,616 SR
Queue Stats
59W - 51L
1,617 Elo+
Party 2
Chang'e
Chang'e
Hollow_HuesoPR
Chang'e
Level 159
God Stats
1W - 1L
1,685 SR
Queue Stats
50W - 44L
1,613 Elo+
Party 2
Team Averages
Level 145
1,640 SR
1,579 Elo+

VS

Team Averages
Level 135
1,502 SR
1,578 Elo+
Nut
Nut
LifelessRonin
Nut
Level 53
God Stats
18W - 13L
1,757 SR
Queue Stats
226W - 217L
1,589 Elo+
Solo
Geb
Geb
LosDaddy
Geb
Level 188
God Stats
6W - 2L
1,595 SR
Queue Stats
250W - 241L
1,585 Elo+
Party 1
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 138
God Stats
13W - 10L
1,194 SR
Queue Stats
154W - 136L
1,538 Elo+
Solo
Hera
Hera
Vulture1321
Hera
Level 171
God Stats
4W - 1L
1,587 SR
Queue Stats
133W - 129L
1,577 Elo+
Party 1
Awilix
Awilix
uoodooV
Awilix
Level 127
God Stats
15W - 12L
1,379 SR
Queue Stats
162W - 167L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClampGodGage2
Erlang Shen
7
0 / 0 / 0
3,588
718
1,716
5,325
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cliodhna
3
0 / 1 / 0
2,752
550
524
1,709
472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,425
685
1,915
2,840
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,288
658
1,101
3,380
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,597
719
1,352
2,938
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,687
737
2,229
3,132
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 0
3,808
762
1,114
3,041
1,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ShrimpTail1230
King Arthur
8
0 / 0 / 0
4,118
824
2,430
4,116
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 0
3,946
789
1,714
2,306
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
uoodooV
Awilix
6
1 / 0 / 2
3,805
761
1,392
3,126
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ClampGodGage2
Erlang Shen
0
0
0
0
L
Cliodhna
0
1
0
0
L
0
0
0
0
L
0
1
0
0
L
1
1
0
1
W
1
0
0
1
W
0
0
0
0
W
King Arthur
ShrimpTail1230
King Arthur
0
0
0
0
W
1
1
0
1
W
Awilix
uoodooV
Awilix
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,608
Damage
8,879
16,192
Taken
15,721
6,096
Mitigated
6,021
6,440
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ClampGodGage2
Erlang Shen
1,716
760
0
2,364
5,325
2,119
0
0
5,325
0
20,413
L
Cliodhna
524
199
0
472
1,709
472
0
565
1,144
0
4,066
L
1,915
921
0
1,240
2,840
875
0
616
2,224
0
24,063
L
1,101
613
422
796
3,380
1,776
0
498
2,882
9,736
0
L
1,352
195
200
946
2,938
854
0
1,149
1,789
15,757
416
W
2,229
1,698
0
2,136
3,132
973
0
730
2,402
0
23,783
W
1,114
319
0
1,523
3,041
1,347
0
334
2,707
12,412
1,780
W
King Arthur
ShrimpTail1230
King Arthur
2,430
428
0
831
4,116
2,168
0
0
4,116
0
28,105
W
1,714
389
0
526
2,306
581
0
591
1,561
22,227
0
W
Awilix
uoodooV
Awilix
1,392
606
0
2,374
3,126
952
0
474
2,548
0
20,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,650
Gold Earned
19,364
135
Minions Killed
195
0
Camps Cleared
0
495,630
Distance Traveled
598,196
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,588
718
38
8
0
108,063
0
L
Cliodhna
2,752
550
6
1
0
54,974
0
L
Medusa
3,425
685
42
8
0
113,317
1
L
Atlas
3,288
658
17
3
0
112,198
0
L
Chang'e
3,597
719
32
6
0
107,078
2
W
Nut
3,687
737
46
9
0
95,499
0
W
Geb
3,808
762
19
4
0
130,198
2
W
King Arthur
4,118
824
43
9
0
107,297
0
W
Hera
3,946
789
43
9
0
113,647
2
W
Awilix
3,805
761
44
9
0
151,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role