Player Matchup

Athena
Athena
Brnois
Athena
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 73L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Byorkelius
Danzaburou
Level 66
God Stats
11W - 11L
1,563 SR
Queue Stats
97W - 86L
1,483 Elo+
Party 4
Hun Batz
Hun Batz
DMSkills12
Hun Batz
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
73W - 66L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
Quarma Noir
Kukulkan
Level 81
God Stats
19W - 8L
1,596 SR
Queue Stats
90W - 74L
1,500 Elo+
Party 3
Bellona
Bellona
Snornk
Bellona
Level 34
God Stats
9W - 4L
1,667 SR
Queue Stats
74W - 53L
1,490 Elo+
Party 4
Team Averages
Level 54
1,565 SR
1,494 Elo+

VS

Team Averages
Level 56
1,449 SR
1,423 Elo+
Sun Wukong
Sun Wukong
Aniomic
Sun Wukong
Level 13
God Stats
1W - 6L
1,312 SR
Queue Stats
3W - 12L
1,278 Elo+
Party 1
Nemesis
Nemesis
BillyBrutal2003
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
MagicBeanDealer
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2
Bake Kujira
Bake Kujira
XxYOUNG__BLOODxX
Bake Kujira
Level 115
God Stats
0W - 4L
1,161 SR
Queue Stats
0W - 7L
1,153 Elo+
Party 1
Hachiman
Hachiman
gaters19772002
Hachiman
Level 7
God Stats
1W - 1L
1,771 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Brnois
Athena
13
1 / 1 / 11
8,426
562
4,963
13,994
12,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Byorkelius
Danzaburou
13
6 / 2 / 6
8,914
594
13,577
12,504
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
DMSkills12
Hun Batz
14
5 / 0 / 4
8,413
561
6,730
11,750
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Quarma Noir
Kukulkan
15
1 / 1 / 3
8,819
588
5,749
6,104
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Snornk
Bellona
14
7 / 0 / 3
9,227
615
11,027
11,984
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aniomic
Sun Wukong
11
0 / 5 / 1
6,746
450
6,866
13,935
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 4 / 0
6,938
463
4,531
13,227
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MagicBeanDealer
Zhong Kui
13
1 / 2 / 1
7,277
485
10,673
9,640
7,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
XxYOUNG__BLOODxX
Bake Kujira
11
1 / 3 / 2
7,489
499
8,844
13,235
10,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
10
0 / 6 / 2
6,339
423
3,560
8,944
2,567
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
4
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aniomic
Sun Wukong
0
5
1
0.1
L
2
4
0
0.5
W
Athena
Brnois
Athena
1
1
11
6.5
W
Danzaburou
Byorkelius
Danzaburou
6
2
6
4.5
W
Hun Batz
DMSkills12
Hun Batz
5
0
4
7
L
Zhong Kui
MagicBeanDealer
Zhong Kui
1
2
1
0.75
W
Kukulkan
Quarma Noir
Kukulkan
1
1
3
2.5
W
Bellona
Snornk
Bellona
7
0
3
8.5
L
Bake Kujira
XxYOUNG__BLOODxX
Bake Kujira
1
3
2
0.67
L
Hachiman
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
34,474
56,336
Taken
58,981
37,728
Mitigated
35,040
16,332
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aniomic
Sun Wukong
6,866
1,411
0
3,434
13,935
8,973
0
973
12,318
0
42,264
L
4,531
1,761
0
1,651
13,227
5,505
0
2,634
10,511
0
45,863
W
Athena
Brnois
Athena
4,963
967
2,579
4,902
13,994
12,129
260
5,746
8,119
24,436
0
W
Danzaburou
Byorkelius
Danzaburou
13,577
7,191
0
4,147
12,504
5,630
870
4,097
8,363
0
75,405
W
Hun Batz
DMSkills12
Hun Batz
6,730
2,642
0
827
11,750
5,054
217
3,626
8,124
0
74,807
L
Zhong Kui
MagicBeanDealer
Zhong Kui
10,673
1,158
290
5,231
9,640
7,173
0
2,436
7,110
60,149
1,187
W
Kukulkan
Quarma Noir
Kukulkan
5,749
597
0
1,010
6,104
2,688
712
3,404
2,661
73,193
1,058
W
Bellona
Snornk
Bellona
11,027
3,257
0
2,867
11,984
12,227
260
2,837
8,376
0
52,778
L
Bake Kujira
XxYOUNG__BLOODxX
Bake Kujira
8,844
4,140
0
1,799
13,235
10,822
0
3,112
9,903
31,714
0
L
Hachiman
3,560
2,701
0
861
8,944
2,567
0
1,362
7,582
0
27,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,799
Gold Earned
34,789
465
Minions Killed
315
0
Camps Cleared
0
1,536,058
Distance Traveled
1,476,427
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,746
450
56
4
0
272,875
1
L
Nemesis
6,938
463
63
4
0
354,610
0
W
Athena
8,426
562
45
3
0
342,766
0
W
Danzaburou
8,914
594
111
7
0
284,650
0
W
Hun Batz
8,413
561
104
7
0
320,005
0
L
Zhong Kui
7,277
485
105
7
0
292,863
6
W
Kukulkan
8,819
588
121
8
0
282,714
0
W
Bellona
9,227
615
84
6
0
305,923
0
L
Bake Kujira
7,489
499
42
3
0
327,332
0
L
Hachiman
6,339
423
49
3
0
228,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role