Player Matchup

Chiron
Chiron
CrispyPumas
Chiron
Level 100
God Stats
1W - 1L
1,266 SR
Queue Stats
85W - 83L
1,460 Elo+
Party 3
Fenrir
Fenrir
OnlyFanatics
Fenrir
Level 151
God Stats
2W - 3L
1,630 SR
Queue Stats
108W - 109L
1,576 Elo+
Party 2
Scylla
Scylla
OnlyVallaska
Scylla
Level 145
God Stats
4W - 3L
1,697 SR
Queue Stats
58W - 50L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
YouWasChose
Kuzenbo
Level 93
God Stats
1W - 1L
1,289 SR
Queue Stats
49W - 51L
1,466 Elo+
Party 3
Bakasura
Bakasura
thechickenskin
Bakasura
Level 121
God Stats
1W - 0L
1,692 SR
Queue Stats
207W - 175L
1,557 Elo+
Party 2
Team Averages
Level 122
1,515 SR
1,526 Elo+

VS

Team Averages
Level 118
1,479 SR
1,482 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sodapop213
Kukulkan
Level 128
God Stats
6W - 14L
1,280 SR
Queue Stats
115W - 107L
1,486 Elo+
Solo
Sylvanus
Sylvanus
abdur_is_awesome
Sylvanus
Level 124
God Stats
14W - 13L
1,528 SR
Queue Stats
243W - 260L
1,477 Elo+
Party 1
Anhur
Anhur
gavnlol-_-
Anhur
Level 84
God Stats
1W - 2L
1,595 SR
Queue Stats
474W - 464L
1,440 Elo+
Party 1
Osiris
Osiris
robcarducky
Osiris
Level 128
God Stats
14W - 16L
1,493 SR
Queue Stats
192W - 195L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 0 / 6
5,816
582
3,527
4,958
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
12
8 / 0 / 3
7,000
700
8,574
10,038
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 0 / 2
6,837
684
903
3,290
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
YouWasChose
Kuzenbo
10
2 / 0 / 7
6,288
629
3,602
8,553
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
11
1 / 2 / 2
6,533
653
4,209
10,105
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 0
5,239
524
4,864
8,525
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Sodapop213
Kukulkan
11
0 / 1 / 0
5,920
592
1,221
3,092
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,786
479
4,783
8,204
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
10
0 / 3 / 0
5,235
524
4,617
6,938
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
1 / 3 / 1
5,634
563
3,591
8,567
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Chiron
0
0
6
3
W
Fenrir
8
0
3
9.5
W
Scylla
1
0
2
2
L
Kukulkan
Sodapop213
Kukulkan
0
1
0
0
W
Kuzenbo
YouWasChose
Kuzenbo
2
0
7
5.5
L
0
3
1
0.17
L
Anhur
0
3
0
0
L
Osiris
1
3
1
0.5
W
Bakasura
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,815
Damage
19,076
36,944
Taken
35,326
16,871
Mitigated
20,227
10,311
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,864
929
0
5,569
8,525
3,648
0
969
7,556
0
35,766
W
Chiron
3,527
656
610
2,157
4,958
1,323
532
476
4,482
0
44,271
W
Fenrir
8,574
2,450
0
1,702
10,038
4,434
231
1,959
7,998
0
47,516
W
Scylla
903
41
0
250
3,290
1,116
0
1,088
2,202
45,491
1,689
L
Kukulkan
Sodapop213
Kukulkan
1,221
129
0
500
3,092
1,381
0
426
2,666
46,038
0
W
Kuzenbo
YouWasChose
Kuzenbo
3,602
1,551
0
2,510
8,553
6,364
56
1,773
6,780
14,142
804
L
4,783
1,658
881
2,320
8,204
5,232
0
1,374
6,830
21,360
7,252
L
Anhur
4,617
2,768
0
70
6,938
2,381
0
1,189
5,749
0
36,781
L
Osiris
3,591
1,037
0
1,464
8,567
7,585
0
151
7,420
0
29,878
W
Bakasura
4,209
2,401
0
3,082
10,105
3,634
714
247
9,297
0
32,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
26,814
349
Minions Killed
303
0
Camps Cleared
0
1,080,935
Distance Traveled
1,032,468
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,239
524
47
5
0
251,032
1
W
Chiron
5,816
582
83
8
0
202,198
0
W
Fenrir
7,000
700
66
7
0
252,434
1
W
Scylla
6,837
684
103
10
0
199,764
2
L
Kukulkan
5,920
592
96
10
0
205,550
2
W
Kuzenbo
6,288
629
17
2
0
218,744
4
L
Sylvanus
4,786
479
56
6
0
193,209
0
L
Anhur
5,235
524
55
6
0
178,217
0
L
Osiris
5,634
563
49
5
0
204,460
2
W
Bakasura
6,533
653
80
8
0
207,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role