Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
SirGreys
Xing Tian
Gold IV
Level 67
God Stats
10W - 13L
1,561 SR
Queue Stats
90W - 81L
1,493 MMR
Party 2
Hachiman
Hachiman
Silver II
Smacking0s
Hachiman
Silver II
Level 49
God Stats
9W - 11L
1,498 SR
Queue Stats
24W - 19L
1,522 MMR
Party 2
Mercury
Mercury
Gold II
VagrantOne03
Mercury
Gold II
Level 157
God Stats
0W - 3L
1,328 SR
Queue Stats
47W - 51L
1,499 MMR
Solo
Bellona
Bellona
Bronze III
sAsCobraJJ
Bellona
Bronze III
Level 130
God Stats
2W - 1L
1,772 SR
Queue Stats
7W - 7L
1,499 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,532 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,471 SR
1,505 MMR
Anhur
Anhur
Bronze III
Eddu27
Anhur
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Parcoredovakin
Achilles
Silver I
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,592 MMR
Party 1
Arachne
Arachne
Silver III
PimpNameSlickBak
Arachne
Silver III
Level 125
God Stats
4W - 2L
1,539 SR
Queue Stats
10W - 11L
1,445 MMR
Party 1
Chiron
Chiron
Gold IV
lolxd7777
Chiron
Gold IV
Level 101
God Stats
21W - 20L
1,556 SR
Queue Stats
360W - 377L
1,501 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
w0wzer
Kuzenbo
Silver III
Level 117
God Stats
4W - 4L
1,258 SR
Queue Stats
77W - 88L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 2 / 0
4,082
816
2,432
4,053
1,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
SirGreys
Xing Tian
6
1 / 0 / 1
3,814
763
2,860
4,105
2,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Smacking0s
Hachiman
6
1 / 1 / 0
3,379
676
2,145
3,289
870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
VagrantOne03
Mercury
1
0 / 0 / 0
2,487
497
0
0
0
Bellona
sAsCobraJJ
Bellona
7
1 / 1 / 0
3,847
769
2,557
4,064
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
MartichorasAresOdin

VS

Bans
Bake KujiraThorNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eddu27
Anhur
6
0 / 1 / 1
3,377
675
2,190
3,467
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
7
1 / 1 / 0
3,873
775
2,061
4,188
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
3,726
745
1,218
4,650
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
lolxd7777
Chiron
7
1 / 1 / 1
3,994
799
1,738
4,023
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
w0wzer
Kuzenbo
6
1 / 1 / 0
3,651
730
1,371
4,815
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Anhur
Eddu27
Anhur
0
1
1
0.5
W
Achilles
1
1
0
1
W
1
0
1
1.5
L
Xing Tian
SirGreys
Xing Tian
1
0
1
1.5
L
Hachiman
Smacking0s
Hachiman
1
1
0
1
L
Mercury
VagrantOne03
Mercury
0
0
0
0
W
Chiron
lolxd7777
Chiron
1
1
1
1.5
L
Bellona
sAsCobraJJ
Bellona
1
1
0
1
W
Kuzenbo
w0wzer
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,994
Damage
8,578
15,511
Taken
21,143
7,085
Mitigated
9,448
5,682
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,432
176
0
1,729
4,053
1,587
0
0
4,053
24,212
0
W
Anhur
Eddu27
Anhur
2,190
1,162
0
1,825
3,467
1,093
0
1,099
2,368
0
20,251
W
Achilles
2,061
578
0
1,886
4,188
2,305
0
0
3,900
0
18,229
W
1,218
825
0
1,639
4,650
1,706
0
166
4,406
0
20,004
L
Xing Tian
SirGreys
Xing Tian
2,860
218
0
1,448
4,105
2,426
0
620
3,485
12,022
1,512
L
Hachiman
Smacking0s
Hachiman
2,145
1,536
0
1,071
3,289
870
0
751
2,538
0
18,854
L
Mercury
VagrantOne03
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
lolxd7777
Chiron
1,738
871
61
1,411
4,023
901
0
2,432
1,591
0
19,994
L
Bellona
sAsCobraJJ
Bellona
2,557
948
0
1,434
4,064
2,202
0
0
3,747
0
18,152
W
Kuzenbo
w0wzer
Kuzenbo
1,371
691
0
1,254
4,815
3,443
0
1,233
3,582
7,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,609
Gold Earned
18,621
141
Minions Killed
161
0
Camps Cleared
0
432,138
Distance Traveled
532,413
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,082
816
47
9
0
101,883
1
W
Anhur
3,377
675
43
9
0
89,775
0
W
Achilles
3,873
775
36
7
0
113,864
1
W
Arachne
3,726
745
40
8
0
129,403
0
L
Xing Tian
3,814
763
21
4
0
113,043
0
L
Hachiman
3,379
676
34
7
0
110,224
0
L
Mercury
2,487
497
0
0
0
0
0
W
Chiron
3,994
799
35
7
0
94,687
2
L
Bellona
3,847
769
39
8
0
106,988
0
W
Kuzenbo
3,651
730
7
1
0
104,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role