Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CrewBama
Hercules
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 115L
1,594 Elo+
Party 2
Neith
Neith
Rainbownudel
Neith
Level 147
God Stats
0W - 3L
1,361 SR
Queue Stats
8W - 24L
1,520 Elo+
Party 2
Fenrir
Fenrir
Zealous0ne
Fenrir
Level 179
God Stats
6W - 5L
1,557 SR
Queue Stats
358W - 377L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
sykobadger
Kukulkan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,520 Elo+
Party 2
Team Averages
Level 157
1,484 SR
1,544 Elo+

VS

Team Averages
Level 139
1,604 SR
1,586 Elo+
Izanami
Izanami
AccursedEon
Izanami
Level 129
God Stats
2W - 2L
1,209 SR
Queue Stats
95W - 71L
1,582 Elo+
Party 1
Loki
Loki
Barbiefan1224
Loki
Level 148
God Stats
21W - 17L
1,784 SR
Queue Stats
391W - 342L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Keprisun1
Cthulhu
Level 109
God Stats
17W - 10L
1,627 SR
Queue Stats
85W - 65L
1,592 Elo+
Party 1
Bellona
Bellona
TheUltimateChub
Bellona
Level 153
God Stats
2W - 0L
1,731 SR
Queue Stats
33W - 20L
1,630 Elo+
Party 1
Chang'e
Chang'e
ch4nch4n
Chang'e
Level 157
God Stats
4W - 1L
1,666 SR
Queue Stats
162W - 138L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 2
5,218
522
3,195
10,412
6,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
CrewBama
Hercules
10
0 / 2 / 0
5,456
546
3,948
7,842
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 4 / 0
5,049
505
6,094
9,622
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Fenrir
Zealous0ne
Fenrir
10
1 / 3 / 0
5,062
506
4,335
9,701
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
sykobadger
Kukulkan
10
0 / 3 / 0
5,320
532
1,975
6,490
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AccursedEon
Izanami
10
1 / 2 / 3
5,625
563
5,102
6,669
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 1
6,572
657
4,093
6,622
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Keprisun1
Cthulhu
9
1 / 0 / 6
5,950
595
7,657
8,278
7,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 0
6,609
661
5,422
8,943
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ch4nch4n
Chang'e
13
3 / 0 / 4
6,863
686
7,198
6,012
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
W
Izanami
AccursedEon
Izanami
1
2
3
1.25
W
6
1
1
6.5
L
Hercules
CrewBama
Hercules
0
2
0
0
W
Cthulhu
Keprisun1
Cthulhu
1
0
6
4
L
2
4
0
0.5
W
2
0
0
2
L
Fenrir
Zealous0ne
Fenrir
1
3
0
0.33
W
Chang'e
ch4nch4n
Chang'e
3
0
4
5
L
Kukulkan
sykobadger
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
29,472
44,067
Taken
36,524
24,035
Mitigated
21,615
12,988
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,195
1,275
470
2,990
10,412
6,352
0
4,453
5,959
0
13,033
W
Izanami
AccursedEon
Izanami
5,102
3,323
0
1,160
6,669
1,975
682
0
6,669
0
38,493
W
4,093
1,147
0
3,064
6,622
2,112
0
63
6,559
0
42,175
L
Hercules
CrewBama
Hercules
3,948
1,498
0
3,278
7,842
7,330
0
0
7,842
0
38,527
W
Cthulhu
Keprisun1
Cthulhu
7,657
302
1,361
1,624
8,278
7,260
0
734
7,544
26,187
503
L
6,094
2,695
0
2,758
9,622
3,468
0
3,671
5,951
0
36,668
W
5,422
2,306
0
3,932
8,943
7,953
0
0
8,419
0
50,342
L
Fenrir
Zealous0ne
Fenrir
4,335
1,673
0
2,867
9,701
4,101
0
2,718
6,983
0
34,441
W
Chang'e
ch4nch4n
Chang'e
7,198
1,251
1,484
4,061
6,012
2,315
0
1,178
4,834
55,889
1,903
L
Kukulkan
sykobadger
Kukulkan
1,975
105
0
625
6,490
2,784
0
3,712
2,778
38,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
31,619
286
Minions Killed
352
0
Camps Cleared
0
1,041,048
Distance Traveled
1,076,603
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,218
522
18
2
0
212,970
0
W
Izanami
5,625
563
63
6
0
174,307
3
W
Loki
6,572
657
80
8
0
245,004
0
L
Hercules
5,456
546
72
7
0
224,630
1
W
Cthulhu
5,950
595
22
2
0
238,354
2
L
Neith
5,049
505
56
6
0
169,556
1
W
Bellona
6,609
661
88
9
0
191,151
0
L
Fenrir
5,062
506
59
6
0
233,016
0
W
Chang'e
6,863
686
99
10
0
227,787
0
L
Kukulkan
5,320
532
81
8
0
200,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role