Player Matchup

Chiron
Chiron
ArkWright_25
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 117L
1,380 Elo+
Party 1
Ymir
Ymir
AzraeL_Death699
Ymir
Level 136
God Stats
26W - 26L
1,490 SR
Queue Stats
155W - 199L
1,432 Elo+
Party 1
Serqet
Serqet
NYM-RATU
Serqet
Level 82
God Stats
0W - 2L
1,256 SR
Queue Stats
65W - 57L
1,475 Elo+
Solo
Poseidon
Poseidon
Stitches_2
Poseidon
Level 118
God Stats
5W - 14L
1,443 SR
Queue Stats
40W - 103L
1,343 Elo+
Party 1
Atlas
Atlas
stinkfinger135
Atlas
Level 133
God Stats
1W - 2L
1,576 SR
Queue Stats
79W - 139L
1,424 Elo+
Party 1
Team Averages
Level 116
1,453 SR
1,411 Elo+

VS

Team Averages
Level 91
1,471 SR
1,482 Elo+
Hades
Hades
 
Hades
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Almitise
Neith
Level 142
God Stats
5W - 12L
1,188 SR
Queue Stats
119W - 122L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Dragon5layer60
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,429 Elo+
Party 2
Maui
Maui
Pyr0T3chnician
Maui
Level 67
God Stats
2W - 2L
1,377 SR
Queue Stats
32W - 36L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
WroughtBull5764
Gilgamesh
Level 61
God Stats
3W - 0L
1,788 SR
Queue Stats
6W - 3L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 2 / 1
7,396
493
4,815
10,497
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 4 / 1
7,503
500
10,459
15,697
14,823
Serqet
NYM-RATU
Serqet
11
1 / 6 / 1
6,511
434
3,440
12,767
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Stitches_2
Poseidon
14
3 / 5 / 0
7,931
529
6,340
9,508
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 6
7,043
470
5,815
15,643
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 1 / 2
9,866
658
12,534
9,669
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Almitise
Neith
16
5 / 1 / 6
9,632
642
9,222
7,653
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 4 / 6
7,359
491
7,657
14,140
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 8
8,184
546
7,176
11,199
5,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
WroughtBull5764
Gilgamesh
12
1 / 3 / 2
7,760
517
5,436
11,628
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
13
Kills
21
22
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
2
10
W
Neith
Almitise
Neith
5
1
6
8
L
Chiron
3
2
1
1.75
L
4
4
1
1.13
W
2
4
6
1.25
L
Serqet
NYM-RATU
Serqet
1
6
1
0.25
W
4
4
8
2
L
Poseidon
Stitches_2
Poseidon
3
5
0
0.6
W
Gilgamesh
WroughtBull5764
Gilgamesh
1
3
2
0.67
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
42,025
64,112
Taken
54,289
38,249
Mitigated
29,561
8,354
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,534
227
151
3,898
9,669
4,605
0
4,150
5,366
70,691
3,082
W
Neith
Almitise
Neith
9,222
3,305
0
2,034
7,653
3,441
1,696
2,269
5,384
0
77,041
L
Chiron
4,815
2,257
290
3,632
10,497
3,470
0
2,278
7,915
0
53,609
L
10,459
6,013
0
750
15,697
14,823
180
3,350
11,466
48,163
0
W
7,657
4,093
0
3,760
14,140
5,579
0
4,464
9,352
0
48,982
L
Serqet
NYM-RATU
Serqet
3,440
884
0
500
12,767
5,393
0
3,136
9,575
0
46,787
W
7,176
2,542
0
1,491
11,199
5,705
81
4,685
6,514
19,199
614
L
Poseidon
Stitches_2
Poseidon
6,340
1,211
0
600
9,508
2,432
0
5,802
3,666
66,623
0
W
Gilgamesh
WroughtBull5764
Gilgamesh
5,436
2,103
0
2,480
11,628
10,231
608
7,046
4,582
0
39,069
L
5,815
2,547
0
2,582
15,643
12,131
0
3,770
11,459
21,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
42,801
355
Minions Killed
418
0
Camps Cleared
0
1,313,231
Distance Traveled
1,404,394
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,866
658
131
9
0
296,976
0
W
Neith
9,632
642
122
8
0
264,322
0
L
Chiron
7,396
493
92
6
0
276,594
5
L
Ymir
7,503
500
67
4
0
223,195
0
W
Ne Zha
7,359
491
65
4
0
311,724
5
L
Serqet
6,511
434
77
5
0
300,316
0
W
Maui
8,184
546
27
2
0
292,732
0
L
Poseidon
7,931
529
100
7
0
270,108
0
W
Gilgamesh
7,760
517
73
5
0
238,640
0
L
Atlas
7,043
470
19
1
0
243,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role