Player Matchup

Nut
Nut
BurritoEater
Nut
Level 157
God Stats
14W - 6L
1,656 SR
Queue Stats
106W - 60L
1,671 Elo+
Solo
Gilgamesh
Gilgamesh
MBQ MAYHEM
Gilgamesh
Level 235
God Stats
29W - 33L
1,505 SR
Queue Stats
593W - 649L
1,527 Elo+
Solo
Bacchus
Bacchus
TH3SLAY3R02
Bacchus
Level 125
God Stats
1W - 3L
1,344 SR
Queue Stats
621W - 277L
1,580 Elo+
Party 1
Ix Chel
Ix Chel
franketeen
Ix Chel
Level 190
God Stats
1W - 2L
1,317 SR
Queue Stats
46W - 52L
1,491 Elo+
Solo
Nu Wa
Nu Wa
lubzu
Nu Wa
Level 122
God Stats
153W - 77L
1,634 SR
Queue Stats
922W - 449L
1,555 Elo+
Party 1
Team Averages
Level 166
1,491 SR
1,565 Elo+

VS

Team Averages
Level 147
1,583 SR
1,516 Elo+
Chronos
Chronos
Biotekt
Chronos
Level 157
God Stats
60W - 61L
1,533 SR
Queue Stats
747W - 839L
1,512 Elo+
Solo
Ne Zha
Ne Zha
EconomicAppl
Ne Zha
Level 126
God Stats
9W - 5L
1,777 SR
Queue Stats
119W - 105L
1,589 Elo+
Solo
Odin
Odin
KINGxCRABB
Odin
Level 125
God Stats
3W - 3L
1,606 SR
Queue Stats
76W - 85L
1,499 Elo+
Party 2
Neith
Neith
MeatElevator
Neith
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 99L
1,558 Elo+
Party 2
Atlas
Atlas
QuotablePoem531
Atlas
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
857W - 876L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 2
9,325
933
8,697
8,409
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MBQ MAYHEM
Gilgamesh
12
0 / 1 / 1
7,118
712
5,990
9,611
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
TH3SLAY3R02
Bacchus
12
1 / 4 / 3
7,257
726
7,745
12,611
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
franketeen
Ix Chel
14
1 / 2 / 2
7,623
762
5,498
6,255
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
lubzu
Nu Wa
14
1 / 4 / 2
7,672
767
8,355
8,421
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Biotekt
Chronos
15
2 / 0 / 2
8,962
896
4,133
7,022
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
14
2 / 0 / 6
7,898
790
12,448
8,135
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 7
7,860
786
7,149
8,422
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 3
8,574
857
8,137
8,754
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 8
7,569
757
8,306
10,226
7,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
4
Kills
11
11
Deaths
4
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
Biotekt
Chronos
2
0
2
3
L
1
0
2
2
W
Ne Zha
2
0
6
5
W
1
1
7
4.5
L
Gilgamesh
MBQ MAYHEM
Gilgamesh
0
1
1
0.5
W
6
2
3
3.75
W
0
1
8
4
L
Bacchus
TH3SLAY3R02
Bacchus
1
4
3
0.63
L
Ix Chel
franketeen
Ix Chel
1
2
2
1
L
Nu Wa
lubzu
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,285
Damage
40,173
45,307
Taken
42,559
34,096
Mitigated
24,150
8,756
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Biotekt
Chronos
4,133
905
0
748
7,022
2,771
1,349
1,157
5,663
33,051
1,563
L
8,697
3,549
0
1,597
8,409
3,424
0
1,903
6,506
0
44,067
W
Ne Zha
12,448
4,050
0
1,532
8,135
3,323
0
2,602
5,242
0
31,643
W
7,149
615
0
1,048
8,422
7,090
0
3,896
3,621
2,319
12,567
L
Gilgamesh
MBQ MAYHEM
Gilgamesh
5,990
1,323
0
1,873
9,611
8,743
0
2,730
6,622
0
11,870
W
8,137
2,480
0
2,375
8,754
3,577
0
5,367
2,610
0
35,248
W
8,306
2,858
0
2,662
10,226
7,389
0
6,522
2,980
16,592
587
L
Bacchus
TH3SLAY3R02
Bacchus
7,745
784
0
1,485
12,611
15,943
0
3,412
8,995
16,009
0
L
Ix Chel
franketeen
Ix Chel
5,498
333
1,316
1,322
6,255
2,572
0
2,449
3,713
19,639
0
L
Nu Wa
lubzu
Nu Wa
8,355
2,072
0
1,163
8,421
3,414
18
2,463
5,788
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
40,863
209
Minions Killed
216
0
Camps Cleared
0
936,608
Distance Traveled
1,048,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,962
896
85
9
0
224,089
0
L
Nut
9,325
933
97
10
0
199,572
0
W
Ne Zha
7,898
790
35
4
0
215,007
0
W
Odin
7,860
786
27
3
0
218,390
0
L
Gilgamesh
7,118
712
21
2
0
208,277
0
W
Neith
8,574
857
49
5
0
193,241
0
W
Atlas
7,569
757
20
2
0
197,512
0
L
Bacchus
7,257
726
21
2
0
187,492
0
L
Ix Chel
7,623
762
38
4
0
159,565
0
L
Nu Wa
7,672
767
32
3
0
181,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role