Player Matchup

Hercules
Hercules
Alexis21Malafe
Hercules
Level 29
God Stats
14W - 54L
1,328 SR
Queue Stats
32W - 97L
1,389 Elo+
Party 2
Ishtar
Ishtar
LurithLd
Ishtar
Level 108
God Stats
11W - 22L
1,428 SR
Queue Stats
206W - 237L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
MilkyDanger
Tsukuyomi
Level 145
God Stats
22W - 15L
1,501 SR
Queue Stats
189W - 180L
1,516 Elo+
Solo
Sol
Sol
MrNexit
Sol
Level 115
God Stats
4W - 4L
1,246 SR
Queue Stats
95W - 100L
1,457 Elo+
Solo
Hel
Hel
ShackminSupport
Hel
Level 66
God Stats
0W - 5L
1,423 SR
Queue Stats
45W - 119L
1,406 Elo+
Party 2
Team Averages
Level 93
1,385 SR
1,434 Elo+

VS

Team Averages
Level 79
1,312 SR
1,177 Elo+
Anhur
Anhur
AFlightlessFish
Anhur
Level 37
God Stats
2W - 3L
1,281 SR
Queue Stats
19W - 51L
1,113 Elo+
Party 1
Nut
Nut
Clap U Again
Nut
Level 79
God Stats
48W - 68L
1,435 SR
Queue Stats
75W - 111L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Munchkin3000
Gilgamesh
Level 42
God Stats
3W - 6L
1,030 SR
Queue Stats
18W - 51L
1,111 Elo+
Party 1
Zeus
Zeus
TheWordOfTheDay
Zeus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 41L
1,128 Elo+
Party 1
Sylvanus
Sylvanus
ValenciaNova
Sylvanus
Level 108
God Stats
5W - 8L
1,316 SR
Queue Stats
19W - 50L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 0 / 0
6,481
720
1,263
8,942
4,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
LurithLd
Ishtar
13
0 / 1 / 0
6,693
744
3,243
6,740
2,702
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MilkyDanger
Tsukuyomi
14
1 / 3 / 1
7,612
846
6,995
7,871
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
15
1 / 1 / 1
7,796
866
10,374
6,861
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,964
663
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,874
764
2,722
5,947
2,628
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,125
792
2,289
3,029
1,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Munchkin3000
Gilgamesh
14
1 / 0 / 3
7,443
827
4,150
7,899
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 1
7,594
844
9,729
5,340
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ValenciaNova
Sylvanus
14
2 / 1 / 3
8,037
893
4,206
8,904
7,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Hercules
0
0
0
0
W
0
0
0
0
L
Ishtar
LurithLd
Ishtar
0
1
0
0
L
Tsukuyomi
MilkyDanger
Tsukuyomi
1
3
1
0.5
L
Sol
1
1
1
1.5
W
Gilgamesh
Munchkin3000
Gilgamesh
1
0
3
2.5
L
0
0
0
0
W
1
1
1
1.5
W
Sylvanus
ValenciaNova
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
23,096
30,414
Taken
31,119
14,579
Mitigated
19,012
9,855
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,722
1,359
269
227
5,947
2,628
883
1,154
4,793
0
11,186
L
Hercules
1,263
330
0
1,709
8,942
4,462
0
4,109
4,784
0
5,892
W
2,289
1,442
0
1,327
3,029
1,301
342
477
2,552
0
15,710
L
Ishtar
LurithLd
Ishtar
3,243
1,108
19
2,659
6,740
2,702
684
3,737
2,965
0
17,057
L
Tsukuyomi
MilkyDanger
Tsukuyomi
6,995
1,105
0
2,124
7,871
4,611
0
3,175
4,402
0
22,450
L
Sol
10,374
2,941
0
3,344
6,861
2,804
0
2,558
4,146
35,577
3,372
W
Gilgamesh
Munchkin3000
Gilgamesh
4,150
1,329
289
1,275
7,899
4,802
669
2,679
5,220
0
16,536
L
0
0
0
0
0
0
0
0
0
0
0
W
9,729
1,112
0
1,120
5,340
2,421
857
2,314
3,026
30,657
1,136
W
Sylvanus
ValenciaNova
Sylvanus
4,206
1,249
3,069
3,145
8,904
7,860
174
2,825
6,079
14,774
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
37,073
151
Minions Killed
167
0
Camps Cleared
0
678,754
Distance Traveled
802,254
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,874
764
12
1
0
175,666
0
L
Hercules
6,481
720
7
1
0
175,013
0
W
Nut
7,125
792
36
4
0
110,854
0
L
Ishtar
6,693
744
37
4
0
173,409
0
L
Tsukuyomi
7,612
846
34
4
0
163,853
0
L
Sol
7,796
866
73
8
0
166,479
2
W
Gilgamesh
7,443
827
39
4
0
183,793
0
L
Hel
5,964
663
0
0
0
0
0
W
Zeus
7,594
844
58
6
0
165,647
0
W
Sylvanus
8,037
893
22
2
0
166,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role